FSX native AVRO Tutor
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Thread: FSX native AVRO Tutor

  1. #1

    FSX native AVRO Tutor

    I want to let you know, that i have converted Nigel's great AVRO 621 Tutor models to FSX native format,
    which means, that it will work also in P3Dv4+

    Nigel gave again his kind permission, to publish my conversions,
    until he had done his own FSX Native version.

    So here we go again

    The conversions

    https://www.mediafire.com/file/lu4m8...Part1.zip/file

    https://www.mediafire.com/file/cf7yf...Part2.zip/file

    I have also updated the FSX native 621 and Trainer models
    with a new smaller navlight effect, the new models have to
    redownloaded .

    https://www.mediafire.com/file/89wao..._over.zip/file

    https://www.mediafire.com/file/prhth..._over.zip/file

    Cheers
    Ulrich

  2. #2
    Great! Thank you for your efforts and Nigel for his permission.
    Off to download
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  3. #3
    Thank you very much Nigel and Ulrich! Again!!

    One small blip in Ulrich's Tutor download (although it might just be a corrupt download on my part), but easily fixed:
    the model.cowl cfg is incomplete, it only says:

    [models]
    normal=cowl

    As a result, none of the planes using model=cowl will show. It should read:

    [models]
    normal=cowl_FSXn
    interior=cowl_FSXn_int

    Doing this small change, and all the model=cowl planes show just fine. Just in case anyone else is having this problem.

    Thank you once again, these planes are just spectacular in P3Dv4.

    -RobM

  4. #4
    Thank you very much Nigel and Ulrich!

    I just came to report the cowl model problem and solution but RobM got here before me.

    Great Aircraft!
    Joe Cusick
    San Francisco Bay Area, California.

    I am serious, and stop calling me Shirley.

  5. #5
    Arrgh, it seems it was a little too late yesterday.
    Sorry for the circumstances, i have just correct this bug.
    Thank you for the hint, Rob

  6. #6
    Sorry, something else with the model.cowl planes came up. I took a bit longer flight, and it looks like in the model.cowl, the exterior model "cowl_FSXn" may need a bit more fixing. While the model=cowl planes now appear, some of the exterior animations, like the ailerons and
    the rudder, don't work. They do on the other models I've tried.

    Thanks again for all your work Ulrich. It's just little fixes.

    -RobM

  7. #7
    Just read post #3. Thanks RobM that solved my problem...
    Last edited by UnknownGuest12; January 21st, 2019 at 10:43.

  8. #8
    Quote Originally Posted by RobM View Post
    Sorry, something else with the model.cowl planes came up. I took a bit longer flight, and it looks like in the model.cowl, the exterior model "cowl_FSXn" may need a bit more fixing. While the model=cowl planes now appear, some of the exterior animations, like the ailerons and the rudder, don't work. They do on the other models I've tried.

    Thanks again for all your work Ulrich. It's just little fixes.

    -RobM
    ..and I just restarted the sim and all the model=cowl plane animations now seem to be working the way they should. Oh well <scratches head>.
    maybe it was just something in my controls, or the model with the fixes just needed reloading.

    Thanks again - Rob

    PS: the little details on this plane, especially when I zoom in close, just keep blowing me away...

  9. #9
    Hi all ,
    I have attached the missing red and green nav lights now to all
    native models.
    You can redownload the files, to get the updates.

    The pilot head movement have to be complet new animated,
    for a correct funktion, so the current state represents a compromise.
    Also the vc lighting don't work very well in P3Dv4,
    so i have use the fx_vclight.fx variant in the aircraft.cfg.
    As it is, is the best result i could get, so we have to live with that compromiss, until Nigel brings the real native version.
    I can only recommend to use Nigel's port over models for FSX and P3Dv1-3,
    my converted FSX native models are intended primarily for P3Dv4 users,
    who will not be able to enjoy Nigel's Avros until he releases his FSX original native models.
    I hope, i have corrected the badest bugs now .
    Thanks for your Patience

    Ulrich

  10. #10
    Thank you very much Nigel and Ulrich.
    A little correction in the definition of camera (see aircraft.cfg), because Minimum Camera Zoom cannot be zero

    [CameraDefinition.3]
    InitialZoom = -0.5 should be InitialZoom = 0.5

    [CameraDefinition.001]
    InitialZoom = -0.3 should be InitialZoom = 0.3


    Avro_Compass.xml request compass_popup_highlight.bmp in line 27, but
    Error: Missing gauge image file: NR_621\compass_popup_highlight.bmp
    I find it :

    http://royalefrenchnavy.restauravia...._highlight.zip


    Best regards

  11. #11
    Hi all,
    I downloaded the 2 new models with nav lights activated.
    However, the lights are not visible because the effect names end with an "s"

    This causes an error in P3D
    error = Failed to load visual effect "fx_navgres"

    So, I copied the effect "fx_navgre.fx" and renamed "fx_navgres.fx" to get the nav light lit

    Also, both models have their throttle control set at 4% idle. Which makes it move forward.

    Best regards

    Jean

  12. #12
    Quote Originally Posted by D5turbi View Post
    Hi all,
    I downloaded the 2 new models with nav lights activated.
    However, the lights are not visible because the effect names end with an "s"

    This causes an error in P3D
    error = Failed to load visual effect "fx_navgres"

    So, I copied the effect "fx_navgre.fx" and renamed "fx_navgres.fx" to get the nav light lit

    Also, both models have their throttle control set at 4% idle. Which makes it move forward.

    Best regards

    Jean
    Hello Jean,
    Thanks for report.
    I had assumed it was an default effect file.
    Here the effect files which i used

    Avro_FSXnative_Effects.zip

    Will be attached in the next update ( last update was 22.01.2019 at 6 p.m )

    Ulrich

  13. #13
    Thank you Ulrich.

    It was probably defaults effects files in FSX

    Jean

  14. #14
    Hello Ulrich,
    Sorry if I come back with new errors detected by P3D v4.4.
    After manipulating all the commands and starting the engine, there are still some problems:

    1 / error = Failed to load visual effect "fx_avro621_startup_v1"

    2 / Four errors resulting from the compilation of the mdl file. It seems that the compilation removes the spaces in the statements if {1} els {0} by replacing them with if {1} els {0}.
    (file attached)

    3 / The throttle is not at idle but at 4%. The parking brake must be applied to stop the aircraft.

    Best regards

    Jean
    Attached Files Attached Files

  15. #15
    Quote Originally Posted by D5turbi View Post
    Hello Ulrich,
    Sorry if I come back with new errors detected by P3D v4.4.
    After manipulating all the commands and starting the engine, there are still some problems:

    1 / error = Failed to load visual effect "fx_avro621_startup_v1"

    2 / Four errors resulting from the compilation of the mdl file. It seems that the compilation removes the spaces in the statements if {1} els {0} by replacing them with if {1} els {0}.
    (file attached)

    3 / The throttle is not at idle but at 4%. The parking brake must be applied to stop the aircraft.

    Best regards

    Jean
    Hello Jean,

    regarding point 1

    the missing fx_avro621_startup_v1 effect
    can be fixed by changing the effect Settings
    in the _AVRO_621 aircraft.cfg file.

    replace

    startup = fx_avro621_startup_v1

    with

    startup = fx_engstrt

    like in the other Avro's models.
    There was no effects files in the FSX port over Versions.

    regarding point 2

    I had a look into the modeldef.XML of the avro's and found nothing unusual with the magnetos settings,
    but i'm no XML expert, so the author of the custom XML files could help here more.

    regarding point 3

    I have noticed too, that the throttle have its idle by 4%, but there are also a custom throttle animation,
    which is specific and the XML author can sure tell us why it is.

    I will change the start effect entry with the next update.
    Thank you.

    Ulrich

  16. #16
    Quote Originally Posted by Postbaer61 View Post
    Hello Jean,

    regarding point 2

    I had a look into the modeldef.XML of the avro's and found nothing unusual with the magnetos settings,
    but i'm no XML expert, so the author of the custom XML files could help here more.

    Ulrich

    Hello Ulrich,

    Yes, actually, the code is correct in the modeldef.xml.

    It is at the time of compilation that the error may be created.

    However, it is not a problem since it does not affect the operation of the magnetos switches.

    thank you again for your availability and for the solutions that you bring to our requests.

    Jean

  17. #17
    Charter Member 2012 nigel richards's Avatar
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    Quote Originally Posted by mpni View Post
    Thank you very much Nigel and Ulrich.
    A little correction in the definition of camera (see aircraft.cfg), because Minimum Camera Zoom cannot be zero

    [CameraDefinition.3]
    InitialZoom = -0.5 should be InitialZoom = 0.5

    [CameraDefinition.001]
    InitialZoom = -0.3 should be InitialZoom = 0.3


    Avro_Compass.xml request compass_popup_highlight.bmp in line 27, but
    Error: Missing gauge image file: NR_621\compass_popup_highlight.bmp
    I find it :

    http://royalefrenchnavy.restauravia...._highlight.zip


    Best regards
    mpni: Thank YOU Sir :-)
    Most men often say what they think!
    An honest man usually means what he says!
    A gentleman always says what he means!

    "Αίεν Υψικρατείν "

    A fool is not he who asks a simple question, but he who would simply have its asking denied. (Richards 2012)

  18. #18
    Charter Member 2012 nigel richards's Avatar
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    Quote Originally Posted by Postbaer61 View Post
    Hello Jean,

    regarding point 1

    the missing fx_avro621_startup_v1 effect
    can be fixed by changing the effect Settings
    in the _AVRO_621 aircraft.cfg file.

    replace

    startup = fx_avro621_startup_v1

    with

    startup = fx_engstrt

    like in the other Avro's models.
    There was no effects files in the FSX port over Versions.

    regarding point 2

    I had a look into the modeldef.XML of the avro's and found nothing unusual with the magnetos settings,
    but i'm no XML expert, so the author of the custom XML files could help here more.

    regarding point 3

    I have noticed too, that the throttle have its idle by 4%, but there are also a custom throttle animation,
    which is specific and the XML author can sure tell us why it is.

    I will change the start effect entry with the next update.
    Thank you.

    Ulrich
    Correct, in the aircraft.cfg the effect 'fx_avro621_startup_v1' was an experimental effect which I decided against, and therefore commented out.

    Ulrich; thank you for highlighting the correct effect:

    startup = fx_engstrt

    which is a stock effect in FS2004 and FSX.
    Most men often say what they think!
    An honest man usually means what he says!
    A gentleman always says what he means!

    "Αίεν Υψικρατείν "

    A fool is not he who asks a simple question, but he who would simply have its asking denied. (Richards 2012)

  19. #19
    Quote Originally Posted by nigel richards View Post
    Correct, in the aircraft.cfg the effect 'fx_avro621_startup_v1' was an experimental effect which I decided against, and therefore commented out.

    Ulrich; thank you for highlighting the correct effect:

    startup = fx_engstrt

    which is a stock effect in FS2004 and FSX.
    Hi
    If you want to use it with P3Dv4 we must add a .fx at the end..
    startup = fx_engstrt.fx

    ​Regards

  20. #20
    Re the Tutor rolling on start up with it's minimum 4% throttle setting, the 621 also has a minimum 4% throttle setting, but doesn't roll on
    start up, and I think I see why. The 621 has a smaller engine, 5 cylinders with max 160 hp vs the Tutor's 7 cylinders with max 245 rpm,
    according to the aircrafts' cfg's. But both have a minimum throttle setting of 4%. The result is that the 621 loads with it's idle at about
    6900 rpm, while the Tutor loads with it's idle at about 7900 rpm. So I guess hence the Tutor's rolling on start up.

    Just to see what would happen, I reduced the Tutor's min_throttle_limit from 0.004000 to .002000, and the plane now loads with a minimum
    idle of about 6900 rpm, and no more rolling.

    But I didn't look closely at what happens to the throttle animation. I'll have to go back and do that.

    Thanks again Nigel and Ulrich for bringing such a great plane to FSX and P3Dv4.

    - RobM

  21. #21
    Works perfect, Rob
    I learn every day something new


    Ulrich

  22. #22
    Quote Originally Posted by RobM View Post
    So I guess hence the Tutor's rolling on start up.
    Nah. It's about a tailwheel or lack of it. The tailskid on earlier 621s creates plenty of drag.

  23. #23
    Quote Originally Posted by Beaufighter View Post
    Hi
    If you want to use it with P3Dv4 we must add a .fx at the end..
    startup = fx_engstrt.fx

    ​Regards
    No, there is no .fx extension for the effect names in the P3D aircraft.cfg files

  24. #24
    Quote Originally Posted by RobM View Post
    I reduced the Tutor's min_throttle_limit from 0.004000 to .002000, and the plane now loads with a minimum
    idle of about 6900 rpm, and no more rolling.

    But I didn't look closely at what happens to the throttle animation. I'll have to go back and do that.

    - RobM
    Hi Rob, that works !
    And the throttle animation indicates 2 %



    Jean
    Attached Thumbnails Attached Thumbnails 2019-01-24_09-15-27.jpg  

  25. #25
    Hello Ulrich and Nigel,

    In the list of errors detected by P3D, I failed to report the absence of the file GLASS_S.dds.
    I copied it from other planes that owned it

    Best regards

    Jean

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