Hi all,
I'm looking for the light effects entries for several firepower aircraft:
Arado AR-234B Blitz
Me-410 series
Thanks!
Hi all,
I'm looking for the light effects entries for several firepower aircraft:
Arado AR-234B Blitz
Me-410 series
Thanks!
:tgun2: :tgun2: M3 fAiL 3nglush thats umpossible!
The FP Me-410 series can use:
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng0_exh_r" />
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_eng1_exh_l" />
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="8.05" PosY="0.55" PosZ="0.2" MinVel="45" MaxVel="250"/>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-8.05" PosY="0.55" PosZ="0.2" MinVel="45" MaxVel="250"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="8.10" PosZ="-0.2" PosY=".55" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="8.10" PosZ="-0.2" PosY=".56" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-8.10" PosZ="-0.2" PosY=".55" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-8.10" PosZ="-0.2" PosY=".56" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0.0" PosZ="-9.05" PosY="0.75" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="5.7" PosZ="-0.1" PosY="0.25" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-5.7" PosZ="-0.1" PosY="0.25" MinVel="1" MaxVel="66"/>
Last edited by MajorMagee; January 13th, 2019 at 12:09.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
The FP AR-234B positions are:
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_jet_l" />
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_jet_r" />
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="7.35" PosY="0.9" PosZ="1.0" MinVel="45" MaxVel="250"/>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-7.35" PosY="0.9" PosZ="1.0" MinVel="45" MaxVel="250"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="7.35" PosZ="0.95" PosY=".89" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="7.35" PosZ="0.95" PosY=".91" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-7.35" PosZ="0.95" PosY=".89" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-7.35" PosZ="0.95" PosY=".91" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0.0" PosZ="-5.625" PosY="3.10" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="0.55" PosZ="1.0" PosY="-0.15" MinVel="1" MaxVel="66"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-0.55" PosZ="1.0" PosY="-0.15" MinVel="1" MaxVel="66"/>
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
FYI, the fx_N_gtrail effect is tied to altitude through AnKor's shaders so I have the speed range set fairly large. It turns on progressively as you drop below 5,000 ft where the moisture levels are higher, and switches off when you drop below stall speed at touchdown.
The texturemagic.ini entries that go with these is:
[HighAltSprite]
tr_condenstrail_basis1.dds=7500|500
tr_condenstrail_basis2.dds=7500|500
tr_condenstrail_basis3.dds=2500|-1500
helowashdust.dds=250|-150
Last edited by MajorMagee; January 13th, 2019 at 13:23.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
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