Ramp Lights
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Thread: Ramp Lights

  1. #1

    Ramp Lights

    Has anyone come across any Ramp Lights that work in both FSX and P3D? Thanks
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
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  2. #2
    Falcon409,

    I have modified some ramp spotlights and added landing lights to take advantage of the new reflect light feature in P3Dv4. It is an improvement to the effect that lights up the ramp but not the objects within the range of the light. I don't know if that is what you were looking for.

  3. #3
    As already said, attaching a landing light effect on a light post object and pointing it correctly will illuminate the ramp but not the objects on it. You will need to add night maps for the objects. In P3D, a dynamic light effect will illuminate everything.

    There is a nice tutorial for making ramp lights here:

    https://youtu.be/_P7fSlkmWvI

  4. #4
    Downloaded Bill Leemings Ramp Lights from FSDevelopers. Sufficient for what I needed. Would be nice to get into lighting objects as well, but not right now. This will do what I want, which is to add lighting to an otherwise pitch black ramp.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  5. #5
    Quote Originally Posted by falcon409 View Post
    Downloaded Bill Leemings Ramp Lights from FSDevelopers. Sufficient for what I needed. Would be nice to get into lighting objects as well, but not right now. This will do what I want, which is to add lighting to an otherwise pitch black ramp.
    I'm delighted (pun intended) that this modest contribution of mine is still being found useful. If I ever find the time I'd like to make a version for P3D to illuminate everything in the scene via "dynamic lights."
    Bill Leaming
    3d Modeler Max/GMax
    C & XML Gauge Programmer

    Military Visualizations
    http://milviz.com

    Intel® Core™ i7-3770k 4.2GHz - Crucial 16GB DDR3 - Dual Radeon HD770 1GB DDR5 (Crossfire) - Eco II Watercooling - Win7 64bit
    Intel® Core™ i7-2600k 3.4GHz - Crucial 8GB DDR3 - NVIDIA EVGA GTX-770 SC 4GB - Win7 64bit

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