DC Designs Northrop P-61C Black Widow RELEASED - Page 9
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Thread: DC Designs Northrop P-61C Black Widow RELEASED

  1. #201
    SOH-CM-2024 MrZippy's Avatar
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    Great paint, as always, Jan! Dean, your plane flies like the proverbial "Bat outta Hell" More fun than a barrel o' monkeys!

    Click image for larger version. 

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    Charlie Awaiting the new Microsoft Flight Sim and will eventually buy a new computer. Running a Chromebook for now!

  2. #202
    Quote Originally Posted by jankees View Post
    Does the model work with spec files, I did not see any in the package?
    The main texture folder contains a single specular that was applied to the fuselage, wings and booms, plus two Fresnel ramps: fresnel_ramp_2 is for the body work, the other is for the canopy glass and gunsight. Reflections, metallicity and other visuals are created using these and texture sheet alphas. Easy if you say it quickly enough
    I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/

  3. #203
    Quote Originally Posted by MrZippy View Post
    Dean, your plane flies like the proverbial "Bat outta Hell" More fun than a barrel o' monkeys!
    Thanks!
    I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/

  4. #204
    Quote Originally Posted by DC1973 View Post
    The main texture folder contains a single specular that was applied to the fuselage, wings and booms, plus two Fresnel ramps: fresnel_ramp_2 is for the body work, the other is for the canopy glass and gunsight. Reflections, metallicity and other visuals are created using these and texture sheet alphas. Easy if you say it quickly enough
    so if I were to make individual spec files for all textures that would not have any effect?
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  5. #205
    Replied to your PM Jan
    I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/

  6. #206

  7. #207
    still playing with the paintkit:

    bit more dirt on the wings, and bare metal fuel tanks:
    jk4216

    jk4217
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  8. #208
    Outstanding!
    Very Respectfully,

    Jim 'Doc' Johnson, SMSgt, USAF (Ret)
    Fac Fortia Et Patere
    ____________________________________________
    Win 10 Pro 64 Bit, i7 6700K 4.0 GHz, ASUS MAXIMUS VIII IMPACT Z170 Mini ITX, G.SKILL TridentZ 16GB DDR4 4000, ASUS GeForce GTX 1080 8GB STRIX, P3D 4.5.12.30293

  9. #209
    Senior Administrator huub vink's Avatar
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    You know I like them dirty

    Cheers,
    Huub

  10. #210
    SOH-CM-2024 MrZippy's Avatar
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    Hey, Jan, I'm still flyin' the "black" one. You know what they say about that, Right?
    Charlie Awaiting the new Microsoft Flight Sim and will eventually buy a new computer. Running a Chromebook for now!

  11. #211
    Quote Originally Posted by jankees View Post
    still playing with the paintkit:

    bit more dirt on the wings, and bare metal fuel tanks:
    Awesome work Jankees!

    A small note: another texture artist contacted me to tell me I had neglected to map the control surface lowers to a separate texture. This was an oversight on my part, due to neither the Reporter or the P-61C carrying anything other than one-colour paints during their service lifetime. The P-61B was the airplane that bore many different schemes.

    I am hoping to update the model in the future to give a broader scope to repaints, and will post a notice here when I get the work done. Hugely busy at the moment though so I'm not sure when I'll get around to it.
    I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/

  12. #212
    another suggestion could be to map all cowl flaps. Some P-61B's had different colors on different flaps.
    Uploading a few more paints..
    "Night Take-off", of the 548th NFS, based on Iwo Jima:
    jk4360

    "Cooper's Snooper", also of the 548th:
    jk4347
    I've added bare metal tanks, and darker interior textures.

    and "Little Audrey" of the 422nd NFS, based in France and Belgium in 1944.
    jk4349

    I know, they're all P-61B's.
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  13. #213
    Quote Originally Posted by jankees View Post
    another suggestion could be to map all cowl flaps. Some P-61B's had different colors on different flaps.
    They're mapped Jankees, inside and out - GearandDoors texture I think
    I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/

  14. #214
    I know that this is a dead thread, but I only recently downloaded the P-61C and encountered the "bouncing" problem discussed here a couple of years ago. As I don't see any reference to the fix that I found, I am posting my experience here for future visitors.

    I installed the P-61C in P3Dv4.5. When parked, it would skitter and slide around the ramp. It was even worse when I had it parked using Where Are My Aircraft and viewed it from another aircraft. It would launch itself hundreds of feet into the sky and gyrate wildly. Quite annoying. It happened with no other airplane.

    Having heard that this kind of thing can be caused by a contact point error, I opened the aircraft.cfg and checked it. One value in the contact points jumped out at me as being obviously wrong. The damping value (10th parameter) for the nose wheel is set to 12.980. The actual allowable range of this parameter is supposed to be from 0 to 1! Since damping relates to how much the airplane bounces when landing, I reasoned that such an outsize value might be bouncing the plane violently into the air, or at least causing it to jump around.

    So I reset the value from 12.980 to 0.980, which is consistent with the values for the main landing gear. Specifically, go to the first "point" line under [contact_points], which in the stock aircraft.cfg is:

    point.0 = 1, -7.261, 0.000, -7.400, 2000, 0, 2.75, 45.000, 0.148, 1.863, 12.980, 6.000, 2.500, 0, 175.0, 190.0

    and change that 12.980 to 0.980.

    So far this seems to have completely cured the problem and the P-61 sits nicely on the ramp like any other plane.

    It's hard for me to believe this wasn't spotted during the work that was done to cure this issue a couple of years ago, but I don't see a reference to it in this thread, and the latest version of the P-61C available in the Library appears to still have the incorrect value in the contact point.

    Anyway, I hope this helps other late-to-the-party downloaders enjoy this excellent airplane.

    August

  15. #215
    Quote Originally Posted by K5083 View Post
    I know that this is a dead thread, but I only recently downloaded the P-61C and encountered the "bouncing" problem discussed here a couple of years ago. As I don't see any reference to the fix that I found, I am posting my experience here for future visitors.

    I installed the P-61C in P3Dv4.5. When parked, it would skitter and slide around the ramp. It was even worse when I had it parked using Where Are My Aircraft and viewed it from another aircraft. It would launch itself hundreds of feet into the sky and gyrate wildly. Quite annoying. It happened with no other airplane.

    Having heard that this kind of thing can be caused by a contact point error, I opened the aircraft.cfg and checked it. One value in the contact points jumped out at me as being obviously wrong. The damping value (10th parameter) for the nose wheel is set to 12.980. The actual allowable range of this parameter is supposed to be from 0 to 1! Since damping relates to how much the airplane bounces when landing, I reasoned that such an outsize value might be bouncing the plane violently into the air, or at least causing it to jump around.

    So I reset the value from 12.980 to 0.980, which is consistent with the values for the main landing gear. Specifically, go to the first "point" line under [contact_points], which in the stock aircraft.cfg is:

    point.0 = 1, -7.261, 0.000, -7.400, 2000, 0, 2.75, 45.000, 0.148, 1.863, 12.980, 6.000, 2.500, 0, 175.0, 190.0

    and change that 12.980 to 0.980.

    So far this seems to have completely cured the problem and the P-61 sits nicely on the ramp like any other plane.

    It's hard for me to believe this wasn't spotted during the work that was done to cure this issue a couple of years ago, but I don't see a reference to it in this thread, and the latest version of the P-61C available in the Library appears to still have the incorrect value in the contact point.

    Anyway, I hope this helps other late-to-the-party downloaders enjoy this excellent airplane.

    August
    Nice catch

  16. #216
    SOH-CM-2023
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    Interesting....all my versions of the aircraft.cfg show that value as 1.98.
    Keith

  17. #217
    Quote Originally Posted by Dev One View Post
    Interesting....all my versions of the aircraft.cfg show that value as 1.98.
    Keith
    I just downloaded it from here, and it was set at 12.98

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