PTO-Solomons Uploaded
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  1. #1
    Member sixstrings5859's Avatar
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    PTO-Solomons Uploaded

    Here is the link for the complete PTO-Solomons all in one upload. http://www.mediafire.com/file/vskcff...lomons.7z/file Hope this helps. Please make this a sticky.

  2. #2
    Member sixstrings5859's Avatar
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    The mission file is optional as other aircraft may be needed. Have it installed but my sim is modified so i'm not sure what is needed to make them work correctly. PTO-Solomons can be used without the mission file supplied. Regards,Scott

  3. #3
    Cheers downloading now, will try installing.

  4. #4

  5. #5
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    CFS3 PTO Solomons Campaign Version

    A campaign overlay package, intended for a stand alone PTO Campaign version, has been uploaded to Mediafire.

    https://www.mediafire.com/file/yeyl2...20922.zip/file

    Take care to click on the correct download button because Mediafire has a lot of misleading ads on the page.

  6. #6
    Hi I just came back to CFS3,

    Installed it correctly, works fine, however I noticed the ocean is textured as land. Its not ocean and ships are sailing over these green land textures. Any fix for this?

  7. #7
    Check for these settings in your configoverrides.xml found in the AppData\Roaming\Microsoft\CFS3 PTO Solomon Islands directory.

    <DisableWaterRender val="n"/>
    <DisableWaterShorelineRender val="n"/>
    <DisableWaterReflectionRender val="n"/>
    <DisableWaterAnimationRender val="n"/>

    and

    <ZBiasWaterPolyNear val="1"/>
    <ZBiasWaterPolyFar val="0"/>
    <ZBiasWaterLineNear val="1"/>
    <ZBiasWaterLineFar val="0"/>

    and

    <WaterDetailTextureSize val="5"/>
    <WaterElevationBias val="4"/>
    <WaterElevationBiasFactor val="0.5"/>
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  8. #8
    Quote Originally Posted by MajorMagee View Post
    Check for these settings in your configoverrides.xml found in the AppData\Roaming\Microsoft\CFS3 PTO Solomon Islands directory.

    <DisableWaterRender val="n"/>
    <DisableWaterShorelineRender val="n"/>
    <DisableWaterReflectionRender val="n"/>
    <DisableWaterAnimationRender val="n"/>

    and

    <ZBiasWaterPolyNear val="1"/>
    <ZBiasWaterPolyFar val="0"/>
    <ZBiasWaterLineNear val="1"/>
    <ZBiasWaterLineFar val="0"/>

    and

    <WaterDetailTextureSize val="5"/>
    <WaterElevationBias val="4"/>
    <WaterElevationBiasFactor val="0.5"/>

    thank you,

    It appears it was the addon mission maps being enabled that was causing the solomons maps to be land instead of ocean. Disabling them fixed the issue.

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