billowing smoke
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Thread: billowing smoke

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    SOH-CM-2023 mongoose's Avatar
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    billowing smoke

    Thanks Clive for pointing this out as it is just what I have been looking for WRT burning cities after raids. However I assume there is something wrong re the "square" smoke effect; wouold it be due to one of the particular "<billowing_smoke_column0x" effects ( which go 01 to 09") ?


    Also I am not clear what the b_takeoff and b_landing facilities are meant to do; given their "country" also = germany, and not "neutral" or something.

    billowing_smoke effects

    Attached Thumbnails Attached Thumbnails billowing smoke1.jpg   billowing smoke2.jpg  

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  2. #2
    SOH-CM-2023 mongoose's Avatar
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    OK solved the smoke problem and should have checked fxtextures first as I was applying this to an install outside Clive'd BoB install! Now this is just what I have been looking for!

    Meanwhile b_takeoff and b_landing?

    Attached Thumbnails Attached Thumbnails billowing smoke3.jpg  

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

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