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Thread: Firefly

  1. #26
    Magnetic heading on magnetic compass is mirrored. Nort and south is ok but see this: Not 270 but 90 deg.

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  2. #27
    Quote Originally Posted by YoYo View Post
    Magnetic heading on magnetic compass is mirrored. Nort and south is ok but see this: Not 270 but 90 deg.
    Confirmed, I'm only seeing it in the F1 cockpit not the FR1 and NF1 is that the same for you?

  3. #28
    Quote Originally Posted by SkippyBing View Post
    Confirmed, I'm only seeing it in the F1 cockpit not the FR1 and NF1 is that the same for you?
    Yes, looks like this issue is only in F1.

    Btw. night lights, well done:





    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  4. #29
    Thanks Yoyo, the material scripting in V4 really helped out with the lights.

    I've made a new installer with fixes for both those animation issues, it should be up within the next 24 hours or so depending on where you brought it.

  5. #30
    Quote Originally Posted by SkippyBing View Post
    Thanks Yoyo, the material scripting in V4 really helped out with the lights.

    I've made a new installer with fixes for both those animation issues, it should be up within the next 24 hours or so depending on where you brought it.
    Thx Skippy,
    Not many time to test whole systems ect. but its a very interesting plane and I like it.
    About panel light - is it possible to turn on floodlight in the day? Cockpit is very dark so it could help a little, just idea.







    btw.
    next idea :



    Regards and Thank You for this plane!
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  6. #31
    Btw. why this topic is not sticky?
    This plane was released from now .
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  7. #32
    Quote Originally Posted by YoYo View Post
    About panel light - is it possible to turn on floodlight in the day? Cockpit is very dark so it could help a little, just idea.
    I'll have to see, I think it depends what blend mode you use for the light map. I'm using multiply which tends not to show up in the day, I think additive does but the light doesn't look as good.

    Oddly enough I've got the pilot's notes for the Barracuda somewhere! Couple of other projects ahead of her at the moment though...

  8. #33
    first pass of the pk


  9. #34
    Nice work Matt!
    I’ll do something too, I hope .
    Webmaster of yoyosims.pl.

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  10. #35
    Jeansy, great work! Hopefully I've laid out the textures so most of the mapping will be valid for the Mk 4 and 5 when I get round to making them...

  11. #36
    Im working on this:

    277, DK438, F Mk.1, + new spec files (fuselage, left wing, right is default):

    Webmaster of yoyosims.pl.

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  12. #37
    Quote Originally Posted by jeansy View Post
    first pass of the pk

    Matt, did the pics get deleted? Only your text shows up when I look through these great shots posted by others.
    ....my other Stryker is a 2019 Challenger Hellcat Redeye.....

    Matt

  13. #38
    Matt, disregard. It works at home. Beautiful paints all. This is just another example of great looking warbird unbeknownst to me till now. Great paints to all shown thus far.
    ....my other Stryker is a 2019 Challenger Hellcat Redeye.....

    Matt

  14. #39
    ta and thanks Ive earmarked several schemes which i would like to do when time permitting which i will upload to avsim or flightsim.com

  15. #40
    Near finish (90%), many new effects (spec, weathering ect) on this repaint, I hope You like it.

    Fairey Firefly Mk I, FAA Squadron 1771, DK-438, No. 277 “Lucy Quipment,” HMS Implacable, Off Japan July 1945.





    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  16. #41
    Skippy, Id like to ask about load manager, is it correct?
    My looks like this:



    I dont know what to push to see something (or I feel like on lothery ) and what to see finally.
    Maybe good idea to do thumbnails of weapon, pylons, external tanks ect. and +/- buttons?
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  17. #42
    That is odd, there should be text saying what's loaded, or Nil if it's empty! I'll have a think about what might be causing it, it shouldn't be the font as it's using Arial. I'm away for a couple of weeks from Friday so it probably won't be a quick fix.
    In the meantime the top arrows select or remove drop tanks, and the middle set cycle through rockets and bombs. Bottom set adds or removes internal fuel in 10% increments.

    Also love the repaint!

  18. #43
    Webmaster of yoyosims.pl.

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  19. #44






    Skippy,
    did You test carrier landings? For me it looks like tail hook needs to be improved. I always finish like this, on the nose after I take arrestor cable:



    It's a problem in settings (too soft I think of .cable_force_adjust).
    http://lc0277.gratisim.fr/Adapting_S..._carriers.html
    https://www.prepar3d.com/forum/viewtopic.php?t=119998
    Last edited by YoYo; September 29th, 2018 at 13:19.
    Webmaster of yoyosims.pl.

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  20. #45
    For carrier landings you need to come in at about 5 knots above the stall and then fully back on the stick as you touch down. I added some code to control the tail hook as by default it's locked fully down until the aircraft is fully stopped. It now goes to 25% extended as it catches the wire which massively improved my success rate.

  21. #46
    Quote Originally Posted by SkippyBing View Post
    For carrier landings you need to come in at about 5 knots above the stall and then fully back on the stick as you touch down. I added some code to control the tail hook as by default it's locked fully down until the aircraft is fully stopped. It now goes to 25% extended as it catches the wire which massively improved my success rate.
    So its hard coded?
    I dont see [tailhook] section in aircraft.cfg .

    Skippy, please see this, for me its a bug, I'll check what is happen if I'll add "
    cable_force_adjust" manually:

    [tailhook]
    cable_force_adjust=xxx

    Each time my finish is on nose, even I catch cable
    with a gentle approach and good speed:



    The stick was full back after the touch down, the aircraft was near empty also.




    Last edited by YoYo; September 30th, 2018 at 03:02.
    Webmaster of yoyosims.pl.

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  22. #47
    Skippy did you end up releasing the update, i only ask that simmarket normally email when something has been updated and I havent seen anything yet

    or are you still working on a patch

  23. #48
    Matt,

    The installer is updated for the wheel and compass animations. I'm not sure if an email was sent out though.

    Yoyo,

    The hook is hard coded, but if you add the section to the aircraft.cfg the sim will use those values instead.

    When I get back in a couple of weeks I'll see if I can knock up a video of a carrier landing. There doesn't seem anything obviously wrong with your technique though.

  24. #49
    Quote Originally Posted by SkippyBing View Post
    Matt,

    The installer is updated for the wheel and compass animations. I'm not sure if an email was sent out though.

    Yoyo,

    The hook is hard coded, but if you add the section to the aircraft.cfg the sim will use those values instead.

    When I get back in a couple of weeks I'll see if I can knock up a video of a carrier landing. There doesn't seem anything obviously wrong with your technique though.








    Batman/FDO has Today a lot of work (Im glad it works also and the entry is present with "//" too).
    But not a sucess, every time on the nose with: [tailhook] cable_force_adjust=0.7 to 1.5.
    I remember the initial same problems with F4U of MilViz (in the final, release version was ok but it was many tests, does it work little differently in P3Dv4?).

    Quote Originally Posted by jeansy View Post
    Skippy did you end up releasing the update, i only ask that simmarket normally email when something has been updated and I havent seen anything yet

    or are you still working on a patch
    Checked in Simmarket, right, I have this:



    so its a new version, animation and compass direction are ok from now.
    Last edited by YoYo; September 30th, 2018 at 13:27.
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  25. #50
    How to use rockets (does it work here as it was in manual)?

    F.1: Arm is set to "on" (on stick), salvo to "on", fire button (HOTAS: Thrustmaster Warthog, button 1) pressed and I don't see any effects ?
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

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