for mongoose - about aeroplane heaven bf109e standalones etc
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Thread: for mongoose - about aeroplane heaven bf109e standalones etc

  1. #1

    for mongoose - about aeroplane heaven bf109e standalones etc

    hi james

    promised to reply several messages at once, best place to do so is here on this forum. i'll try to avoid writing a novel..... so i will deal with various subjects in different post in this thread

    what's in the zipfiles?

    you've sent me two zipfiles with files you've backed up once, probably from your aircraft folder and from your ftp server. let's focus on the files from the ftp server, the foldername is "ah_bf109" it's in main folder of the eto_bf109e zipfile

    the files are organized by time period (w40 and bob) and then by unit.

    nr period type geschwader gruppe staffel staffel colour id number werknummer texture size foldername
    2 w40 3 26 ii 6 brown 4 1943 1024 w40_bf109e002
    3 w40 3 26 ii 6 brown 5 1944 1024 w40_bf109e003
    4 bob 3 26 iii 9 yellow 9 1024 eto_bf109e004
    5 w40 3 26 ii 6 brown 8 1024 w40_bf109e005
    6 bob 3 26 iii 9 yellow 10 1184 1024 eto_bf109e096
    7 w40 1 26 i 1 white 1 2048 w40_bf109e007
    8 w40 1 52 i 2 red 8 2048 w40_bf109e008
    9 w40 1 51 ii 4 white 12 1024 w40_bf109e009
    11 w40 3 26 ii 6 brown 7 1932 1024 w40_bf109e011
    12 w40 1 52 ii 6 yellow 3 2048 w40_bf109e012
    13 w40 1 26 i 2 red 16 1024 w40_bf109e013
    14 w40 1 27 i 2 red 1 2048 w40_bf109e014
    18 bob 4 26 iii 9 yellow 1 1024 eto_bf109e018
    19 w40 3 26 ii 6 brown 9 1937 1024 w40_bf109e019
    20 bob 1 26 iii 9 yellow 11 1024 eto_bf109e020
    21 bob 3 26 iii 7 white 7 1195 1024 eto_bf109e021
    23 w40 3 26 geschwader stab black/white winkel-streich 1024 w40_bf109e023
    24 bob 3 27 i 3 yellow 12 3771 2048 eto_bf109e024
    25 bob 3 27 i 3 yellow 11 2048 eto_bf109e025
    27 bob 3 26 iii 7 white 6 1024 eto_bf109e027
    28 bob 1 52 i 2 black 14 2048 eto_bf109e028
    30 bob 1 27 iii 7 white 2048 eto_bf109e030
    31 w40 3 26 ii 4 white 4 2048 w40_bf109e031
    32 bob 3 26 iii 7 white 2 6294 1024 eto_bf109e032
    33 bob 1 2 iii 9 yellow 8 1024 eto_bf109e033
    34 bob 3 2 iii 9 yellow 5 1024 eto_bf109e034
    38 bob 4 3 iii stab black/white -< 1024 eto_bf109e038
    41 bob 4 2 i 3 yellow 14 1024 eto_bf109e041
    42 bob 4 3 i 2 red 3 1024 eto_bf109e042
    43 bob 4 3 i 3 black 8 1024 eto_bf109e043
    44 bob 4 3 iii stab green 1 1024 eto_bf109e044
    45 bob 4 3 i 2 black 13 1024 eto_bf109e045
    47 bob 4 2 iii 9 yellow 7 1024 eto_bf109e047
    48 bob 4 3 i 3 yellow 2 1024 eto_bf109e048
    49 bob 4 3 i 3 yellow 9 1024 eto_bf109e049
    50 bob 4 54 iii 9 yellow 14 2048 eto_bf109e050
    51 w40 1 51 ii 4 white 8 6053 1024 w40_bf109e051
    52 w40 1 51 ii 4 white 1 1024 w40_bf109e052
    54 bob 3 27 i 3 yellow 3 2048 eto_bf109e055
    60 w40 1 26 ii 5 black 4 1024 w40_bf109e060
    61 w40 1 26 ii 5 black 5 3413 1024 w40_bf109e061
    63 bob 4 26 iii 9 yellow 2 1024 eto_bf109e063
    65 w40 3 2 i 1 white 1 1024 w40_bf109e065
    66 w40 3 2 i 1 white 7 1024 w40_bf109e066
    67 w40 3 2 i 1 white 13 2048 w40_bf109e067
    68 w40 1 26 iii 9 yellow 3 6303 1024 w40_bf109e068
    72 bob 4 26 iii 9 yellow 4 1024 eto_bf109e072
    75 bob 3 2 iii 9 yellow 2 1024 eto_bf109e075
    78 w40 3 53 iii stab black/white wdb 2048 w40_bf109e078
    79 w40 3 26 ii 4 white 3 2048 w40_bf109e079
    86 bob 4 3 i 2 red 2 1024 eto_bf109e086
    87 bob 3 3 i 2 red 4 1024 eto_bf109e087
    89 w40 3 2 i 1 white 5 1024 w40_bf109e089
    93 w40 3 3 i stab black/white wd 2048 w40_bf109e093
    95 bob 4 3 i 3 yellow 4 1024 eto_bf109e095
    96 bob 1 52 iii 9 yellow 1 2048 eto_bf109e096
    97 bob 1 52 iii 9 yellow 3 2048 eto_bf109e097
    98 bob 1 52 iii 9 yellow 5 2048 eto_bf109e098
    99 bob 1 52 iii 9 yellow 8 2048 eto_bf109e099
    103 w40 1 27 i 3 yellow 7 2048 w40_bf109e103
    105 bob 4 26 iii 7 white 1 1024 eto_bf109e105
    106 bob 4 26 iii 7 white 9 1024 eto_bf109e106
    110 w40 1 26 ii 5 black 14 1024 w40_bf109e110
    111 w40 4 26 geschwader stab black/white adjudant 1024 w40_bf109e111
    112 w40 3 26 ii 6 brown 11 1024 w40_bf109e112
    113 w40 1 51 i 3 yellow 3 1024 w40_bf109e113
    116 w40 1 26 ii 6 yellow 12 1024 w40_bf109e116
    117 w40 1 53 i stab black/white wdb 1024 w40_bf109e117
    119 w40 3 2 iii stab black/white wd 2048 w40_bf109e119
    120 w40 3 2 iii 9 yellow 5 1024 w40_bf109e120
    121 w40 1 27 ii 5 black 2 2048 w40_bf109e121
    122 w40 3 27 i 1 white 12 2048 w40_bf109e122
    127 bob 3 26 ii 6 yellow 2 1024 eto_bf109e127
    131 w40 3 26 ii 4 white 7 2048 w40_bf109e131
    135 w40 3 3 i stab black/white adjudant 2048 w40_bf109e135
    136 w40 3 3 i stab black/white wk 2048 w40_bf109e136

    in the attached zipfile you'll find a spreadsheet i've made (told you i like to make such lists ) i'll probably be referring to that spreadsheet later on
    There's only one Foute Man........

  2. #2

    spreadsheet v1

    Quote Originally Posted by Foute Man View Post
    hi james...


    in the attached zipfile you'll find a spreadsheet i've made (told you i like to make such lists ) i'll probably be referring to that spreadsheet later on
    ok, here it is
    Attached Files Attached Files
    There's only one Foute Man........

  3. #3

    what version are we talking about

    as noted in another thread, we're dealing with file version 2,95 or higher. the mark 2,95 stands for a certain level/standard of improvements/features of the template i made. in 2006 i stopped working on the aeroplane heaven emil, as all bob fighters i once worked on were to be replaced with either entire new models (bf109e) or improved and remapped models (hurricane and spitfire).
    the last versions i released as FS aircraft (the jagdgeschwader 26 & jagdgeschwader 52 packages) were mk 2,95, based on the then latest 1% fm and damage profile......

    in 2008/2009 i started to make versions to fly and/or to shoot at in eto, time period w40 and bob. these aricraft were to replace any fs version with the same number (example: w40_bf109e002 for fs_bf109e_02v2) i changed the folder names to match the time period (w40 for w40 and eto for bob so again w40_bf109e002 for fs_bf109e_02v2), i changed naming protocol for textures etc. textures are mk 2,95 or higher (as i kept on improving my template and retrofitting other aircraft to the latest standard), so these aircraft are different than the fs versions.
    There's only one Foute Man........

  4. #4

    shared files and virtual cockpit

    i created a new "shared files" folder called "eto_ahbf109e_shared" to distinguish them from the shared files for the fs_bf109e. included in the folder are shared textures for the exterior model, as well as textures for 3 different virtual cockpits: 2 aeroplane heaven cockpits and one by mike wholaver (back in 2006 wulfmann and me were granted permission to use the bf109f vc for the bf109e). so the original plan must have been to include a tutorial on what files to edit and how to, to get the original w40/eto emil virtual cockpit by the late gerard vd harst working as an optional 4th virtual cockpit. this required some editing of the aircraft.cfg file.

    see the filelist/readme files for the various texture names. however i could not find both aeroplane heaven cockpits, or did i miss something? i have found them as well, so if required i could send them to you
    There's only one Foute Man........

  5. #5

    flight model

    the flight model was taken from the three w40 versions found in eto 1.0 and eto 1.1 (so w40_Bf109E-1 for e-1's, w40_Bf109E-3 for e-3 and w40_Bf109E-4 for e-4's). please keep in mind that these files are only beta files, so i could recommend checking every air (drone and flyable) file for stupid mistakes (or obsolete items). and i've never been an expert in making drones.......

    the original aeroplane heaven emil had working leading edge slats to be used with the spoiler key. loved this feature, any possibility the leading edge slats to be brought back?????

    more to come later on this weekend
    Last edited by Foute Man; July 13th, 2018 at 01:36.
    There's only one Foute Man........

  6. #6
    SOH-CM-2023 mongoose's Avatar
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    Wow! Thanks for all that information Ton. I really like the spread sheet; very useful.

    Just to say what I am doing with your various stand alones.

    All Bf109E's
    If etoxxxx or w40xxxxx, I have sent them also to others to text the FM 4.xxx which they have.
    I have changed all pit m3d's to Mike W's version and added a dynamic reticle as from MajorM's list for use with Ankor shaders
    The xdp file has been changed to have added virtual cockpit views, added sytem/damage box, and effect lines.

    If still fsxxxxv2, I am updating the FM to be the same as the eto/w40 versions and sending for testing. Other alterations as above.
    The issue with these is the texture dds files which are not as good as your eto/w40 ones.

    Also all texture files are 1024 not 2048. Changing the quality and size of texture.dds files isn't something I can do. Do you still have all the templates and original file layers?


    All Hurricanes.

    None of these have upgraded FM's. I have passed them to Rob Capt. Winters for help and then I can copy.
    Pits and xdp files will be updated as above.

    The spitfires and bombers I have got to yet, but basically all the same things apply. Bomber cockpits were never much developed beyond the old ones as I think the modders all moved on to other things.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  7. #7

    textures

    Quote Originally Posted by mongoose View Post
    Wow! Thanks for all that information Ton. I really like the spread sheet; very useful.
    being a bit "neurotic" and "peculiar" about certain things somethings turns out to be quite handy

    have some more good news for you..... found a very old backup folder with one of the early beta versions of eto (as we all had to re-install several times due to upgrades) and in that folder i found some emils with fs_prefix. some of them are marked 2,95. you'll find a list of those planes in the second tab of the spreadsheet.

    nr period type geschwader gruppe staffel staffel colour id number werknummer texture size foldername version remark
    36 bob 3 54 iii 9 yellow 11 1024 fs_bf109e_36v2 2,90
    39 bob 4 3 i stab black/white wd 1024 fs_bf109e_39v2 2,95
    46 bob 4 3 i 2 black 9 1024 fs_bf109e_46v2 2,95
    53 w40 3 51 iii 4 white 2 1024 fs_bf109e_53v2 2,15
    83 bob 1 52 i 1 white 12 1024 fs_bf109e_83v2 2,95
    90 bob 4 2 i 1 white 4 1024 fs_bf109e_90v2 2,95 flipped shadow texture
    91 bob 4 2 i 1 white 8 1024 fs_bf109e_91v2 2,80
    100 bob 3 52 iii 9 yellow 9 1024 fs_bf109e_100v2 2,95
    101 bob 3 52 iii 9 yellow 10 1024 fs_bf109e_101v2 2,95
    102 bob 3 52 iii 9 yellow 12 1024 fs_bf109e_102v2 2,95
    107 bob 3 27 i stab black winkel 1024 fs_bf109e_107v2 2,95
    108 w40 1 27 i 2 red 3 1024 fs_bf109e_108v2 2,95
    114 w40 3 26 i 3 yellow 4 1024 fs_bf109e_114v2 2,95

    aircraft marked 2,95 on that list (#39, #46, #83, #90, #100, #101, #102, #107, #108 and #114) could be converted to w40/eto as well. you already have the textures for #100, #101 and @102, as these aircraft were part of the 9./JG 52 package i once released. the other aircraft of that package have already been converted to w40/eto and also have 2048 textures (#96, #97, #98 and #99)

    Quote Originally Posted by mongoose View Post
    Also all texture files are 1024 not 2048. Changing the quality and size of texture.dds files isn't something I can do. Do you still have all the templates and original file layers?
    i would leave the 1024 textures for what they are right now, as simply enlarging the files will not enhance them (you'll probably enlarge any visible flaws in the texture, compare it with that small piece of dust on a slide, that turns out to be a major spot once projected on a screen)
    i had to make new base templates for all 2048 textures for any aircraft i repainted. the good news is i still have a lot of templates, 1024 and 2048, not all, and i found some notes describing the different steps from merging all layers untill exporting a bmp file, ready for conversing to dds.
    26 of these 76 aircraft already have 2048 textures, those aircraft have not been provided with optional 1024 textures. you'll notice the difference when you check the filesizes (683 kb for 1024, 2731 kb for 2048)...
    so i think i probably should be able to update/upgrade all bf109e textures (one day) if desired...... i'll work on a list of templates to add to the spreadsheet (yes, another list!!!!!!)

    Quote Originally Posted by mongoose View Post
    All Hurricanes. None of these have upgraded FM's. I have passed them to Rob Capt. Winters for help and then I can copy.
    Pits and xdp files will be updated as above.

    The spitfires and bombers I have got to yet, but basically all the same things apply. Bomber cockpits were never much developed beyond the old ones as I think the modders all moved on to other things.
    spotted some hurricanes and spitfires in that backed up eto folder, will check the fileversion later on and will let you know. all hurricanes officially released by me were pre-eto......

    regarding other aircraft...... having found my notes and having found a number of templates i should be able to do some work on other aircraft as well (i don't know if the 3d models for the do17z, bf110c, he111-h and ju87b have changed).....
    however, i have good hopes you've also backed up all other aircraft i uploaded to your fileserver.....
    There's only one Foute Man........

  8. #8
    SOH-CM-2023 mongoose's Avatar
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    Hi Ton

    "would leave the 1024 textures for what they are right now, as simply enlarging the files will not enhance them (you'll probably enlarge any visible flaws in the texture, compare it with that small piece of dust on a slide, that turns out to be a major spot once projected on a screen)
    i had to make new base templates for all 2048 textures for any aircraft i repainted. the good news is i still have a lot of templates, 1024 and 2048, not all, and i found some notes describing the different steps from merging all layers untill exporting a bmp file, ready for conversing to dds.
    26 of these 76 aircraft already have 2048 textures, those aircraft have not been provided with optional 1024 textures. you'll notice the difference when you check the filesizes (683 kb for 1024, 2731 kb for 2048)...
    so i think i probably should be able to update/upgrade all bf109e textures (one day) if desired...... i'll work on a list of templates to add to the spreadsheet (yes, another list!!!!!!)"

    AFAIK no 2048 et0_bf's and only 2048 from w40_bf109e078 on.

    BTW have you been following the thread on bump maps?

    EDIT I am also changing all the short names to eto_bf109e004 etc so they fit in with fs numbers in QC somewhat.
    Last edited by mongoose; July 13th, 2018 at 11:42.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  9. #9

    xdp files

    guns, bombs and effects

    the xdp file is based on the last 1% files before the release of eto (version V2.83.58). unfortunately the ah 3d model has less hardpoints than the w40/eto emil. damage profiles and effects have never been my cup of tea, but i did make some changes.

    most likely i've replaced old 1% guns and cannons with w40/eto versions. i probably did the same with the effects and their values, however i can't tell you if these changes i made were improvements or not, as the aircraft still needed to be tested....

    there is a major difference between the w40 emils and their bob counterparts: in the w40 period the bf109e was not used as "fighter-bomber", but as a pure fighter. bob was well underway before bombs were fitted to the bf109e. so w40 emils should not be able to carry bombs/external fuel tanks.
    during w40 the bf109e-1 was fitted with machineguns in the wings. it was only during bob that these wing machineguns were being replaced by wing cannons (actually upgrading the bf109e-1 to bf109e-3 standards), so the w40 bf109e-1's should have wing machineguns, the bob bf109e-1's will have wing cannons

    period

    w40 emils entered service around 10-01-1939 (october 1st 1939) and left service around 06-30-1940 (june 30th 1940)
    bob emils entered service around 06-30-1940 (june 30th 1940) and left service 06-30-1941 (june 30th 1941)

    category and picktypes

    the category is "fighter_bomber". i added several picktypes, this was in 2008/2009 a feature i wanted to explore.
    it originally started with some experiments i did with a ship convoy facility file. the original file called for "destroyers" as escorts. i added picktype "de" (destroyer escort) to the facility. i did the same with the xdp file from some of the standalones i had made from the groundcrew flower class corvette. i made a test mission with the old and the new file. the game spawned tribal class destroyers for the old file and flower class corvettes for the new file.
    so my theory was that it should be possible to spawn aircraft in missions based on picktypes: example, i gave #4 (Bf109E-3 9./JG 26 9) the following values:

    Category fighter_bomber
    PickType jg26,iiijg26,9jg26,yellow9,bf109e


    let's say you make a bob raf recon mission above the calais area and you want your aircraft to be intercepted by jagdgeschwader 26 emils. you could make trigger points and spawnfiles with picktype jg26. running that mission any aircraft with jg26 should be spawned as interceptor, no matter what particular jagdgeschwader 26 emils you have installed. and so it should be easier to share missions with others (you don't need to have the same aircraft installed to fly the mission, as long as you have any jg26 emil installed with picktype jg26.......
    but again this was the theory in 2008/2009. afaik it's never been tested in spawnfiles, but worked in facility files......

    missing link(s)

    the link to the help file and the checklist is obviously not working as they are not included


    i could recommend comparig the xdp file with the last fs versions from 2006 if you want to know the difference
    There's only one Foute Man........

  10. #10

    textures again

    Quote Originally Posted by mongoose View Post
    Hi Ton.....
    AFAIK no 2048 et0_bf's and only 2048 from w40_bf109e078 on.
    you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
    you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size

    Quote Originally Posted by mongoose View Post
    BTW have you been following the thread on bump maps?
    no sorry, i don't think i can be of any assistance with the new vc features

    Quote Originally Posted by mongoose View Post
    EDIT I am also changing all the short names to eto_bf109e004 etc so they fit in with fs numbers in QC somewhat.
    feel free to do so
    Last edited by Foute Man; July 13th, 2018 at 13:22. Reason: typos and bad grammar
    There's only one Foute Man........

  11. #11
    SOH-CM-2023 mongoose's Avatar
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    "you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
    you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size"

    I do have that but I'm not sure I'll find more 2048 textures. I'll check all again though.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  12. #12

    found some more aircraft

    Quote Originally Posted by mongoose View Post
    "you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
    you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size"

    I do have that but I'm not sure I'll find more 2048 textures. I'll check all again though.
    that should not be a problem, now i have them anyway and btw so do you (just download the eto_bf109e rar file you uploaded to wetransfer :P )


    found some more aircraft that are post 2006 (so mk 2,95), will update the spreadsheet tomorrow and upload them to wetransfer as well

    ps:

    nr period type geschwader gruppe staffel staffel colour id number werknummer texture size foldername version remark
    67 w40 3 2 i 1 white 13 2048 w40_bf109e067
    119 w40 3 2 iii stab black/white wd 2048 w40_bf109e119
    93 w40 3 3 i stab black/white wd 2048 w40_bf109e093
    135 w40 3 3 i stab black/white adjudant 2048 w40_bf109e135
    136 w40 3 3 i stab black/white wk 2048 w40_bf109e136
    7 w40 1 26 i 1 white 1 2048 w40_bf109e007
    31 w40 3 26 ii 4 white 4 2048 w40_bf109e031
    79 w40 3 26 ii 4 white 3 2048 w40_bf109e079
    131 w40 3 26 ii 4 white 7 2048 w40_bf109e131
    14 w40 1 27 i 2 red 1 2048 w40_bf109e014
    24 bob 3 27 i 3 yellow 12 3771 2048 eto_bf109e024
    25 bob 3 27 i 3 yellow 11 2048 eto_bf109e025
    30 bob 1 27 iii 7 white 2048 eto_bf109e030
    54 bob 3 27 i 3 yellow 3 2048 eto_bf109e055
    103 w40 1 27 i 3 yellow 7 2048 w40_bf109e103
    121 w40 1 27 ii 5 black 2 2048 w40_bf109e121
    122 w40 3 27 i 1 white 12 2048 w40_bf109e122
    8 w40 1 52 i 2 red 8 2048 w40_bf109e008
    12 w40 1 52 ii 6 yellow 3 2048 w40_bf109e012
    28 bob 1 52 i 2 black 14 2048 eto_bf109e028
    96 bob 1 52 iii 9 yellow 1 2048 eto_bf109e096
    97 bob 1 52 iii 9 yellow 3 2048 eto_bf109e097
    98 bob 1 52 iii 9 yellow 5 2048 eto_bf109e098
    99 bob 1 52 iii 9 yellow 8 2048 eto_bf109e099
    78 w40 3 53 iii stab black/white wdb 2048 w40_bf109e078
    50 bob 4 54 iii 9 yellow 14 2048 eto_bf109e050
    There's only one Foute Man........

  13. #13
    SOH-CM-2023 mongoose's Avatar
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    I have all those. Did I not send them to you in a zip recently?

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  14. #14
    Quote Originally Posted by mongoose View Post
    I have all those. Did I not send them to you in a zip recently?
    yes, those files have the 2018 textures

    these files have the mark 2,95, found them in the depths of my digital backups

    nr period type geschwader gruppe staffel staffel colour id number werknummer texture size foldername version remark
    39 bob 4 3 i stab black/white wd 1024 fs_bf109e_39v2 2,95
    46 bob 4 3 i 2 black 9 1024 fs_bf109e_46v2 2,95
    83 bob 1 52 i 1 white 12 1024 fs_bf109e_83v2 2,95
    90 bob 4 2 i 1 white 4 1024 fs_bf109e_90v2 2,95 flipped shadow texture
    100 bob 3 52 iii 9 yellow 9 1024 fs_bf109e_100v2 2,95
    101 bob 3 52 iii 9 yellow 10 1024 fs_bf109e_101v2 2,95
    102 bob 3 52 iii 9 yellow 12 1024 fs_bf109e_102v2 2,95
    107 bob 3 27 i stab black winkel 1024 fs_bf109e_107v2 2,95
    108 w40 1 27 i 2 red 3 1024 fs_bf109e_108v2 2,95
    114 w40 3 26 i 3 yellow 4 1024 fs_bf109e_114v2 2,95
    123 w40 1 2 i 2 red 9 4859 1024 fs_bf109e_123v2 2,95
    124 bob 1 26 iii stab black/white <| 1024 fs_bf109e_124v2 2,95
    125 bob 3 26 iii 7 white 10 1024 fs_bf109e_125v2 2,95
    126 bob 3 26 iii 7 white 13 1024 fs_bf109e_126v2 2,95
    There's only one Foute Man........

  15. #15
    SOH-CM-2023 mongoose's Avatar
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    I think I am missing some of those and not in eto or w40 versions

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  16. #16
    running a full scale inventory. apparantly i've lost several installs and their backups. found some templates from a more recent date than the compiled textures, found some templates from aircraft, but not the aircraft itself and i found some aircraft i needed to start working on.....and some are completely missing
    it will take some days before i have a complete list of aircraft, textues and templates, so will come back to you, hopefully this weekend, if not beginning next week
    There's only one Foute Man........

  17. #17

    spreadsheet v1.1

    here's an updated version of the spreadsheet.

    going to cook now, will come back to see if you have any questions.....

    some screenshots i found
    Attached Thumbnails Attached Thumbnails fs_shot147.jpg   fs_shot146.jpg   fs_shot148.jpg   fs_shot149.jpg   fs_shot150.jpg  
    Attached Files Attached Files
    There's only one Foute Man........

  18. #18
    SOH-CM-2023 mongoose's Avatar
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    I am missing all the following

    fs_bf109e_53v2
    fs_bf109e_57v2
    fs_bf109e_58v2
    fs_bf109e_71v2
    fs_bf109e_76v2
    fs_bf109e_77v2
    fs_bf109e_80v2
    fs_bf109e_81v2
    fs_bf109e_83v2
    fs_bf109e_84v2
    fs_bf109e_90v2
    fs_bf109e_91v2
    fs_bf109e_100v2
    fs_bf109e_102v2
    fs_bf109e_104v2
    fs_bf109e_107v2
    fs_bf109e_108v2
    fs_bf109e_114v2
    fs_bf109e_123v2
    fs_bf109e_124v2
    fs_bf109e_125v2
    fs_bf109e_126v2

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  19. #19

    unreleased versions

    hi james

    some aircraft have never been released, that's why you're missing them. check your email for some conversions from mk 2,95 to mk 3 (w40/eto standards). (#100, #101, #102, #125, #126)
    go to my bed now, will come back tomorrow with info etc
    changed some foldernames, so attached final version of the spreadsheet for today

    ps: is there a way to get the moseditor working in windows 10, and how about the m3d viewer. found a backup "vanilla folder", but could not make the shortcut to run cfs 3 in m3d view mode
    Attached Files Attached Files
    There's only one Foute Man........

  20. #20
    SOH-CM-2023 mongoose's Avatar
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    I'll have a look tomorrow but I know m3d viewer works. mos editor I haven't used.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  21. #21

    shadow textures

    browsed the backed up installed eto 1.0/1.1 folders. noticed a lot of the included standalones (like the ai spitfires) use a common generic shadow textures.
    you probably might have noticed, but every aircraft i worked on since 2006 has it's own individual shadow texture. i did this to enhance visibily of aircraft's individual and unit markings and imho it worked, so my advice is to use the individual shadow textures rather than a generic one.

    - moseditor is not that important, was only using this to view the mos file, did all changes by hexediting, and it was only bfexxx_t.dds and bfexxx_t_damage.dds to change, wasn't it??????

    - getting the m3d viewer to work, without having to (re)install everything, would be great.

    - how about replacing the pics and docs folder for every single plane by one big pdf file for all aircraft with screenshots, source pictures and short histories???
    Attached Thumbnails Attached Thumbnails bfe124_t.jpg   bfe124_s.jpg  
    There's only one Foute Man........

  22. #22
    SOH-CM-2023 mongoose's Avatar
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    So you remember how to make a m3d viewer. Make a shortcut of the exe and under "target" put

    "C:\CFS3 ETO Expansion\cfs3.exe" -m3dview-1280

    or whatever place your CFS3 is. I'm not sure where the -1280 came from and some of mine don't have it while 2 do. I.m on Win10 Prof.

    If you have the time for a giant pdf that would be good for working out aircraft to use in missions. However there are still a lot more of your other aircraft which need tidying up!

    Cheers

    James

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  23. #23
    -1280 defines the window size. If I remember correctly, default is 800*600, -1024 makes it 1024*800 and -1280 makes it...., yes you're right: 1280*1024!
    Cheers

  24. #24
    SOH-CM-2023 mongoose's Avatar
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    Ton, Unless you have other additions, I am going to do virtual pits, dynamic reticles and xdp additions to all the eto/w40 Bf109s for uploading. I will then wait for your final pdf(s) on these plus any overall readme you want to do before actually uploading here. I can do the remaining fs Bf109s later.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  25. #25
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    Skin Size

    Just my tuppence worth - with my nice new WQHD monitor I find the skin size for a small fighter like the 109 does not need to be huge. Even some of the the ETO t.dds at about 683Kb look great, with the right specular settings. Sure 2048 on everything would be a bonus, but some of the crisp smaller skins look fine. The work on cockpits, gunsights and flight dynamics is more important IMHO.

    Granted some of the early skins are a bit blurred and not up to scratch.

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