New, from Dino!! USS America, LHA-6! Free!
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Thread: New, from Dino!! USS America, LHA-6! Free!

  1. #1

    New, from Dino!! USS America, LHA-6! Free!

    http://indiafoxtecho.blogspot.com/


    Attached Thumbnails Attached Thumbnails LHA6_1.jpg  

  2. #2
    A nice add-on. Now if CIMOGT could work his magic....

  3. #3
    Quote Originally Posted by Navy Chief View Post
    thanks for the HU, Navy Chief! and thank you to Dino for this beautiful 'copter carrier !! beauty!
    enter..the Sandman

    visit Heywood Planes - YouTube

  4. #4
    ...not just 'copters!!!

    You are welcome guys!

    As a side note, I have updated the files to vesion 0.11 to (hopefully) get rid of a small bug with AICarriers...

    Attached Thumbnails Attached Thumbnails lha6.jpg  

  5. #5
    Holy@%#^! I didn't see this coming. Nice one Dino, I love surprises like this.

  6. #6
    Thanks Dino for this great 4th of July gift.

  7. #7
    Brilliant model with great texturing - this was nice surprise!

  8. #8
    SOH-CM-2020
    Join Date
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    What a wonderful gift ! - A big Thank You Dino!

    Hi Dino,

    thank you for this stunning surprise! Eye candy and top performance in the right mixture.






    Keep up your good work...

    RS
    Attached Thumbnails Attached Thumbnails 2018-7-5_11-47-25-228.jpg   2018-7-5_11-48-31-873.jpg  

  9. #9
    Thanks, Dino ! A super addition !

  10. #10
    -Thank you Dino!!
    -How to tell you how to make it appear in AIcarrier?
    Thank you


    Alain

    -

  11. #11
    every time I try to land the F35 on the deck - no matter how carefully - I snap the nose gear off and punch a hole in the deck...so for me - it's a copter carrier lol.

    Beautiful workmanship as usual, Dino - thank you again for making Naval aviation FUN in FSX !
    enter..the Sandman

    visit Heywood Planes - YouTube

  12. #12
    BZ Dino as we said in the Navy! Nice job on this and great idea to have a home for your -35! Guess I'll hangar your EF2000/Tiffy for now in P3D to test.
    Fly Navy/Army
    USN SAR
    DUSTOFF/ARMY PROPS

  13. #13
    Quote Originally Posted by alain0568 View Post
    -Thank you Dino!!
    -How to tell you how to make it appear in AIcarrier?
    Thank you


    Alain

    -
    Check sim.cfg file to see how entries are listed. (V_1 different from V_11)
    Place one of these formations into any AICarriers *.cfg file.
    You will have all 3 LHA versions side by side.

    Version 1

    [formation.xx] <<<<<<<<< Change number
    title=LHA-6_Collection
    unit.0=USS America LHA-6 (empty deck), 0, 0
    unit.1=USS America LHA-6 (F-35 operations),150, 0
    unit.2=USS America LHA-6 (MV-22 operations),-150, 0

    Version 1.1

    [formation.xx] <<<<<<<<< Change number
    title=LHA-6_Collection
    unit.0=USS America LHA-6 empty deck, 0, 0
    unit.1=USS America LHA-6 F-35 operations,150, 0
    unit.2=UUSS America LHA-6 MV-22 operations,-150, 0

  14. #14
    Good evening Seahawk72s,

    -Thanks a lot for your help!
    However it seems that I have a problem !!!






    A solution can be?
    Than you!


    Alain
    -

  15. #15
    It looks like you have WWII carrier in your formation file, but without the model textures, just the parked aircraft.

  16. #16
    Thanks Dino,

    Works great in FSX-Accel with the F35B/MV22B and AICarriers.

    Rob

  17. #17
    Those Corsairs are the deck-park units from YoYo's USS Essex CV-9 package. Check your .cfg file in AICarriers, I think you have some erroneous entries in your LHA-6 formation.

  18. #18
    Quote Originally Posted by heywooood View Post
    every time I try to land the F35 on the deck - no matter how carefully - I snap the nose gear off and punch a hole in the deck...so for me - it's a copter carrier lol.

    Beautiful workmanship as usual, Dino - thank you again for making Naval aviation FUN in FSX !
    Is that nose-gear problem with a F35-B landing ?
    And if so: is it with a landing in SHORT (not VERTICAL) landing on a moving ship ?

    Rob

  19. #19
    Not a bad start to the weekend, really wasn't expecting ships from Dino so very pleasant surprise.

    Craig
    "Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee"

  20. #20
    Quote Originally Posted by rcbarend View Post
    Is that nose-gear problem with a F35-B landing ?
    And if so: is it with a landing in SHORT (not VERTICAL) landing on a moving ship ?

    Rob
    on a moving ship - non-arrested - SHORT - yes the B (I think)
    enter..the Sandman

    visit Heywood Planes - YouTube

  21. #21
    Hello TARPSBird,

    -Probleme solved, it was a problem on USS Essex CV-9 in AIcarrier.cfg!
    Thanks for the help!

    Alain

  22. #22
    Just a note for those that collect AI boats for use in AICarriers.NET: It's a bad idea to add formations to the AICarriers.cfg that comes with the basic package. If you collect formations of ships, helicopter sling loads, etc etc, like I do, use the conf.d folder, and make separate .cfg files for ship (or whatever) formations you want to see. It's also a very good idea to make a sub-folder under the conf.d folder to hold all your different .cfg files. That way, you can swap the ships and formations you desire to utilize that particular episode in and out. Store all your individual .cfg files in the sub-folder. I call mine BAXX, but you can call it whatever you want.
    The reason for this is that if you keep adding formations into the original AICarriers.cfg file, you'll wind up with a lot of menu pages when you hit SHFT+J. Then you'll have to sit and search through the menu pages to find the formation you want to use that flight. If you have the individual .cfg for each set of formations, like for example a few different LHA-6 formations, with different escorts, sling loads for vertrep ops, or whatever, you can then place that particular .cfg file into the conf.d folder, start up AICarriers, and away you go. Only a few, or one or two, pages to search through. All your other sets of ship formations, like the CV9 Enterprise carrier with various escorts, for example, or the Nimitz v2, are sitting in your sub-folder, out of the way, but readily accessable, for use when you desire.
    Doing it this way would have prevented the cross-over problem you experienced, as well. No way to accidentally mix up the formations if they are in entirely separate .cfg files, stashed away where the program can't see them.

    Have fun all!
    Pat☺
    Fly Free, always!
    Sgt of Marines
    USMC, 10 years proud service.
    Inactive now...

  23. #23
    Quote Originally Posted by heywooood View Post
    on a moving ship - non-arrested - SHORT - yes the B (I think)
    That would explain it.
    The way that the STOVL function is implemented, makes the touch-down attitude very critical on a short-landing at 30 - 100 Knots. (you should be slightly pitched up).

    A way to make it less critical: "strengthen" the nosegear in the aircraft.cfg.
    In the contact-point section you see (depending on F35B version you use) something like:
    point.0=1, -18.00, 0.00, -6.65, 1000, etc.
    Change the "1000" to "2000" or so.


    Rob

  24. #24
    Thanks Dino.... it works just fine as a Tacpac ship ... got it crusin off Miramar at 25 kts


    Three great things in life are a good landing, a good orgasm and a good bowel movement. The night carrier landing is one of the few opportunities in life where you get to experience all three at the same time


  25. #25
    Quote Originally Posted by rcbarend View Post
    That would explain it.
    The way that the STOVL function is implemented, makes the touch-down attitude very critical on a short-landing at 30 - 100 Knots. (you should be slightly pitched up).

    A way to make it less critical: "strengthen" the nosegear in the aircraft.cfg.
    In the contact-point section you see (depending on F35B version you use) something like:
    point.0=1, -18.00, 0.00, -6.65, 1000, etc.
    Change the "1000" to "2000" or so.


    Rob
    got it - and thanks, Rob!
    enter..the Sandman

    visit Heywood Planes - YouTube

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