Is there another utility that can decompile bgl files besides bglxml?
Ive found an fs02 scenery that I would like to adjust to fit
the photoscenery Im using in an area.
Ttfn
Pete
Is there another utility that can decompile bgl files besides bglxml?
Ive found an fs02 scenery that I would like to adjust to fit
the photoscenery Im using in an area.
Ttfn
Pete
There is a program called BGL Analyzer that will supposedly open most BGL files that won't open with BGL/XML.
I have tried it a number of times and it hasn't worked for me yet.
Still, it must work on some BGLs or why would the author have bothered to release it? Maybe I've just been unlucky.
Well I live by it ,converting from FSX or FS2004/2002 to CFS2.
Best I have ever seen..
BGL Analyze,
break down and extract, correct or change .BGL files
By Winfried Orthmann
Click image to download ****
http://thefreeflightsite.com/Design.htm
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
Thanks, I'll give that a whirl.
Ttfn
Pete
Ok, so I've tried this, seems to break down a bgl into scasm code, now to work out how to edit and what to use to recompile to bgl.
Ttfn
Pete
Well I only hope that the download included scasm 2.85 or higher, I have not looked at the actual zip file in a while.
Once you break it down, make any changes, then just drag and drop the text over scasm to create a new BGL.
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
This is a long shot...But maybe try this
BGL Comp SDK Fs2004 BGL Compile SDK by Microsoft
http://thefreeflightsite.com/Design.htm
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
Unfortunately BGLComp will not compile SCASM files...
Well this combined with bgl comp will help remove objects:
click image to download
Excbuilder V.2 complete package, remove stock buildings, trees ect. ****
By Paavo Pihelgas .. simple easy to use program
Includes required FS Connect .dll by Russel Dirks
Includes Msstdfmf.dll error fix
Requires BGLcomp by microsoft here
http://thefreeflightsite.com/Utilities4.htm
and if you check out Model converter X, it will allow you to copy and replace objects:
https://www.fsdeveloper.com/forum/ca...3d-objects.26/
I spend my time in CFS2 on the Vietnam war project so I am sorry I can not be of more help.
Dave
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
OK can someone take a look at this xml and tell me why it won't compile to BGL?
Code:<?xml version="1.0" encoding="UTF-8"?> <FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd"> <SceneryObject lat="50.8141666666667" lon="-1.28033333333333" alt="0" pitch="0" bank="0" heading="0" altitudeIsAgl="TRUE" imageComplexity="VERY_SPARSE"> <LibraryObject name="8736c7244f91e6881582619c0958f4ef" scale="1"/> </SceneryObject> <ModelData sourceFile="H:\Backup\Aircraft&Fsims\Ms Projects\scenery tools\Model ConverterX\Models\CalshotLS.mdl" name="8736c7244f91e6881582619c0958f4ef" /> </FSData>
xml compiled by mcx
Thanks
ttfn
Pete
Last edited by Motormouse; May 19th, 2018 at 05:13.
Perhaps it is the & character in the folder name?
Well if worse comes to worst try this:
Fs2002 scenery will decompile in BGL anal., turn into scasm file then upload the scasm into Airport3
Airport 2.60 full install for CFs1, 2 and FS2000 or
higher?
by Pascal Meziat and Tom Hiscox
create airports, cities, towns and more
Gota have it, plain and simple.
Click image to download**** ( only tested upto windows XP)Airport 3.0 upgrade to 3.0 (for 2.60 above) ****
http://thefreeflightsite.com/Design.htm
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
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