The trick with adding AB's to a plane isn't just adding an effect, or sound. You need the right entries in the aircraft.cfg and .air files to make them function as well.
aircraft.cfg:
Code:
[TurbineEngineData]
afterburner_available = 20 //Afterburner stages available?
afterburner_throttle_threshold = 0.80 //Percent of throttle range where a/b begins
AfterBurnThrustSpecificFuelConsumption = 1.74 //TSFC with afterburn/reheat engaged
The .air files entries are a bit more complicated:
Record: 1521 Engine Reheat Available=TRUE (1)
Record: 1524 Turbine Reheat Thrust Factor vs Mach No.
It's best to copy the above record from another plane that already has one.
Then you can adjust the graph's curves as needed to make it accurate.
All this will add the actual thrust and fuel consumption involved. Much better, and more accurate, than just a sound or pretty light.
ALL CREDIT to Rob Barendregt for teaching me about this. It's made SUCH a big difference on any number of planes!
Thank you sir!
Pat☺
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