Some switches go in reverse direction to on\off positions. (Up =ON, Down=Off..?)
Light 2 looks a little big, something smaller for a fixed beacon.
Light 2 looks like a beacon, maybe add a beacon switch to control it.
I'd say maybe keep the strobe switch for possible use..?
Lights 0, 1, 2, need to be un-remed to operate.
Lights 0, 1, 2, need to be re-positioned.
Code:
light.0 = 3, -19.60, 33.00, 3.45, fx_navgre
light.1 = 3, -19.85, -32.90, 3.46, fx_navred
light.2 = 1, -24.863, 0, -2.900,fx_shockwave_beaconh // fx_lightObsRedSteady
Cockpit light switch moves Nav switch in unison.
Taxi switch doesn't work.
No Landing light switch on side console.
Not sure what test switch does.
In VC panel\cockpit light switch has little effect. Gauges can't be read at night.
Do the landing light effects want to be moved back toward the source a bit..?
At least a little further out to position in front of the lenses..
Code:
light.5 = 5, -20.80, -23.30, 1.50, fx_Shockwave_landing_light // Shockwave light
light.6 = 5, -20.80, 23.30, 1.50, fx_Shockwave_landing_light // Shockwave light
Does a taxi light effect want to be added..?
Code:
light.7 =6, -7.20, -0.30, -2.85, fx_shockwave_landing_light_747_lw,
Recognition lights..?
Code:
light.8 = 7, -33.500, 9.50, -1.030, fx_navred // bottom red fuselage recognition
light.9 = 7, -34.500, 9.50, -0.970, fx_navwhi // bottom amber fuselage recognition
light.10 = 7, -35.500, 9.50, -0.970, fx_navgre // bottom green fuselage recognition
If you are into strobes.
Code:
light.11 =2, -19.60, 33.00, 3.45, fx_strobeh ,
light.12 =2, -19.85, -32.90, 3.46, fx_strobeh ,
I realize some of this is open to interpetation and the need to move switches and see lights blink.
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