Opinions needed - decision time for Bf109G-10 updates
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Thread: Opinions needed - decision time for Bf109G-10 updates

  1. #1

    Opinions needed - decision time for Bf109G-10 updates

    Guys, I need your input to choose a model for the Messerschmitt Bf109G-10. There are 2 versions, the original CFS2 PR model and the FS2004 conversion model. There are slight adjustments in the bitmaps and one size fits all doesn't work quite right. So one model needs to be picked to use.

    Please respond with your choice and I will go with the majority.

    There are pros and cons to each.

    Pro: The CFS2 model can have appropriate rudder trim tabs added via the alpha channel
    Pro: The CFS2 model is multi-LOD
    Con: The CFS2 model has a gap in the tail wheel strut.



    Pro: The FS2004 conversion has no tail wheel gap
    Pro: The FS2004 conversion has the aerial wire added
    Con: The FS2004 conversion rudder was shortened and does not leave enough material to add trim tabs
    Con: The FS2004 conversion is not multi-LOD



    Please let me know your preference.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  2. #2
    Senior Administrator Rami's Avatar
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    Kurt,

    For both continuity's sake and the ability to use it in missions, I would implore you to please use the multi-lod CFS2 model.

    By the way, I was going to PM you about something....I am having a problem with the VC in the Bf-109g-6AS model...several VC gauges are "popped out" from the panel?
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  3. #3
    I agree with Rami. Frame rates can still bog down most rigs. Hate the gap, but multi-lod is the game changer.

  4. #4
    Any way to fill the gap by adding something to the dp file? Just a thought/hope.

    voyager

  5. #5
    Rami

    Didn't see that one coming re the panel. For some unknown reason on all of the AS engined models, PR mapped the vc bitmap to the small image of the instrument panel used for the external view of the models cockpit instead of the blank instrument panel bitmap used for all of the other models. The image of the instruments interfere with the VC gauges.

    I've resorted to using stock Bf109e gauges for the VC and oversized them to hide most of the interference. Best I can do, so try out this panel.cfg file and if you think it works, I'll update the panels. Attachment 58719

    Voyager

    Regarding a fix for the tail wheel leg gap, there are two things that could be done without a complete model rebuild. One would be as suggested, a .dp attachment. That would have to be a vertical tube attached as a weapon. The other would be to SCASM edit the MDL file. Unfortunately, I don't have the skills to produce either. So unless someone with those skills would like to volunteer to tackle it ... Hint, hint.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  6. #6
    Hi Captain,

    I will take the Hint. If you can send me or direct me to both models. I will take a look and see if I can fix it.

    Regards,

    B24Guy

  7. #7
    Senior Administrator Rami's Avatar
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    Kurt,

    To be clear, the panel is only a problem on the AS model. This doesn't affect anything else.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  8. #8
    Hi B24Guy

    Awesome and thanks. Here are the 2 model download links:

    FS2004 conversion: The last eagles of Das Reich - Pack 1

    http://www.sim-outhouse.com/sohforum...id=59&id=19599

    CFS2: PR Bf109G10 - KG52.zip

    http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=54&id=4439
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  9. #9
    Senior Administrator Rami's Avatar
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    Quote Originally Posted by Captain Kurt View Post
    Rami

    Didn't see that one coming re the panel. For some unknown reason on all of the AS engined models, PR mapped the vc bitmap to the small image of the instrument panel used for the external view of the models cockpit instead of the blank instrument panel bitmap used for all of the other models. The image of the instruments interfere with the VC gauges.

    I've resorted to using stock Bf109e gauges for the VC and oversized them to hide most of the interference. Best I can do, so try out this panel.cfg file and if you think it works, I'll update the panels. Attachment 58719
    Kurt,

    Your fix works fine. Full speed ahead, Captain!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  10. #10
    Quote Originally Posted by Rami View Post
    Kurt,

    To be clear, the panel is only a problem on the AS model. This doesn't affect anything else.
    Hi Andrew, That's only because I haven't posted the G-10s and G-14/AS models yet. I was suspicious and checked them. They have the same issue.

    Did the new panel.cfg resolve the issue?

    LOL your answer beat this post to the gate

    G-6, G-10, G-14 panel posting is now amended.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  11. #11
    Hi Captain,

    I DL and looked at the models.

    Bad news is that the Multi-res bf109 was built with FSDS 1 (I think) anyway MDLC will not convert it correctly.

    The other model was built with FSDS 2 or gmax.

    Regards,

    B24Guy

  12. #12
    Okay then. Any chance of making a simple vertical tube to be attached as a weapon via .dp?
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  13. #13

  14. #14
    Hi Captain,

    That would be a workaround.

    Looks like Cody might have it covered.

    Regards,

    B24Guy

  15. #15
    Not sure but I think Cody is only voting for the CFS2 model to be used. Yes it's a workaround but if it can't be opened up it might still be acceptable compared to leaving it as is.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  16. #16
    Senior Administrator Rami's Avatar
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    Kurt,

    I hope it's not too late, but I stumbled across something that will save you a lot of work. I checked Paul's models out of curiosity, and there are two multi-lod models of the G-10, one with the tail wheel problem and one without.

    (Oddly, the G-10 "Rita" download uses a g14 model)

    The model with the tail wheel problem is named: g10ltv3.mdl and is dated 26 March, 2002. That particular model is found in these downloads:

    http://www.sim-outhouse.com/sohforum...tid=54&id=4439

    http://www.sim-outhouse.com/sohforum...tid=54&id=4442

    However, this download uses the model g10stm.mdl, dated 8 February, 2002 and does not have this issue.

    http://www.sim-outhouse.com/sohforum...tid=54&id=4441
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  17. #17
    Rami. You found the solution.

    I SCASM it and it is the same model.

    Regards,

    B24Guy

  18. #18
    Ummm thanks guys but that's not it. PR actually made three different G-10 models - which is appropriate as each was for a different G-10 version.

    The G-10 series was pretty much a mess with a lot of variations due to the dispersed manufacturing locations, but the main differences were the rudders, the large or small main gear wheels which dictated whether there was a small or a large bump on top of the wing, whether the engine used necessitated small chin bumps on the nose (sometimes called a G-10/AS although there was no official designation for this), and finally the long or short tail wheel gear leg.

    The most common tail wheel leg was the long gear. Some sources claim the long tail gear leg was to improve ground handling and others state it was to provide more ground clearance for carrying bombs.

    I am doing skins for each of Paul's 3 versions:

    1. Short tail wheel leg, no chin bumps, and small wing bump (an early G-10 production run) - the 'Rita' model
    2. Short tail wheel leg, small chin bumps, and large wing bump
    3. Long tail wheel leg, small chin bumps, and large wing bump - Most common G-10 and the model under discussion
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  19. #19
    This illustrates some of the differences

    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  20. #20
    Sorry to be late. I will vote for the CFS2 multi-LOD model as well. And since you already did it for the G-6 late production model, I am sure the addition of the aerial wire will be an easy task for you.

  21. #21
    Hi Captain,
    I will see about making a weapon for it.

    Regards,
    B24Guy

  22. #22
    Thanks bud.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  23. #23
    Hi Captain,

    This is what I came up with. No texture just material. Do you think the color is OK?

    Regards,
    B24Guy
    Attached Thumbnails Attached Thumbnails Bf01.jpg  

  24. #24
    I lightened up the material some.
    Here are the needed files if anyone want's to try them out.

    Regards,
    B24Guy

  25. #25
    Hi B24Guy

    Looks and works great. It really improves the look of the model. The only thing I could suggest is a darker gray color.Thanks so much. It will definitely be a part of the Bf109G-10 packages with credit to you for it.

    BTW Since this fixes the tail wheel gear leg gap, I will now make 2 G-10 packs with your mod. One for day fighters and one for KG(J) jabos
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

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