MV/REX Wx Radar
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Thread: MV/REX Wx Radar

  1. #1

    MV/REX Wx Radar

    Maybe not all know, but MV/REX (http://www.rexsimulations.com/radar.html) WX Radar recived update in December for P3Dv4 and new option - MAP (ground mapping dangerous area), so no only the weather function from now.





    Example: near the lake are high mountains. It works with Sky Force 3D + Active Sky for P3Dv4 (HiFi).

    More info about real WX Radar http://code7700.com/radar_techniques.htm .
    Last edited by YoYo; January 16th, 2018 at 17:00.
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  2. #2
    Thanks for the heads-up. I was waiting for the P3Dv4 version.

  3. #3
    Quote Originally Posted by YoYo View Post
    Maybe not all know, but MV/REX (http://www.rexsimulations.com/radar.html) WX Radar recived update in December for P3Dv4 and new option - MAP (ground mapping dangerous area), so no only the weather function from now.
    Yeah, seeing those granite-cumulus clouds is a real safety feature for sure!
    Bill Leaming
    3d Modeler Max/GMax
    C & XML Gauge Programmer

    Military Visualizations
    http://milviz.com

    Intel® Core™ i7-3770k 4.2GHz - Crucial 16GB DDR3 - Dual Radeon HD770 1GB DDR5 (Crossfire) - Eco II Watercooling - Win7 64bit
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  4. #4
    Actually the ground map mode was available in 32bit sims for a while before the v4 release. It was just a bit buggy and didn’t always work for everyone. Now those bugs are resolved.
    -JB

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