Shaders texture problem
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    Members + alcanallen's Avatar
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    Shaders texture problem

    Hi folks have a look at my BoB Install,iv`e just installed the latest Ankors Shaders package and this is what i get,see pic
    also are there any changes to the config overides and default overides in /appdata also the main config overides that may improve the sim?
    Iv`e tried these settings but now the sim crashes CTD.and the texture problem remains;

    *** Warning ***
    You must turn off Dual Pass Render, and turn on the High Resolution Z Buffer, and Disable Shadows. in cfs3confing.exe.

    Z Bias Resolution should be typically be limited to 15. Higher values can lead to some rendering problems on some systems.

    Z Bias Flat effects should be set to 25 to reduce flickering of the bomb crater decals.

    The CFS3 Default Water Detail Texture Size is 5 and the SeaWater.fx settings in this package are preset to match. Using a different texture size will change the appearance of the wave dimensions unless you adjust the values in SeaWater.fx to match.
    alcanallen

    Attached Thumbnails Attached Thumbnails SHADERS.jpg  
    Last edited by alcanallen; January 13th, 2018 at 22:34. Reason: additional info

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