Just having a look at this.
1. Do the dds files have to go into specific sub folders in the aircraft/shared folder?
Like most files in CFS3, the program will find them anywhere they may be hiding. This makes it easy to have repeats that conflict. Keeping them all in one designated folder called Clight makes it less likely to have errors crop up.
2. I noticed something like the BoB Defiant shared files had b_gauges_1a" instead of "b_gauges_1" but looked the same so I added "a" to "b_gauges_1.+clight" to make b_gauges_1a.+clight" Will that work/ (haven't looked at individual ac yet)
That should work.
3. If an ac is using a file such as "a_gauges_1." and I just add "a_gauges_1.+clight" will it automatically show up in the correct place or do all the xdp files have to be adjusted? I think what I am asking is what does the placing of the "cockpit_light_uv" have to do with the "ight_uv.DDS" and the "*. +clight.dds" files???
You need to have the light effect added to the xpd file. It needs to be positioned within the cockpit space so it will be recognized by the shaders as being turned on or off. If the light effect is on within the cube space immediately aft of the dash panel the clight dds will automatically be overlaid on top of the associated gauges.
I suspect this is not so easy as I first thought!
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