Hello All!
I finally got the right shape for the horn-balanced elevator, which is offset above the trailing edge.
It looks quite curious now, as you can see from the screenshot.
Each elevator cost 10 parts, but Iīm on 101% parts count and have 7 components left over, of which 4 will go into upper and lower engine nacelles.
Quite another thing will be to get the hinge-supports in for flaps, ailerons and elevators, without messing things up with bleeds, so these may have to be ignored.
Then, as propellers are only flat single 2D parts, I think Iīll use the 3 restly components there, to make them have two blades at angles - it will look better.
I wonīt have enough resources for a transparent cockpit, but in exchange, there are animated surfaces!
So, Iīll just texture the windows in shaded grey. It wonīt look bad, and it is more important to get all the shapes right - like on the P-3 Orion, which also had cabin windows shaded in grey.
Note: Once I get the engine nacelles completed, Iīll post an untextured try-out look-see version, as an appetizer just for fun.
The .air file will correspond to the units with 725 Hp BMW 132A-3 engines.
Cheers,
Aleatorylamp
Bookmarks