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Thread: SOH A-26 Invader, the story continues ...

  1. #176
    Really looking good guys! I have a friend who has a ranch in Paris TX. Back in 78 or 79 he told me there was a man who had several old airplanes on his cattle ranch. We drove from Longview to go see them. He had two K's, a wildcat, bearcat and a TBM. He got in trouble with the IRS and had to sell em. Don't know where they wound up>

  2. #177
    SOH-CM-2018
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    To quote George Takei, "Oh My!".

    You guys will have to slow down or I will have to get off my butt. I can't keep up with all the progress on this beautiful bird.

    I am busy with my meager project, and I find I am missing out on all the gorgeous rides that have been put out or are about to take flight.

    Kudos to everyone working on the Invader. It is truly a work of art.

    Joe

  3. #178
    SOH-CM-2020 gman5250's Avatar
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    The office, nearly ready to go. Just wiring up some switches and getting it optimized for FSX. It's fine in P3D and P3Dv4.



    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
    Thomas Jefferson

    Intel Core i9-9900K Coffee Lake | Cooler MasterAir Maker 8 CPU Thermal Cooler | ASUS ROG Strix Z390-E LGA 1151 | CORSAIR Vengeance RGB Pro 32GB 288-Pin DDR4/3200 | EVGA GeForce GTX 1080 Ti 11GB | SAMSUNG 860 EVO Series M.2 1TB SSD | Mushkin Chronos 240GB 2.5 SSD | WD Black 2TB 7200 RPM |WD Black 5TB 7200 RPM | CORSAIR HX Series HX1200 PSU | Windows 10 HP 64-bit

  4. #179

    Best regards
    Jens-Ole
    Repainting since FS5..

  5. #180
    Great work! All of you! Can't wait to fly this one again!
    Very Respectfully,

    Jim 'Doc' Johnson, SMSgt, USAF (Ret)
    Fac Fortia Et Patere
    ____________________________________________
    Win 10 Pro 64 Bit, i7 6700K 4.0 GHz, ASUS MAXIMUS VIII IMPACT Z170 Mini ITX, G.SKILL TridentZ 16GB DDR4 4000, ASUS GeForce GTX 1080 8GB STRIX, P3D 4.5.12.30293

  6. #181
    Quote Originally Posted by docjohnson View Post
    Great work! All of you! Can't wait to fly this one again!
    I agree Doc; DaveQ, JensOle, Roger-Wilco-66, and ******** have all done outstanding work here. Kudos to all!
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  7. #182
    Quote Originally Posted by ******** View Post
    The office, nearly ready to go. Just wiring up some switches and getting it optimized for FSX. It's fine in P3D and P3Dv4.



    Hi ********,
    any news on this wonderful beast?
    Cheers,

    Stéph.

  8. #183
    It is coming along nicely! But to get all the details right it takes time. Adding stores brought our attention to the flaps and how they deploy. Some remapping of smaller details as well, but in general the VC and textures are more or less finished. Some model work to do before the initial release. I must confess that the team sometimes get side tracked with flying the K..lol Thanks to the effort of the entire team it is starting to look really good I think :-)

    Best regards
    Jens-Ole
    Repainting since FS5..

  9. #184
    Quote Originally Posted by JensOle View Post
    It is coming along nicely! But to get all the details right it takes time. Adding stores brought our attention to the flaps and how they deploy. Some remapping of smaller details as well, but in general the VC and textures are more or less finished. Some model work to do before the initial release. I must confess that the team sometimes get side tracked with flying the K..lol Thanks to the effort of the entire team it is starting to look really good I think :-)
    Hello JensOle,
    many thanks for your reply!
    I must say I'm very impressed by the work that has been already done by the Team!!!
    Cheers,

    Stéph.

  10. #185
    Nice indeed, a real Pilots plane!

  11. #186
    I have been experimenting with adding Tacpack to some freeware models using Corrado's WWII TMAP method.

    If nobody else it taking a crack at it, I think I found a way to add it to the B-26K that would be pretty decent.

    Unfortunately, I haven't been able to find anything that tells me much about what ordinance the K model could carry.

    From what I can tell from pictures, it looks like each of the under-wing pylons could carry MK-82's....could they also carry MK- 83 and 84's?

    How many bombs could it carry internally and could it carry the same number of MK-82"s internally as it could the shorter AN-M64's?

    Vietnam era Tacpack ordinance is a little limited, but I should be able to include the following.



    • AN/M3
    • MK-82
    • MK-82SE
    • MK-82FE
    • MK-83
    • MK-84
    • AN-M64-A1
    • M117
    • LAU-10
    • LAU-68
    • HVAR
    • MAC-370 (as a dropable substitute for the BLU-10 since Tacpack doesn't support napalm canisters)


    Once I know what piece of ordinance can be carried where, I should be able to configure Tacpack to work with the model by setting the token weights to match what whatever is used for visibility on the model.
    I'll also need to know the coordinates from where each piece of ordinance gets released.

    Users would control it all via the Fuel & Payload Management window....unless someone wants to code a payload manager for it.

    Stu
    Current System Specs :
    FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64)
    Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based
    CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600
    GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5)
    HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply

  12. #187
    Tacpacking this bird would be great! I did some digging around, here's some images from the internet:

    https://www.pinterest.com/pin/394557617324666488/

    http://www.warbirdinformationexchang...145&start=2340

    http://www.aero-news.net/index.cfm?d...d-0a987d0f57e9

    http://warbirdinformationexchange.or...34145&start=75

    http://vintageflyingmuseum.org/on-di...ter-invader-2/

    I'll look to see if I have an electronic copy of the flight manual...and I'm pretty sure the A-26 could deliver napalm canisters...
    Very Respectfully,

    Jim 'Doc' Johnson, SMSgt, USAF (Ret)
    Fac Fortia Et Patere
    ____________________________________________
    Win 10 Pro 64 Bit, i7 6700K 4.0 GHz, ASUS MAXIMUS VIII IMPACT Z170 Mini ITX, G.SKILL TridentZ 16GB DDR4 4000, ASUS GeForce GTX 1080 8GB STRIX, P3D 4.5.12.30293

  13. #188
    I have the flight manual....T.O. 1A-26A-1 (formerly T.O. 1B-26K-1) dated 1 September 1969.... but it's only the flight manual.
    The weapons delivery manual that would have the info we need.

    Stu



    Quote Originally Posted by docjohnson View Post
    Tacpacking this bird would be great! I did some digging around, here's some images from the internet:

    https://www.pinterest.com/pin/394557617324666488/

    http://www.warbirdinformationexchang...145&start=2340

    http://www.aero-news.net/index.cfm?d...d-0a987d0f57e9

    http://warbirdinformationexchange.or...34145&start=75

    http://vintageflyingmuseum.org/on-di...ter-invader-2/

    I'll look to see if I have an electronic copy of the flight manual...and I'm pretty sure the A-26 could deliver napalm canisters...
    Current System Specs :
    FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64)
    Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based
    CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600
    GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5)
    HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply

  14. #189
    Yes to napalm.

    Attached is some backup for that.

    Signal Squadron 037 and 134 has more.
    Attached Files Attached Files
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  15. #190
    The A-26K delivered fire bombs for sure.
    I made the BLU-27 napalm unit for it, in a version with fins and one without! As shown in the image above, posted by Jens-Ole.


    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

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    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  16. #191
    The main weapons used appear to be BLU's with or without fins, Mk82's (with or without fuse extenders), Lau-3's and SUU-14's and these will be what's mounted. Typically they carried BLU's on the inner stations and Mk 82's on the outer, together with an internal load of up to 4000lbs. of M-117's (I think). Currently we don't have plans to mount an internal load.

    Apparently, from reading accounts of Nimrod operations, the A-26K was the most effective weapon against troop movements along the Ho-Chi-Min trail, much to the annoyance of the top brass, who believed in the absolute superiority of jets for everything! As a result they were largely forbidden from using much else, especially cluster bombs, as these would almost certainly have improved their kill rate against trucks. As we all know, Vietnam was about as politically conducted as any war in history.!!

    DaveQ
    'Always do sober what you say you'll do when you're drunk. It'll teach you to keep you mouth shut' - Ernest Hemingway

  17. #192
    Quote Originally Posted by DaveQ View Post
    The main weapons used appear to be BLU's with or without fins, Mk82's (with or without fuse extenders), Lau-3's and SUU-14's and these will be what's mounted. Typically they carried BLU's on the inner stations and Mk 82's on the outer, together with an internal load of up to 4000lbs. of M-117's (I think). Currently we don't have plans to mount an internal load.

    Apparently, from reading accounts of Nimrod operations, the A-26K was the most effective weapon against troop movements along the Ho-Chi-Min trail, much to the annoyance of the top brass, who believed in the absolute superiority of jets for everything! As a result they were largely forbidden from using much else, especially cluster bombs, as these would almost certainly have improved their kill rate against trucks. As we all know, Vietnam was about as politically conducted as any war in history.!!

    DaveQ
    Sounds typical of the AF highers....same train of thought regarding the A-10...not fast enough, not sexy enough, etc....

    Really looking forward to this one. I don't get much excitement over too many propeller war birds, but this one I have always liked as a kid and now.
    ....my other Stryker is a 2019 Challenger Hellcat Redeye.....

    Matt

  18. #193
    Quote Originally Posted by DaveQ View Post

    Apparently, from reading accounts of Nimrod operations, the A-26K was the most effective weapon against troop movements along the Ho-Chi-Min trail, much to the annoyance of the top brass, who believed in the absolute superiority of jets for everything! As a result they were largely forbidden from using much else, especially cluster bombs, as these would almost certainly have improved their kill rate against trucks. As we all know, Vietnam was about as politically conducted as any war in history.!!

    DaveQ
    Quote Originally Posted by strykerpsg View Post
    Sounds typical of the AF highers....same train of thought regarding the A-10...not fast enough, not sexy enough, etc....

    And the newly formed USAF was quick to rid itself of the P-47 Thunderbolt, then tried to use the P-51 for ground attack in Korea. Some things never change and the desire of the USAF brass to field only fast and sexy looking aircraft are among those things.
    My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

  19. #194
    SOH-CM-2021 warchild's Avatar
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    Quote Originally Posted by Milton Shupe View Post
    I agree Doc; DaveQ, JensOle, Roger-Wilco-66, and ******** have all done outstanding work here. Kudos to all!

    I'll second that emotion.. I was privileged to see Roger-wilco's progress on his section of the texturing, and my jaw never left the floor.. Incredible work.. Major Kudo's to the entire team.

  20. #195
    I just found an interesting video showing B-26K's being loaded with ordinance in SEA, circa 1962 It also has some shots from inside the bomb bay:

    https://archive.org/details/USAF-38581#

    The best description on the B-26K loadout I have found so far is from Joe Baugher's site:

    A typical underwing load was a pair of SUU-025 flare dispensers, two LAU-3A rocket pods, and four CBU-14 cluster bomb units. Later, the rockets and flares were often replaced by 500 lb BLU-23 or 750 lb BLU-37 finned napalm bombs. The M31 and M32 incendiary clusters could also be carried, as well as M34 and M35 incendiary bombs, M1A4 fragmentation clusters, M47 white phosphorus bombs, and CBU-24, -25, -29, and -49 cluster bomb units. General-purpose bombs such as the 250-lb MK-81, the 500-lb MK-82, and 750-lb M117 could also be carried.

    It would be super cool if the model visibility conditions allowed the option of MK-82's, M117's, and Mark's LAU-3A and BLU napalm canisters on the wing pylons.

    With Tacpack, when a store is released from the model, it disappears and Tacpack replaces it with one of it's own models.
    The MK-82 and M117 are both already included with Tacpack and until such time as they are added to the Tacpack inventory, we can substitute the LAU-68 in place of the LAU-3A and either the MAC-370 or MAC-600 for the napalm canisters (this way they would at least drop but not explode).

    Current System Specs :
    FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64)
    Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based
    CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600
    GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5)
    HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply

  21. #196
    I won't speak for VRS, but I'm pretty sure (notice the ambiguity there) they are going to be adding more weapons in the near future. Some have been requested already that I know of. However, the list is VRSs. As people have provided them the files to add to list of munitions, etc., there is some work that needs to be done. The SDK usually catches up with each release...one option comes to mind if the modelers of these other weapons pertaining to the Nimrod that is not currently on the list wouldn't mind offering them up to VRS per the SDK:

    https://forums.vrsimulations.com/sup...el_Submissions

    It would be a much better integration. The biggest drawback is someone developing the effects specific to the weapons effects in the real world. FPS is a huge factor, both for the number of weapons and the sims ability to handle it in a scenario. VRS can never guarantee they will add them (as per the SDK), life gets in the way of hobbies and means of livelihood sometimes, but now would be the time. And I'm asking already for another project so there might be something suitable already submitted. The A-37 dragonfly uses some ordnance that is common to both aircraft. I'll stop back in here once I know something one way or the other.
    Very Respectfully,

    Jim 'Doc' Johnson, SMSgt, USAF (Ret)
    Fac Fortia Et Patere
    ____________________________________________
    Win 10 Pro 64 Bit, i7 6700K 4.0 GHz, ASUS MAXIMUS VIII IMPACT Z170 Mini ITX, G.SKILL TridentZ 16GB DDR4 4000, ASUS GeForce GTX 1080 8GB STRIX, P3D 4.5.12.30293

  22. #197
    Hi


    Thank you for the offers regarding tac pack. The «problem» is that we want historically correct loadouts for the K, and that means if we go the tac pack route we need to make all new tac pack stores and get them approved by vrs. As store wise it is really just the mk82 which can be used. The blu, suu-14 and lau3a are not in tac pack as far as I know. Right now we have more than enough with otter issues and to get the base pack released.

    Best regards
    Jens-Ole
    Repainting since FS5..

  23. #198
    Quote Originally Posted by awstub View Post


    It would be super cool if the model visibility conditions allowed the option of MK-82's, M117's, and Mark's LAU-3A and BLU napalm canisters on the wing pylons.


    Currently we have plans to mount BLU's, Mk82's, Lau-3's and SUU14 rocket launchers in different loadout configurations. We don't have an M117 available at the moment and I would be reluctant to trouble Roger-Wilco-66 to make one at this stage. As Jens-Ole says, we are currently experiencing a number of 'technical challenges' with the project. But I'm sure, as the project progresses, more options could be added.

    DaveQ
    'Always do sober what you say you'll do when you're drunk. It'll teach you to keep you mouth shut' - Ernest Hemingway

  24. #199
    Nothing would need to be submitted to VRS.....unless you want them to add it to the Tacpack weapons suite.

    If a store is included on a model that is not currently included with Tacpack. It just means that it won't drop. It would just disappear instead.
    Once the store IS available in Tacpack, it can be added to the tacpack.ini file and then it will work...with no need to modify the model.

    TMAP allows Tacpack to be added to any airplane, whether it has visible ordinance on the model or not.

    I added Tacpack functionality to the Alpha F-105D using TMAP to give it bombs on the center-line MER and outer wing pylons:
    https://www.youtube.com/watch?v=Zg2Cfn-RO6Y
    The bombs and missiles are controlled by setting the station weights in the fuel & payload screen.
    If there were bombs on the MER that were visible based on payload weights, then it would have looked like a bomb on the plane fell instead of magically appearing.
    Current System Specs :
    FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64)
    Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based
    CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600
    GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5)
    HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply

  25. #200
    Well, it's a shame....but I understand your decision.



    Quote Originally Posted by DaveQ View Post
    Currently we have plans to mount BLU's, Mk82's, Lau-3's and SUU14 rocket launchers in different loadout configurations. We don't have an M117 available at the moment and I would be reluctant to trouble Roger-Wilco-66 to make one at this stage. As Jens-Ole says, we are currently experiencing a number of 'technical challenges' with the project. But I'm sure, as the project progresses, more options could be added.

    DaveQ
    Current System Specs :
    FSXA & P3Dv4 | Windows 10 Professional for Workstations (x64)
    Motherboard: Gigabit Z390 Aorus Ultra, LGA 1151, Intel based
    CPU: Intel Core i9-9900K @ 3.60GHz | RAM: G.Skill Ripjaws V 16GB DDR4 3600
    GPU: ZOTAC GeForce GTX 980 Ti AMP! Extreme (6GB GDDR5)
    HD: 1TB SanDisk SSD Plus | PSU: KDM 750W ATX Power Supply

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