Ankors Shaders problem. - Page 2
Page 2 of 2 FirstFirst 12
Results 26 to 35 of 35

Thread: Ankors Shaders problem.

  1. #26
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554
    Looks promising as far as detailed readme's go. Will install tomorrow after extracting previous if I can remember what I did! otherwise I will use backup installs as a basis.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  2. #27
    Members + alcanallen's Avatar
    Join Date
    Jun 2016
    Location
    Port Elizabeth South Africa
    Age
    78
    Posts
    360

    One for you Major

    Major i`m trying to brighten up the cockpit and added these two lines in the aircraft XDP IN ''effects"

    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>

    But the lights are still the same.
    Please assist.
    John.

  3. #28
    Those cockpit light locations are specific to each particular cockpit model. Once you have them within the right space to shine on the dash panel they will take over from the default cockpit light from the game ("l" key) which is actually much brighter than the UV one this references. The UV light will produce a soft directional spotlight on everything it is aimed at. It also activates the part of the code that makes the +clight files be used to make the individual lights and gauges glow at night.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  4. #29
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554
    Rather than re inventing the wheel, It would perhaps be an idea if those who have successfully added the lifghts to any aircraft could put them up here; maybe a zip to a specific thread??

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  5. #30
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  6. #31
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554
    Quote Originally Posted by MajorMagee View Post
    AFAIK these are not for specific aircraft but just specific gauges. They still have to be placed correctly??

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  7. #32
    It includes examples as a starting point, but yes, the details need to be worked out for anything not already in the list.

    There are many other aircraft that use different cockpit models than these, so just use these as a starting point for your own implementation of this effect.


    P61
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="3.3" PosY="0.375" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="3.3" PosY="0.375" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Yak-15
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0" PosY="0.80" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0" PosY="0.80" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Freeware B-29
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.575" PosZ="8.5" PosY="1.0" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.575" PosZ="8.5" PosY="1.0" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Firepower B-29
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.975" PosZ="7.75" PosY="0.5" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.975" PosZ="7.75" PosY="0.5" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    LA-5
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-1.0" PosY="0.8" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-1.0" PosY="0.8" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Meteor
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="1.5" PosY="1.2" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="1.5" PosY="1.2" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Gloster Meteor, Sea Harrier
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="1.95" PosY="0.9" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="1.95" PosY="0.9" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    B-26
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.575" PosZ="3.0" PosY="1.0" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.575" PosZ="3.0" PosY="1.0" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    A-26
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.575" PosZ="2.0" PosY="0.9" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.100" PosZ="2.0" PosY="0.9" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    L-5B
    Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.45" PosZ="0.0" PosY="0.5" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F9
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="1.5" PosY="0.8" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="1.5" PosY="0.8" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    DPC Mig-15
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0" PosY="0.80" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0" PosY="0.80" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Lav-9
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-1.5" PosY="0.60" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-1.5" PosY="0.60" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F8F2
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-1.5" PosY="1.20" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-1.5" PosY="1.20" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Vampire
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.5" PosY="0.80" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.5" PosY="0.80" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F6 Mustang
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-0.5" PosY="0.60" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-0.5" PosY="0.60" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-51B/D
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-1.0" PosY="0.70" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-1.0" PosY="0.70" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    DPC F-51
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="-0.8" PosY="0.70" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="-0.8" PosY="0.70" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    DPC F-86
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.75" PosY="1.00" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.75" PosY="1.00" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    DPC AD4
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.75" PosY="1.00" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.75" PosY="1.00" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-80
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.85" PosY="0.90" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.85" PosY="0.90" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Yak-9
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.25" PosY="0.80" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.25" PosY="0.80" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F-84
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="1.35" PosY="1.25" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="1.35" PosY="1.250" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-55
    <Effects>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="0.45" PosY="0.40" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="0.45" PosY="0.40" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-47d
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.75" PosY="0.75" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-1.75" PosY="0.75" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-47D-25
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.33" PosY="0.75" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-1.33" PosY="0.75" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    P-38
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.25" PosY="0.75" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="0.25" PosY="0.75" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Mig-15bis
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="0.75" PosY="0.60" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="0.75" PosY="0.60" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    I-15
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.5" PosY="0.60" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-1.5" PosY="0.60" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F4U
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-2.0" PosY="1.0" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-2.0" PosY="1.0" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    B-25
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.575" PosZ="3.0" PosY="1.0" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.575" PosZ="3.0" PosY="1.0" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Mosquito
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="0.75" PosY="0.5" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.175" PosZ="0.75" PosY="0.5" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Spitfire
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Typhoon
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.325" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.325" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Tempest
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.325" PosZ="-1.05" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.325" PosZ="-1.05" PosY="0.35" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Sea Fury
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.375" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.375" PosZ="-1.25" PosY="0.35" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Me-262
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.275" PosZ="-1.25" PosY="0.5" Pitch="100" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.275" PosZ="-1.25" PosY="0.5" Pitch="100" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    FW-190
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.200" PosZ="-1.25" PosY="0.68" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.200" PosZ="-1.25" PosY="0.68" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    bf-109
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="-0.8" PosY="0.60" Pitch="100" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="-0.8" PosY="0.60" Pitch="100" MinVel="-999999" MaxVel="999999"/>


    Go-229, Ho-229
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="0.5" PosY="0.75" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="0.5" PosY="0.75" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Do-335
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.25" PosZ="1.0" PosY="0.8" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.25" PosZ="1.0" PosY="0.8" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Ju-88
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.475" PosZ="2.0" PosY="0.8" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.475" PosZ="2.0" PosY="0.8" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    Typhoon (Jet)
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.30" PosZ="3.85" PosY="0.8" Pitch="110" Heading="30" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.30" PosZ="3.85" PosY="0.8" Pitch="110" Heading="-30" MinVel="-999999" MaxVel="999999"/>


    Tornado (Jet)
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.35" PosZ="4.25" PosY="0.8" Pitch="105" Heading="20" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.35" PosZ="4.25" PosY="0.8" Pitch="105" Heading="-20" MinVel="-999999" MaxVel="999999"/>


    F-16C
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.25" PosZ="3.2" PosY="0.95" Pitch="110" Heading="0" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.25" PosZ="3.2" PosY="0.95" Pitch="110" Heading="0" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.0" PosZ="3.5" PosY="0.95" Pitch="105" Heading="0" MinVel="-999999" MaxVel="999999"/>


    FW P1
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="2.5" PosY="0.20" Pitch="100" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="2.5" PosY="0.20" Pitch="100" MinVel="-999999" MaxVel="999999"/>


    Junkers GA / GR
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="2.5" PosY="0.30" Pitch="100" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="2.5" PosY="0.30" Pitch="100" MinVel="-999999" MaxVel="999999"/>


    AvH He 162A
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="2.4" PosY="0.25" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="2.4" PosY="0.25" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    He 162a
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="1.35" PosY="0.35" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="1.35" PosY="0.35" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Me-334
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="-0.750" PosY="0.75" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="-0.750" PosY="0.75" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Me P1101
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.20" PosZ="1.250" PosY="0.65" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.0" PosZ="1.250" PosY="0.65" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Ta 183
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="2.0" PosY="0.95" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="2.0" PosY="0.95" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Li P13
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.10" PosZ="-1.5" PosY="0.85" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.10" PosZ="-1.5" PosY="0.85" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Komet
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="-0.6" PosY="0.775" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="-0.6" PosY="0.775" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Me-163b
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="-0.6" PosY="0.775" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="-0.6" PosY="0.775" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Me-13b_1a
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.15" PosZ="1.25" PosY="0.45" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.15" PosZ="1.25" PosY="0.45" Pitch="110" MinVel="-999999" MaxVel="999999"/>


    Ar 234
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.175" PosZ="5.10" PosY="0.85" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    <Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.175" PosZ="5.10" PosY="0.85" Pitch="110" MinVel="-999999" MaxVel="999999"/>
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  8. #33
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554
    Thanks for those and as you said, it gives a good starting point. I am interested to know if others have done similar work. ( I must confess I have other non CFS3 stuff going on, so this is not necessarily for me, but for the community as a whole) BTW interesting aircraft you have done!

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  9. #34
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554

    Any more added to Major's extensive list?

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  10. #35
    Well, there's an open request for me to go through the BoB Mod and create the needed files for those. Perhaps the coming week will provide the time required to get this done.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •