Convair Delta Wing Test - Page 8
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Thread: Convair Delta Wing Test

  1. #176
    Decided to take a break form Riveting and make the Nose Wheel Door interiors.



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  2. #177
    Interior Gear doors and bays complete. Now onto the V-stab and I'll be ready for Bumps! I've done the interior canopy as well to try and fit in with the current VC. Keep in mind, this is still a place holder alpha, there's no specular or bumps, and limited FRESNEL effect right now.

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  3. #178
    Looking very good, can't wait to fly it. Thanks guys.
    Sue

  4. #179
    Took a break today to fly.... Go figure! I'll be starting the tail rivets and panel lines tomorrow and completing out the fuselage riveting. Hopefully I will have the bumps completed this weekend.
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  5. #180




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  6. #181
    Tail panel lines and rivets complete! Now to finish off the fuselage. I added some camera port locations. You can see a little better the detail in the nose wheel doors and main gear. Still no bumps, specs and limited FRESNEL as well as placeholder alpha channel.
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  7. #182
    Amazing textures, Rick.

    Looks like a very slippery aircraft.

    I've gone online and twiddled through a host of images, and see no evidence that the original machine was ever fitted with any form of air brake.

    Certainly the delta platform could generate a ton of drag once a high angle of attack was achieved on final, but getting this plane to slow down into pattern must have taken some planning to stay ahead of the aircraft......

    ....Muroc/Edwards would be the place to be when you touch ground..........

  8. #183
    Thanks Magoo! Agreed, we absolutely have no air brake on this aircraft! It is most certainly a tough bird to slow down if you're flying straight lines. One way to overcome this is to start practicing your S-turns! ;-)
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  9. #184
    Looks like a very slippery aircraft.
    My feelings are for the poor ground crew that has to polish that thing.
    Must use a few gallons of Mother's Aluminum Polish every day to keep it looking like that.

    Have fun, all!
    Pat☺
    Fly Free, always!
    Sgt of Marines
    USMC, 10 years proud service.
    Inactive now...

  10. #185
    Oh yes! Lol. The final version will not be this reflective and smooth looking. That's a result of missing texture sets and a placeholder reflective texture.
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  11. #186
    bumps almost done...specular being dialed in...

    new effects...thanks Milton!

    Base paint almost complete.







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  12. #187
    stunning, you have way more patience than me mate, i would given up a long time ago over shear boredom of repetitive rivet making

    again stunning work its paying off

  13. #188
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    Beautiful work, Rick. Thanks for the progress shots.
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  14. #189
    Many thanks guys! I can't wait to share this with you!
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  15. #190
    I'm starting to now refine the base alpha layer and create a more permanent spec file. If you're going to use dynamic reflections, make sure it's set to ULTRA. (Image 1 and 2). Otherwise you don't get the same effect. Or simply don't use dynamic reflections at all! (Image 3).






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  16. #191
    That's looking outstanding Rick. As someone who has made textures before, I've always failed at metal textures and you've really invested a lot of time in getting these right. Thanks for all of the hard work.

  17. #192
    This is going to be so great when released. I have a video series running on Facebook and Youtube and I'm planning on doing a bit involving the XF-92, F-102, and F-106 aircraft. All I'm missing is the XF-92.

  18. #193
    Thanks everyone. Milton has been working hard. There are still a few feature items that are being nailed down. Just a couple more shots. Here's you can see the option for wing fences and the intake test article. These are available through a switch in the VC. The XF-92A had a period where they tested wing fences. There is a set which appears in some photos, however it's with an early version where the wing tips where not part of the elevon s. So, the likelihood that more than one wing fence configuration was tested is fairly high, so we elected to take some artistic license, albeit, limited and show the fences with the latter all moveable elevons. You can also see the intake FOD cover and chalks.








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  19. #194


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  20. #195
    Quote Originally Posted by Switchblade408 View Post
    This is going to be so great when released. I have a video series running on Facebook and Youtube and I'm planning on doing a bit involving the XF-92, F-102, and F-106 aircraft. All I'm missing is the XF-92.
    What video series is this? Can you point me a link?
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  21. #196
    Quote Originally Posted by Sundog View Post
    That's looking outstanding Rick. As someone who has made textures before, I've always failed at metal textures and you've really invested a lot of time in getting these right. Thanks for all of the hard work.
    Thank you! Your email was very helpful in filling some major gaps about Timeline, design, and program objectives. And there was enough information to use deduction against other information to make accurate assumptions as to other gaps in the information log.
    Last edited by Mach3DS; November 21st, 2017 at 09:02.
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  22. #197
    Starting to dial in the specular now for the metal brightness. Placeholder animation for vapor effects..



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  23. #198
    And with Dynamic reflections ON.




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  24. #199

  25. #200
    Thank you! Now all we need is a brave pilot to fly her! Lol! I believe that is in work behind the scenes.
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