Notching up the realism slider worked for me also. Great modeling, awesome skins, very immersive sound and visual effects, challenging and very enjoyable flight dynamics. A definite keeper. Awesome work XF-92A Team! Thank you!
Notching up the realism slider worked for me also. Great modeling, awesome skins, very immersive sound and visual effects, challenging and very enjoyable flight dynamics. A definite keeper. Awesome work XF-92A Team! Thank you!
Excellent! So glad a solution was found! Yes I never would have thought to try the realism sliders! I keep mine full right all the time. Sounds like most people have it fixed now. Good news!
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
Moving the realism settings worked for me as well, it now flies very well thanks to everyone involved in creating this aircraft.
Anything less than full realism is for girly-men! LOL
Your English is better than my French, German, Italian, Spanish.... so no worries my friends!
Well, thanks to Seahawk72s, we all are now wearing our big boy realism pants and life is good.
As you might know, I'm always cranky.
https://www.fsdeveloper.com/forum/re...msfs-v1-0.169/
CTRL+F'ing through the document for "realism slider" lists some parameters that depend on its position.
Since I have basically become a scenery and aircraft collector, rather than much of a flier, I think I'll just move the lever back to easy and dump the XF-92. If anyone has a problem with that they can kiss my afterburner!
P.S. Great work Seahawk. Don't know how you ever thought to try that.
Last edited by semo; April 20th, 2018 at 09:54.
I can't imagine anyone would have a problem with which aircraft you choose to keep on your system!
Your English is better than my French, German, Italian, Spanish.... so no worries my friends!
A collective group of members got together and helped troubleshoot a problem.
They spent time and effort supporting a project they felt was important because they like this
hobby. Community members are a diverse group so what and how they fly is really nobody else's business
but their own. A freedom we all enjoy along with an expected level of support that the forum offers.
Some of the comments made above offer no constructive support and are mean spirited. This project deserves better.
Well the xjet is lots of fun, looks and flies as accurately as can be given the parameters of FSX - which are ok given her age. Thanks to all who contributed to her production and especially to Bjoern for reminding us all to use FSX perfectly like he does and to remember that open forums are places where people go to be told to shut the f up and sit the f down and stop asking for schtuff lol
The realism slider! Great find Seahawk72! I've been lurking around this thread and trying to duplicate this problem since it was first reported. It would have taken me a while to think of that! Great plane, by the way, XF-92 team. I've been having a lot of fun with it.
MB: GIGABYTE GA-X299 UD4 PRO ATX
CPU: Intel(R) Core™ Processor i9-10900X Ten-Core 3.7GHz
MEM: 64GB (8GBx8) DDR4/3000MHz Quad Channel
GPU: RTX 3080 Ti 12GB GDDR6
OS: Win 10 Pro 64bit
HP Reverb G2
Not for nothin but some of just like to chat as friends (just say'n) and aren't all that talented when it comes to making fs models. Every person I met in real life from the flight simming community has turned out to be a really good person. I truly appreciate all the offerings here and am amazed by you that have the talent to put this all together. Thank you to everyone who helped bring this together and all the other simouthouse offerings.
Have a great weekend,
LouP
Thanks LouP, et al; it's just too much fun not to do. :-)
I've been trying to add a VC light with no success.
The location is just a guess and the effect file is in the correct location.
I just not seeing the light. (pun intended)(FSX-A)
light.8= 4, 1.92, -0.07, 1.48, fx_vclight,
Anytime you want to find the VC location, start with the Eyepoint parameter in the cfg file. This is set at the pilot's nose bridge.
Then you can drop a little from there.
For a two pilot plane, just center the x value.
Here is the eyepoint statement for the XF-92A:
eyepoint = 11.066, 0.0, 3.350 // fore/aft, left/right, up/down
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
For those who may prefer a 'not quite as dark' alternate for the vc panel.
http://www.mediafire.com/file/xnxve2tpc9u3kmj/vc01.zip
Great capture Rick. :-)
Ganter, I believe you have captured the essence of the ole gal right there. Well done!
Bob, that does look nice; thank you for sharing.
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