Convair Delta Wing Test - Page 7
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Thread: Convair Delta Wing Test

  1. #151
    Thanks Milton! I credit my smart phone with the ability to send all those hand drawn up photos to you.... Multitasking in between meetings, or while doing honey do list items or yard work!
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  2. #152
    Milton revised the nose section slightly to a more accurate shape. I've added more rivets...can't see them yet. You will when bumps are created. Stars and bars added for test.









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  3. #153
    That's shaping up nicely Rick. Great looking metal progress,
    Milton Shupe
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  4. #154
    Milton & Rick

    Looking fantastic! This is going to be great!

    The Old Master Sergeant

  5. #155
    That's going to be so much fun to fly! Nice work so far guys.

  6. #156
    This is looking awesome! Im not a jet guy at all, but with these two pros on this masterpiece I will definitely be taking it up for a spin Great job Milton and Rick

  7. #157
    Found this technical report on the Convair. Maybe there is a nugget or two in there that will help the project.

    Kevin
    Attached Thumbnails Attached Thumbnails Convair.pdf  

  8. #158
    Quote Originally Posted by Moses03 View Post
    Found this technical report on the Convair. Maybe there is a nugget or two in there that will help the project.

    Kevin
    Excellent find Moses.

    From what I've read so far, this will be very useful. :-)

    The afterburner augmentation at 100% (11,800) rpms I had correct at 7500 lbs thrust but had not seen that statement before.

    The fuel capacity of 560 gals we have, but in 7 cells functioning as 3 tanks is new information.

    The performance data is awesome to have. That will be very useful.
    Drag coefficient is ideal to have. :-)
    Milton Shupe
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  9. #159
    These are the dogs I have. This was not one of them! Thank you!

    Click image for larger version. 

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  10. #160

    Lighting Testing

    Doing a little light testing. Dynamic Reflection ON and then OFF. Both have their place, and both look good, but it's different lighting...DR is still too washed out IMHO. It's not contrasted enough to produce the reflection well enough yet.

    added more rivets since last for the rivet counters...lol....



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  11. #161
    SOH-CM-2020 gman5250's Avatar
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    At this stage of the game, DR does not seem like it is going to be a simple switch on and off option. Models set up to do a certain thing with light, specular, Fresnel and Global Reflection are gong to render washed out, contrasty and bright in DR mode. It is a quandary.

    That aside, the model looks great!
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  12. #162
    It is very interesting to follow the progress on this special little delta! I know the feeling when you are working with a great team and everything is just happening smoothly. I had a great time with Henk and Dave Q when we did the Viggen rework project (and we have done quite a few other projects as well).

    Keep up the great work! And Milton, It seems like you are involved in all the projects there are on this forum these days :-) Seriously, thank you for your time and effort with bringing these old aircraft to live for us in FS!

    Best regards
    Jens-Ole
    Repainting since FS5..

  13. #163
    Quote Originally Posted by ******** View Post
    At this stage of the game, DR does not seem like it is going to be a simple switch on and off option. Models set up to do a certain thing with light, specular, Fresnel and Global Reflection are gong to render washed out, contrasty and bright in DR mode. It is a quandary.

    That aside, the model looks great!
    I don't fully understand how DR works under the hood, and if settings can be tweaked? But you're right Gordon, as painters we have to basically choose which setting we will cater to, as both cannot work optimally from the same texture set.

    Thanks! This has been a great learning experience for me! And working with Milton has been great. We've got a few more model revisions to make ad I made a large Discovery of never before seen photos in the mother of all XF-92A archives yesterday. :-)
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  14. #164
    Model revisions about done now; will have them to you today Rick.
    Milton Shupe
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  15. #165
    Quote Originally Posted by 000rick000 View Post
    I made a large Discovery of never before seen photos in the mother of all XF-92A archives yesterday. :-)
    Have you come across s decent cockpit photo yet? If so, could you post it or post a link to the archive? I'm very curious!
    Your English is better than my French, German, Italian, Spanish.... so no worries my friends!


  16. #166
    What would be an historically accurate chase plane to get ready, for videos we'll create of your new XF-92? T-33X, F-80X, or F-86?

    Rick, does that large photo archive you discovered show chase planes?

    Toby

  17. #167
    go to Flickr.com and do a search for "CONVAIR XF-92A"


    Behold the only known (to me) cockpit photo of the XF-92A

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  18. #168
    Quote Originally Posted by mig21bis View Post
    What would be an historically accurate chase plane to get ready, for videos we'll create of your new XF-92? T-33X, F-80X, or F-86?

    Rick, does that large photo archive you discovered show chase planes?

    Toby
    Either F-80 or F-86 T. I think those would be accurate period chase aircraft. I think T-33 would have been too late?
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  19. #169
    Thanks to your Flickr reference, Rick, here it is - plainer than day, chase plane was F-86. We'll use the MilViz model - ready when the XF-92 is released!

    Was testing done at EDW?


  20. #170
    Quote Originally Posted by 000rick000 View Post
    go to Flickr.com and do a search for "CONVAIR XF-92A"


    Behold the only known (to me) cockpit photo of the XF-92A

    That's a great shot! Too bad the flickr copy is so small.

    Don't know if this helps at all, but I enlarged and did some enhancing of that flickr photo.

    Your English is better than my French, German, Italian, Spanish.... so no worries my friends!


  21. #171
    The VC at this stage will be kept as the XP72/54 port over as it's late in the game...but I don't put it past Milton to take on a project like this...however, I won't speak for him as for our agreement we decided that VC wouldn't be done since no reference pics existed (until this one showed up). But even this one isn't really good enough to use as reference to model a VC. I don't want to burden Milton with anything more than he's willing to do. Since this was my pet project, I'm just happy he was willing to do the exterior and port over one of his other fantastic VC's for use in it!
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  22. #172
    Looking for prop or jet engine blast effects for this project. Anyone know of available freeware effects that might be converted for the xf92a?

    Would also be nice to see some "heat shimmer" behind the exhaust when sitting static if you have knowledge of that effect somewhere.

    Thanks in advance.
    Milton Shupe
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  23. #173
    SOH-CM-2024 MrZippy's Avatar
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    Quote Originally Posted by Milton Shupe View Post
    Looking for prop or jet engine blast effects for this project. Anyone know of available freeware effects that might be converted for the xf92a?

    Would also be nice to see some "heat shimmer" behind the exhaust when sitting static if you have knowledge of that effect somewhere.

    Thanks in advance.

    I have a jet engine heat shimmer effect that I can email to you early tomorrow morning! What is a jet/prop blast effect? Is that when the jet/prop engine spools up and blasts dust and dirt off of the runway?
    Charlie Awaiting the new Microsoft Flight Sim and will eventually buy a new computer. Running a Chromebook for now!

  24. #174
    Quote Originally Posted by MrZippy View Post
    I have a jet engine heat shimmer effect that I can email to you early tomorrow morning! What is a jet/prop blast effect? Is that when the jet/prop engine spools up and blasts dust and dirt off of the runway?

    Thank you; yes, exactly.

    I will control both based on N2 % range setting, one at idle, and the blast for the takeoff run.

    EDIT: Update - I now have the perfect heat shimmer effect, and working on the jet blast; I am now happy with what I have. Just need to tweak a bit more and add an xml gauge and some model xml to control when they show.
    Last edited by Milton Shupe; November 9th, 2017 at 20:18.
    Milton Shupe
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    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  25. #175
    You're going above and beyond Milton!
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