vACMI 5.2.0 coming soon with air2ground gunnery
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Thread: vACMI 5.2.0 coming soon with air2ground gunnery

  1. #1

    vACMI 5.2.0 coming soon with air2ground gunnery

    The long awaited implementation on vACMI of air2ground gunnery has been done.
    It will availble with the coming soon vACMI 5.2.0
    Here a short video showing how it works for both single and multiplayer

    /SSW
    https://www.youtube.com/watch?v=5kKD...ature=youtu.be
    http://www.simskunkworks.com/store/images/ssw_sig.png

  2. #2
    Looking Good!

  3. #3
    Nice!!! and "Cant wait" !!!
    For Tornado too?
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  4. #4
    Mario, any new info or updates?

  5. #5
    Quote Originally Posted by edakridge View Post
    Mario, any new info or updates?
    Hi Ed,
    actively working on, presently a beta version is under test at VAAFSE, hope the official release will be ready in a week or so,
    Since is an huge change we want test it deeply before release.
    We have implemented new features, such as the CEP in bombing/rocketing, it means that the target explosion happens only if the weapon hits inside the CEP, the explosion is different pending on target class, fuel depo, ammo depo, hardened shelters, etc..
    If the the weapon hits out of the CEP only bomb blast occurs, so you can have a visual indication if the target was hit or not.
    /Mario
    http://www.simskunkworks.com/store/images/ssw_sig.png

  6. #6
    Hi Mario,
    Is there any chance the practice BDUs will be implemented in this system, from MN-1A etc?


    Sent from my iPad using Tapatalk Pro

  7. #7
    Quote Originally Posted by DagR View Post
    Hi Mario,
    Is there any chance the practice BDUs will be implemented in this system, from MN-1A etc?


    Sent from my iPad using Tapatalk Pro
    Yes, it is in the to-do list, with low priority however (F104G/S only)
    /Mario
    http://www.simskunkworks.com/store/images/ssw_sig.png

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