FSX Native Douglas A-20 Havoc Released - Page 9
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Thread: FSX Native Douglas A-20 Havoc Released

  1. #201
    SOH-CM-2020 gman5250's Avatar
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    Update on the metal skins and bumps Milton.

    I worked with a number of albedo/alpha, bump/alpha and specular/alpha combinations last night, and this morning. I also worked with about a dozen Fresnel ramps and GlobalEnv_AC_Chrome maps. The various combinations took the skin just about where ever I wanted it to go, darker, brighter, shinier, duller, reflectivity and specular intensities etc.

    Bottom line from my chair is, your settings are about spot on in the middle. I wouldn't change anything and stick with that setup for any other metal skins for the other variants.

    It looks like the new bumps are acceptable, so I'll finish those up for all of the variants. The PK is good to go, so no changes necessary there. IMO

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  2. #202
    Quote Originally Posted by ******** View Post
    Update on the metal skins and bumps Milton.

    I worked with a number of albedo/alpha, bump/alpha and specular/alpha combinations last night, and this morning. I also worked with about a dozen Fresnel ramps and GlobalEnv_AC_Chrome maps. The various combinations took the skin just about where ever I wanted it to go, darker, brighter, shinier, duller, reflectivity and specular intensities etc.

    Bottom line from my chair is, your settings are about spot on in the middle. I wouldn't change anything and stick with that setup for any other metal skins for the other variants.

    It looks like the new bumps are acceptable, so I'll finish those up for all of the variants. The PK is good to go, so no changes necessary there. IMO

    Ah, thank you Sir for the extra efforts all around.
    Milton Shupe
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  3. #203
    Senior Administrator huub vink's Avatar
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    Nearly there...............

    Yep I have also noticed some small things to adjust, but the main job is finished......



    Cheers,
    Huub

  4. #204
    Quote Originally Posted by ******** View Post
    The screen shots just don't do the bump maps justice, so I thought a video would show the plane better.

    These are the new flush rivet normal maps on the metal skin model. The skin is still a basic color study and adjustments will most likely be needed in spec alpha and other areas, but it is effective for showing the contours.

    The entire texture set, including the bumps is done at 4K DXT5 resolution. I initially resized the entire paint kit to 4K before beginning any work. The small detail holds really well using this approach.
    I used a trick or two on the alpha channels for the metal skin. I used a slightly different alpha value for the rivets themselves to produce the lighting differences as the point of view moves.

    For the painters, the bumps should do most of the heavy lifting in Prepar3D. The light engine will catch the edges of the flush rivets due to the nature of the map itself. I put a perfectly flat spot at the center of each dimple, which will generate a subtle highlight or shadow, depending on movement. On a matte skin the effect will still work in relation to the dull finish, eliminating the need for a bunch of detailing in the baked rivets in the paint work.

    The effect won't be as pronounced in FSX. If you have Steve's DX10 fixer the effect should be a bit more lively.

    Let me know what you think of the bump profiles.
    If we sign off on this set I'll go ahead and publish the new bump sets.

    Yes, I definitely like these !
    Cheers, MZee ...

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  5. #205
    SOH-CM-2024 Duckie's Avatar
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    Quote Originally Posted by huub vink View Post
    Yep I have also noticed some small things to adjust, but the main job is finished......

    Cheers,
    Huub
    Looking good Huub!
    Duckie

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  6. #206
    SOH-CM-2020 gman5250's Avatar
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    One quick question Milton.

    Fabric panels:

    Were there any fabric panels, or was this an all metal airplane?
    It appears that certain parts of the rudder, elevators and possibly ailerons had fabric sections, but I'm striking out finding data on that.
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  7. #207
    Quote Originally Posted by ******** View Post
    One quick question Milton.

    Fabric panels:

    Were there any fabric panels, or was this an all metal airplane?
    It appears that certain parts of the rudder, elevators and possibly ailerons had fabric sections, but I'm striking out finding data on that.

    Gordon,

    All fabric as noted in the attached. Thanks
    Attached Thumbnails Attached Thumbnails aileron.jpg   elevator.jpg   rudder.bmp  
    Milton Shupe
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  8. #208
    SOH-CM-2020 gman5250's Avatar
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    Quote Originally Posted by Milton Shupe View Post
    Gordon,

    All fabric as noted in the attached. Thanks

    Thank you sir...got 'em.
    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
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  9. #209
    would be fun to create a download pack with all the textures so far for the A-20 Wouldnt be that hard to do i may download some skins and do that
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  10. #210
    SOH-CM-2020 gman5250's Avatar
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    The metal look is at a place where I'm satisfied with the results. I spent quite a bit of time with the albedo/alphas, specular and normal maps. The metal skin looks and acts very natural in the sim at these settings.

    Some shots of the final revisions in P3Dv4






    He who knows nothing is closer to the truth than he whose mind is filled with falsehoods and errors.
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  11. #211
    Exquisitely crafted Gordon; looks just right all over!

    Thanks for all your investment in this one.
    Milton Shupe
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  12. #212
    Gordon , that 2nd screenshot is divine !!! Mike

  13. #213
    Gorgeous Gordon... Looks amazing!

  14. #214
    [QUOTE=********;1109648]The metal look is at a place where I'm satisfied with the results. I spent quite a bit of time with the albedo/alphas, specular and normal maps. The metal skin looks and acts very natural in the sim at these settings.

    Some shots of the final revisions in P3Dv4






    Attached Thumbnails Attached Thumbnails 20.jpeg  

  15. #215
    SOH-CM-2021 BendyFlyer's Avatar
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    Quote Originally Posted by Milton Shupe View Post
    Exquisitely crafted Gordon; looks just right all over!

    Thanks for all your investment in this one.
    I can only second that. Stunning outcome. Best metal job I think I have ever seen in FS.

  16. #216
    Stunning images. Brilliant work, Gordon!

    Cheers,
    Mark
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  17. #217
    Senior Administrator huub vink's Avatar
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    Wow Gordon, that is really beautiful

    I have been "Miss Behaven", which can be found in the library, there is a FSX and a FS2004 version.

    Cheers,
    Huub


  18. #218
    wow Gordon, so beautiful..
    I can only hope you make this available for use.

    Miss Behavin looks great too, Huub!
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  19. #219
    SOH-CM-2020 gman5250's Avatar
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    Quote Originally Posted by jankees View Post
    wow Gordon, so beautiful..
    I can only hope you make this available for use.

    Miss Behavin looks great too, Huub!
    Absolutely...!

    I'll make a basis skin with no markings, and the one as shown in the screen caps.
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  20. #220
    SOH-CM-2024 Duckie's Avatar
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    Quote Originally Posted by ******** View Post
    The metal look is at a place where I'm satisfied with the results. I spent quite a bit of time with the albedo/alphas, specular and normal maps. The metal skin looks and acts very natural in the sim at these settings.
    Extremely high WOW! effect on this one Gordon! Exquisite is an appropriate term, Milton!
    Duckie

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  21. #221
    SOH-CM-2024 Duckie's Avatar
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    Quote Originally Posted by huub vink View Post
    Wow Gordon, that is really beautiful

    I have been "Miss Behaven", which can be found in the library, there is a FSX and a FS2004 version.

    Cheers,
    Huub
    Another outstanding paint Huub. Thank you.
    Duckie

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  22. #222
    Perfection "G"... outstanding metal work!!!



    "Time is God's way of keeping everything from happening at once"





  23. #223
    I love these repaints. After researching original photo material for the P-61 Black Widow I thought I'd give the Havoc a try, too. Turned out to be pretty fruitful (and time intensive).

    I mainly tried to focus on nose art / repaint relevant and technical images. The 74 highres photos are here:

    https://drive.google.com/open?id=0Bw...DhxdXE4dThBWGM



    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  24. #224
    SOH-CM-2024 wellis's Avatar
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    Uploading these as I write. The files contain 2k and 4k textures for each version for FSX and P3D. A separate archive containing both the 1944 version and the restored is also available for FS9.

    I neglected to mention - a big thanks to Huub and Gordon for sharing their expertise (and some of their files) on the weathering.
    Attached Thumbnails Attached Thumbnails Hell N Pelican II 1944.jpg   Hell N Pelican II Restored.jpg  
    Last edited by wellis; October 28th, 2017 at 12:30.

  25. #225
    Quote Originally Posted by wellis View Post
    Uploading these as I write. The files contain 2k and 4k textures for each version for FSX and P3D. A separate archive containing both the 1944 version and the restored is also available for FS9.

    Ahhh, beautiful work Sir, both versions. Be proud to have them in my hangar.
    Milton Shupe
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