A work of art Jeremy. You've done an outstanding job
USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d
Current System Specs:
FSX/Accel | Windows10 64bit
Motherboard: MSI760GM-E51(MS-7596)
CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
GPU: NVidia GTX 970 (4GB GDDR5)
Oh yes! I see some C-119s (and R4Qs) rolling through the Merc Air paint booth.
Hope there's some cargo (boxes, crates and barrels) inside to play with as well.
Let Being Helpful Be More Important Than Being Right.
There are indeed cargo pallets or Jeeps with trailers available for use (but not at the same time). You can select them from a pop-up clipboard or you can choose to have no cargo at all. Whichever option you go with the weight of the aircraft will be adjusted accordingly.
Larry
looking great TG
Im glad someone is willing and able to put the time in
That is one handsome fellow there TG! Looking forward to it. Thank you.
Duckie
"I hate to see you go, but I love to watch you leave!"
Intel i9-9900K; Noctua NH-D15 Chromax Cooler; Gigabyte Z390 Aorus Pro WiFi;
ASUS Dual RTX 2070 Super OC EVO; Corsair Vengeance LPX 32 GB 3200;
WD Black 500GB PCIe M.2 SSD; 3 Samsung 860 EVO SSD; WD Black 2TB HDD;
Corsair RM 850x Gold Full Modular PSU; Phanteks P600S Mid Tower; Win10 Pro
My SOH Downloads: http://www.sim-outhouse.com/sohforum...d=79620&sort=d
TG, once you implement bumps your lighting will change on the Diffuse alpha channel a little and probably improve the metal effect you're trying to accomplish. AMAZING work! I'm really impressed!
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
LOL ... the Jeeps took almost no time to include as they are the ones I made as static objects in the Hobbs airport project I did for Milton many years ago. Ed re-did the textures for me as they needed some TLC for use when viewed at a closer distance (i.e. standing next to them in the cargo hold).
Larry
Beautiful!!
Brian
Gorgeous. Thank you all for rescuing this gem from the freeware graveyard, where free planes go to die.
I've been big on the real early flatfender Jeeps since long before flightsimming. Ed's new textures sound like what the Jeep community would call the difference between a 20ft paint job and a 10ft paintjob. Just because it looks good at 20ft, don't mean it'll look good at 10.
Let Being Helpful Be More Important Than Being Right.
I just grabbed some quick and dirty screenshots for you Willy showing the Jeep cargo option.
Larry
Thanks everyone for the compliments! Well Ive really been wanting to do a Thunderbirds paint for my C-123 Im building but its not quite there yet. Searching photos online and found a 119 in their colors and knew I had to make it. This was a nice little break from the small details of lines and rivets.
::chuckles:: You can always tell when someone really loves something, because they caan be as flat as a barn door, and they'll still have their own shine.. Awesome job TG .. Very awesome..
Im off into uncharted territory for myself not having much experience with bumps or spec texturing. Opening up textures from high end developers and trying to figure out what they did and had some great words of advice from GMan today that really helped me understand the process. This is what Ive come up with so far on the fuselage. Pretty happy with it but still needs more tuning.
Prepar3D 2017-10-25 23-23-34-114 by Jeremy, on Flickr
Wow looks amazing.
Might be just me and my phone but looks like the bump map is inverted and the rivers are going into the panels.
Tankerguy, these textures look wonderful. Very well done.
This is looking bloody awesome.
I hesitate to ask, but is there a plan to compile for 64-bit use (i.e. P3Dv4)
If not, I'd like to volunteer to give it a go.
Our P-61 runs perfectly well in P3Dv4 and its a five year old model.. this should work fine..
Bookmarks