MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
If you were to read the contemporary reports, you would see that pilots reported the C46 barely making 450 - 500 fpm above 6,000ft. This was one of the great challenges of flying the "Hump". It required circling in huge, slow climbing circles before setting off for the mountains. The nose down attitude is due to position of payload. The lift coefficient for the wing is set for level attitude when using the gyro-pilot to hold altitude. POH recommends use of the GyroPilot at all times when off the ground. For manual flying do what they did, alter the ratio of fore and aft cargo weights. Engines are configured to book values allowing for slightly increase prop efficiency/thrust to provide a mean result across the different models.
@worknow, while experimenting with a model's behaviour you should understand that many FS products don't just use the default systems to model fuel and flight behaviour. A number of developers add custom gauge or external program features to reproduce specific characteristics in ways the air file and aircraft.cfg alone cannot. A2A's Accusim would be a more extreme example. If you then try your own modifications the result may be you merely break the flight model.
I don't know how much or little of the C46 uses such custom behaviour, but if it does it won't be documented in the model's manual (I have no connection with AH/JF.) Tread cautiously.
Tom
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Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7
My first venture into Payware was the AH Spitfire series, always loved it.
I'm probably not 'picky' enough but I've never had any complaints re AH developed aircraft, they all worked out of the box.
All the 'eager flight sim community' are the reason why developers are brow beaten into 'early releases', the stream of 'when do we get it' once a new project is announced reaps its own rewards.
Patience is a virtue severely lacking among the 'eager flight sim community'
"Illegitimum non carborundum".
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done the first one, most of the others ones I want to do are already done in the package however I will to redo them
Have to say I have had a good time with this C 46, has been fun!
Jeansy, that bare metal looks beautiful. Nice work.
I really like the Commando but,There
are two things that I would like fixed.I don't
know if anyone else is having this problem but
I have no cockpit lighting and even at quarter throttle
she takes off in the shortest space.Like the sibwings
An-2.
Regards.
Anthin.
Lighting will be added in an SP but I am very loathe to touch the FDs. The C46 will take off in a very short distance. Prop thrust and engine torque provided power to operate on very short strips. The design was faster than many four engine aircraft on takeoff and early climb/cruise settings.
Tom, I am discussing that with one of the betas in PM.
It seems like LM did much more than rebranding the FSX-Engine naming in P3D. Just take a look in the SDK describtion on their HP.
I notice that more and more products are released for all versions of the Sim without taking these changes into account. The results on FSX might be different than on P3D since the Sim is "less complex".
Dino for example noted on his plane that they work under P3D with issues. So if I buy them for P3D, I have to accept this.
I repeat again: Not expecting study level in this price range. Not saying it is unflyable but it has bugs reported by more than one source! Some are minor, others not.
Martyn reacted in the most professional way ("noted, investigating") and I am pretty sure that they work on it since they love the plane (like I do).
For those that are still reading this post, here´s an example of how the MS Sim changed over time:
The smoke section in FS9 changed values to FSX so a lot of aircraft that appeared in FSX had strange smoketrails in external view.
The fix was easy but the publisher couldn´t just sell FS9 stuff on FSX anymore without a little extra work.
Cheers, Marc
Lest we get off topic too much, I understand all the foibles that arise from the changes in both the environment and platforms for flight simulation that have occurred and continue to occur. I also well understand the pressure on developers to get a product to market and the more complex these models are the harder it becomes to beta test for whole range of things that some simmer will try and do. My observation is a simple one, I have no major complaint about AH, I really like what they do and the effort that goes into what they produce but when I work through the list of things they have done and that I have only two that have not required a SP, some several. Some are quite arcane problems and some are a result of simmers not understanding the era and systems of the type of aircraft they have (expecting autopilots to operate as they do in glass cockpits when early autopilots were quite rudimentary affairs is but one example). I would rather wait for them to do this testing and make sure basic stuff like lighting, radios and fuel systems work properly, the little niggledy bugs can be fixed later every model will have them it is the nature of the game. I also understand they are a business and so they need to generate income and more importantly they do fix stuff up. With this one I can wait, it is too good a model to be relegated because of a few bugs but I cannot use it for my intended flight simulation as it is (The HUMP). That's all.
If users expect perfection from day one, they have no idea of what the work involves. I notice even PMDG, who take years on their projects, release service packs to tackle compatibility issues and bug fixes.
https://www.avsim.com/forums/topic/4...other-goodies/
Tom
__________________________________________________ ___________________________________________
Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7
the start of some overhauls
firstly the training command crest was incorrect and the top of the wings lacked the red and a overhaul on the base metal layer
original
new
the base layer is a lil bit difficult to show the difference in screenshots
Baz, I was lucky enough to see the C-46 take off as it was leaving Oshkosh 2016. First of all, standing next to it, I was surprised how big it is compared to the C-47. Next with that in mind I thought I would have trouble seeing the lift off from where I was standing thinking it would need a lot of runway. As the big bird lifted into the sky I realized just how little runway it used to get airborne. Also the climb out was incredibly fast. Great job of a much needed addition to our hobby.
Regards, Tom Stovall KRDD
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