A-20 Havoc FSX Native - Page 2
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Thread: A-20 Havoc FSX Native

  1. #26
    Sounds great, Milton!

  2. #27
    It looks superb indeed !

  3. #28
    Just received the final Little Joe livery for the upcoming beta. Not sure I can get the "G" model native FSX conversion done in time (will try) but it will be part of the FS9 beta release.

    This is the FS9 / FSX port over in the screen shot.

    EDIT: Added a second screen shot
    Attached Thumbnails Attached Thumbnails LilJoe.jpg   liljoe2.jpg  
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  4. #29
    Great news Milton! Very much looking forward to this!
    Joe Cusick
    San Francisco Bay Area, California.

    I am serious, and stop calling me Shirley.

  5. #30
    I really like the art-work on the nose cone. Especially with the guns showing. Seems like the perfect paint for that

    Like all, looking forward to the release!
    Pat☺
    Fly Free, always!
    Sgt of Marines
    USMC, 10 years proud service.
    Inactive now...

  6. #31
    Working on the cockpit lighting for the "C". Trying to get the odds and ins finished up before converting other models to FSX native.

    This lighting is important especially for the night fighter P-70 series.
    Attached Thumbnails Attached Thumbnails Cockpit Lighting.jpg  
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  7. #32
    Everything really looks superb, Milton! The night lighting/gauge fluorescents look very natural.

  8. #33
    Quote Originally Posted by Bomber_12th View Post
    Everything really looks superb, Milton! The night lighting/gauge fluorescents look very natural.
    Thank you John; it looks really nice in the FSX sim. Just finished up all the other parts for a little hint of night lighting to round out the cockpit and bombardier's area.

    Except for a few minor nigglies that will have to await some xml programming adjustments, the "C" model is ready for a first beta packaging.
    But first, must update the FS9 side models with this lighting.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  9. #34
    I have uploaded an FSX native A-20C Havoc for some pre-beta testing and trouble-shooting. (There will be a separate package for P3D V4.)

    If you want an error-free package, do not download this file.

    This is the first of the 4 models to be converted to native FSX (C, G, P-70A1, A2).

    Wellis and I have done all we can do at this point and we are awaiting Spokes2112 to return to duty to finish out custom xml programming.

    But, if you want to be part of helping to flesh this out and move the project forward, we welcome your feedback.

    Due to some programming issues, some things do not work just right, especially with regard to load outs and startups. That's why I call this a "pre-beta" checkout.

    Auto-start works fine.

    When you load the aircraft, fuel tanks will be OFF. You must select the left and right main tanks before starting. If you are flying and change aircraft, the fuel tanks again will shut off.

    The 2D panel and sounds are temporary.

    Operational hints are in the docs.

    Please post any issue you have here; I may be unaware of your issue.

    Thanks for any help.

    http://www.sim-outhouse.com/sohforum...d.php?t=107086
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  10. #35
    Many thanks to you and your team Milton.

    Cheers

    Paul

  11. #36
    Thanks Milton! Downloading now!

    Joe Cusick
    San Francisco Bay Area, California.

    I am serious, and stop calling me Shirley.

  12. #37
    -Thank you Milton!
    The skins of fs9 work fine in fsx!



    Alain
    -

  13. #38
    Do far I have only tried it in p3d so any issues I found are not relevant, it looks great, flys well in v3. One thing you should do is add view points at the bombardier and gunners stations.
    Joe Cusick
    San Francisco Bay Area, California.

    I am serious, and stop calling me Shirley.

  14. #39
    Quote Originally Posted by blanston12 View Post
    Do far I have only tried it in p3d so any issues I found are not relevant, it looks great, flys well in v3. One thing you should do is add view points at the bombardier and gunners stations.
    I agree; camera views should be added. :-)

    I am working to redo the FSXA/P3D versions but it is going to take a while to undo some things and reconfigure others.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  15. #40
    Quote Originally Posted by Milton Shupe View Post
    I agree; camera views should be added. :-)

    I am working to redo the FSXA/P3D versions but it is going to take a while to undo some things and reconfigure others.
    See if these help.
    Can bomb bay doors show closed in VC...?

    Code:
    //////////// Camera Views - Exterior ///////////////////////////
    
    [CameraDefinition.0] 
    Title=Tail 
    Guid = {DC281D7C-2CEB-4817-90BC-C1F8A67609B3} 
    Description = Looking forward from the rear of the aircraft 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .75 
    ShowWeather = Yes 
    InitialXyz = 0, 1.5, -22.5 
    InitialPbh = 0, 0, 0 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=FALSE 
    ClipMode=Minimum 
    
    [CameraDefinition.1]
    Title=Side View (Right Side)
    Guid = {334F7F23-8598-4cce-B60A-9F8DF68C029D}
    Description = View from the right wing tip looking at the fuselage
    Origin = Center
    SnapPbhAdjust = Ordinal
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = FALSE
    AllowZoom = TRUE
    InitialZoom = 0.5
    ShowWeather = Yes
    InitialXyz = 17.0, 1.5, -3.0  
    InitialPbh = 0, 0, 270  
    XyzAdjust = TRUE
    Category=Aircraft
    MomentumEffect = FALSE
    ClipMode=Minimum
    
    [CameraDefinition.2]
    Title=Side view (Left Side)
    Guid = {64F689E0-BDD1-4621-8B9D-1E23DB462A5C}
    Description = View from the left wing tip looking at the fuselage
    Origin = Center
    SnapPbhAdjust = Ordinal
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = FALSE
    AllowZoom = TRUE
    InitialZoom = 0.50
    ShowWeather = Yes
    InitialXyz = -17.0, 1.5, -3.0  
    InitialPbh = 0, 0, 90   
    XyzAdjust = TRUE
    Category=Aircraft
    MomentumEffect = No
    ClipMode=Minimum
    
    [CameraDefinition.3] 
    Title=Oblique (Left Rear) 
    Guid = {05E7BFD9-4878-43c8-8FDE-0E3284E071CB} 
    Description =Looking forward over the left wing 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .5 
    ShowWeather = Yes 
    InitialXyz = -7, 2.0, -11.0 
    InitialPbh = 6, 0, 25 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    [CameraDefinition.4] 
    Title=Oblique (Right Rear) 
    Guid = {FF5000D9-30BB-472b-B448-483AF2870B7A} 
    Description =Looking forward over the right wing 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .5 
    ShowWeather = Yes 
    InitialXyz = 7, 2.0, -11.0 
    InitialPbh = 6, 0, -25 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    [CameraDefinition.5] 
    Title=Oblique - Front Right 
    Guid = {166A6BC3-4122-4fde-ADC3-A036E5E1969C} 
    Description =Looking backward over the right wing 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .5 
    ShowWeather = Yes 
    InitialXyz = 7, 2.0, +12.0 
    InitialPbh = 6, 0, -155 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    [CameraDefinition.6] 
    Title=Oblique - Front Left 
    Guid = {A1E4662A-50E1-4ee4-AD5C-8DA9A1A91DEA} 
    Description =Looking backward over the left wing 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .5 
    ShowWeather = Yes 
    InitialXyz = -7, 2.0, +12.0 
    InitialPbh = 6, 0, -205 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    [CameraDefinition.7] 
    Title=Pilot/Bombardier View 
    Guid = {1F7E14CD-8B84-40f9-8184-2D61545F3FD6} 
    Description =Looking at pilot 
    Origin = Center 
    SnapPbhAdjust = Ordinal 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .8 
    ShowWeather = Yes 
    InitialXyz = 0, 2.0, +9.0 
    InitialPbh = 22, 0, -180 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    [CameraDefinition.8] 
    Title=Landing Gear 
    Guid = {F99DAB49-9935-4a82-8D23-642FA4FB128D} 
    Description = View of the landing gear and left wing inboard flaps 
    Origin = Center 
    SnapPbhAdjust = Swivel 
    SnapPbhReturn = FALSE 
    PanPbhAdjust = Swivel 
    PanPbhReturn = FALSE 
    Track = None 
    ShowAxis = FALSE 
    AllowZoom = TRUE 
    InitialZoom = .52 
    ShowWeather = Yes 
    InitialXyz = 0, -1.8, -11 
    InitialPbh = 0, 0, 0 //was 0, 0, 17 
    XyzAdjust = TRUE 
    Category=Aircraft 
    MomentumEffect=TRUE 
    ClipMode=Minimum 
    
    ///////// Camera Views - Interior 
    
    [CameraDefinition.001]
    Title = "VC Pilot Seat - Slanted Left"
    Guid = {97001c8a-394f-47fd-83f5-193d6fffd533}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 1.0
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, 0.0
    InitialPbh= 30, 0, -25
    
    [CameraDefinition.003]
    Title = "VC Pilot Seat - Slanted Left Dwn"
    Guid = {c33ba446-2c0b-4994-bb7a-dfb9131b6507}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = False
    PanPbhAdjust = Swivel
    PanPbhReturn = False
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.71
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, 0.0
    InitialPbh= 53, 0, -28
    
    [CameraDefinition.004]
    Title = "VC Pilot Seat"
    Guid = {09e8f00d-9c90-44b6-92a5-f432ca2986a0}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.32
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, 0.0
    InitialPbh= 8, 0, 0
    
    
    
    [CameraDefinition.005]
    Title = "VC Pilot Seat - Slanted Right"
    Guid = {1ad974af-dac8-4f2f-a65c-d0f265be8e1b}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = False
    PanPbhAdjust = Swivel
    PanPbhReturn = False
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 1.00
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, 0.0
    InitialPbh= 34, 0, 30
    
    [CameraDefinition.006]
    Title = "VC Pilot Seat - Slanted Right Dwn"
    Guid = {9dad42da-1dc6-4a07-8f21-e6b4ada65af6}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = False
    PanPbhAdjust = Swivel
    PanPbhReturn = False
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.69
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, 0.0
    InitialPbh= 50, 0, 40
    
    
    [CameraDefinition.007]
    Title = "VC Bombardier Seat"
    Guid = {af92f213-3144-47a5-8620-fee5e8191725}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = False
    PanPbhAdjust = Swivel
    PanPbhReturn = False
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.60
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, -0.6, 1.00
    InitialPbh= 7, 0, 0
    
    
    [CameraDefinition.008]
    Title = "VC Rear Gunner Seat"
    Guid = {bd020a92-1c3f-433c-b9bc-8eab87335317}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = False
    PanPbhAdjust = Swivel
    PanPbhReturn = False
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.30
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, 0.04, -5.0
    InitialPbh= 1, 0, 180
    
    [CameraDefinition.010]
    Title = "VC Rear Lower Gunner Seat"
    Guid = {08d235f8-d287-4ec7-96dd-3859c4daa6f4}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.50
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, -1.10, -5.3
    InitialPbh= 1, 0, 180
    
    [CameraDefinition.011]
    Title = "Looking Forward - Bomb Bay"
    Guid = {d60545a7-7b10-4ac9-8ee3-951421b51021}
    Origin = Virtual Cockpit
    MomentumEffect = YES
    SnapPbhAdjust = Swivel
    SnapPbhReturn = FALSE
    PanPbhAdjust = Swivel
    PanPbhReturn = FALSE
    Track = None
    ShowAxis = YES
    AllowZoom = TRUE
    InitialZoom = 0.30
    SmoothZoomTime = 2.0
    ZoomPanScalar = 1.0
    ShowWeather = Yes
    XyzAdjust = TRUE
    ShowLensFlare= FALSE
    Category = Cockpit
    PitchPanRate= 20
    HeadingPanRate = 60
    InitialXyz= 0.0, -0.25, -3.9
    InitialPbh= 29, 0, 0
    
    /////////////////////////////////////////////////////////////////////////

  16. #41
    SOH-CM-2024 wellis's Avatar
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    Quote Originally Posted by Seahawk72s View Post
    See if these help.
    Can bomb bay doors show closed in VC...?
    Nicely done sir! Except it is clear that I am going to have to go back and add detail. It is okay, I knew it was coming. :-)

    Unfortunately I don't know the answer to your question. I think that is one for Milton.
    Last edited by wellis; August 22nd, 2017 at 17:09.

  17. #42
    Quote Originally Posted by wellis View Post
    Nicely done sir! Except it is clear that I am going to have to go back and add detail. It is okay, I knew it was comeing. :-)

    Unfortunately I don't know the answer to your question. I think that is one for Milton.
    Assume you are referring to something you see in the Camera views. I have not yet installed so I cannot answer to what the issue may be.

    EDIT: Okay, the Bomb Bay view. You have this set up as a "Cockpit" view instead of an exterior view. In the VC model, I delete a lot of parts to improve VC frame rates so all views (aside from the interior ones) should be using the exterior model instead of the VC/interior model.
    OTOH, if this is truly an interior view, then I will have to leave all the bomb bay parts intact like bombs, torpedoes, bomb racks,etc. where I usually delete them from the VC model because there is no way to get there from inside the aircraft (unlike the Marauder). So, if you can use the exterior/aircraft category there, that would help. Otherwise, I would drop that view.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  18. #43
    SOH-CM-2021 BendyFlyer's Avatar
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    Milton or anyone else who might know. It seemed to me that there was going to be RAAF skin for the A-20 in the FS9 release, it was featured in some screenshots of skins re the package. I downloaded the package but no RAAF paint in it. Did this livery get released? I have been unable to find the RAAF livery for the Havoc and was hoping to have it to put on the FSX revised version.

    Any advice or assistance appreciated in due course.

  19. #44
    Quote Originally Posted by BendyFlyer View Post
    Milton or anyone else who might know. It seemed to me that there was going to be RAAF skin for the A-20 in the FS9 release, it was featured in some screenshots of skins re the package. I downloaded the package but no RAAF paint in it. Did this livery get released? I have been unable to find the RAAF livery for the Havoc and was hoping to have it to put on the FSX revised version.

    Any advice or assistance appreciated in due course.

    BF, I have asked Wellis to respond to this one.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  20. #45
    SOH-CM-2024 wellis's Avatar
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    Quote Originally Posted by BendyFlyer View Post
    Milton or anyone else who might know. It seemed to me that there was going to be RAAF skin for the A-20 in the FS9 release, it was featured in some screenshots of skins re the package. I downloaded the package but no RAAF paint in it. Did this livery get released? I have been unable to find the RAAF livery for the Havoc and was hoping to have it to put on the FSX revised version.

    Any advice or assistance appreciated in due course.
    Hi BendyFlyer...the RAAF paint you are referring to is in the G model. The texture is entitled "Hilda Shane". Or at least it is in the package that Milton uploaded. Just checked and it is there in Milton's package at this end. Let me know if you still aren't seeing it and I will set you up with a link.

  21. #46
    Quote Originally Posted by wellis View Post
    Hi BendyFlyer...the RAAF paint you are referring to is in the G model. The texture is entitled "Hilda Shane". Or at least it is in the package that Milton uploaded. Just checked and it is there in Milton's package at this end. Let me know if you still aren't seeing it and I will set you up with a link.
    Wellis, BF, only the "C" was uploaded for FSX as it is the only native FSX product that is ready.

    The "G" and the P70's will come later.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  22. #47
    The previous post got me thinking (a dangerous thing at times), the FSX G, P-70A1/A2 models are portovers. They work of course with the normal glass and prop mesh issues associated with portovers.

    If you would like to have them in spite of this, I will upload them for you. They each alias to the C model's panel and sounds.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  23. #48
    SOH-CM-2024 wellis's Avatar
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    Quote Originally Posted by Milton Shupe View Post
    The previous post got me thinking (a dangerous thing at times), the FSX G, P-70A1/A2 models are portovers. They work of course with the normal glass and prop mesh issues associated with portovers.

    If you would like to have them in spite of this, I will upload them for you. They each alias to the C model's panel and sounds.
    I guess I was confused..his question sounded like he was addresing the FS9, as I read it, it still seems that way, even though we are on the "native" thread, although I understand why he was asking here. Guess I still haven't had enough coffee.

  24. #49
    Quote Originally Posted by wellis View Post
    I guess I was confused..his question sounded like he was addresing the FS9, as I read it, it still seems that way, even though we are on the "native" thread, although I understand why he was asking here. Guess I still haven't had enough coffee.
    LOL Actually, he was talking about FS9 and was hoping to secure the livery for a later release in FSX, as I understand it now.

    No need to do that really as it will be included in the FSX release for the "G" model.

    Sorry that I confused the question.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  25. #50
    SOH-CM-2024 wellis's Avatar
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    In the meantime, No. 17 of the 47th BG is starting to come together (for both FSX and FS9). :-)
    Attached Thumbnails Attached Thumbnails 47th_BG_no-17.jpg  

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