Thank you, but sadly there is one among us who may not be around by the time I finally pull my digit out and finish it....truth is the project is so massive I'll be updating and adding for ever, much like DCCs P-38 projects, each one better than the last one.
I am seriously considering an appeal to SoH users to help me at least get a beta package to said gentleman so that he may at least have some fun in his failing years, all be it a untextured beta model. I need time to think how best to do this and word the appeal and the ramifications of the proposal, which basically throws the current beat model into the public arena and may void previous payware agreements, the Beta has no acceleration features so would require these other freeware packages for cat and trap, neither of which I have time to learn on top of the rest of my schedule, plus other issues.
One good thing is that FSx is around for a while, that means no more moving goal posts in compilers and materials and other tedious requiems that developers have to jump through LOL.
Anyway, heres another render, I'm still not happy with the high angle views with respect to lighting values or scene ambiance, the low level ones are ok now, but up high they loose something, big image here......
http://homepage.ntlworld.com/mickoo/...ps/CV10_01.jpg ....thumb attached, this is the short hull version, I do have another render of the Port side going through right now, should be done in a few hours, I'll post that up as a taster.
Kindest
Michael
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