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Thread: Lockheed Jetstar II

  1. #76
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  2. #77
    Perhaps Fraser McKay's 2D panel might offer help and could be incorporated if needed.
    Obviously his permission is necessary. His work on the bitmaps, gauges and systems is impressive.

    https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=181036



    Attached Thumbnails Attached Thumbnails JETSTAR_I_FM_Full.jpg   Overhead_Upper.jpg   Right_Inclined_Panel.jpg   Fuel_Control_Panel.jpg  

  3. #78
    Quote Originally Posted by Seahawk72s View Post
    Perhaps Fraser McKay's 2D panel might offer help and could be incorporated if needed.
    Obviously his permission is necessary. His work on the bitmaps, gauges and systems is impressive.
    Excellent work!
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
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    GPU: NVidia GTX 970 (4GB GDDR5)

  4. #79
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    Quote Originally Posted by Seahawk72s View Post
    Perhaps Fraser McKay's 2D panel might offer help and could be incorporated if needed.
    Obviously his permission is necessary. His work on the bitmaps, gauges and systems is impressive.

    https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=181036



    I have input it as 2 D to fly at all (FDE is very good) but VC will take longer. There is no gauge layer in FS2004 output so we have to start from gMAX - which will take a while. And Frasers splendid gauges partially do not work in FSX/P3D -->the engine gauges show no reading.

    Anyway. Way to go

    The ones which want to help please send me a PM

    That as we have in all that files also gages bitmaps, which follow shown panel

    Best regards Roland

    Below samples and where we have to arrive


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    Last edited by thunder100; September 22nd, 2021 at 08:49.

  5. #80
    Quote Originally Posted by thunder100 View Post
    ... And Frasers splendid gauges partially do not work in FSX/P3D -->the engine gauges show no reading.

    Best regards

    Roland
    Outside of an inverter light, a light switch or two, Fraser's panel works pretty well, engines included. (FSX-A)
    Attached Thumbnails Attached Thumbnails Eng_78.jpg   Eng_full.jpg  

  6. #81
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    Quote Originally Posted by Seahawk72s View Post
    Outside of an inverter light, a light switch or two, Fraser's panel works pretty well, engines included. (FSX-A)
    Send me aircraft.cfg and panel.cfg please

    Roland

  7. #82
    Quote Originally Posted by thunder100 View Post
    Send me aircraft.cfg and panel.cfg please

    Roland
    Files as requested.
    Attached Files Attached Files

  8. #83
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    Quote Originally Posted by Seahawk72s View Post
    Files as requested.
    Thanks I have a look

  9. #84
    I have used some of FM guages for my JetStar II panel (not much though). I have the email for permission to use them still. He was very gracious and doubt he would object still. This is a FS9 version though.

    Greg

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  10. #85
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    Hi Greg

    Would you share panel.cfg and bitmap with me?
    No big progress yet as for FSX-P3DV4-5 we need new gmax output odf VC+interior and for MSFS 2020 all need to be new

    Best regards

    Roland

  11. #86
    Probably not. Again this is all custom gauge and bitmap work that I still run in fs9. Just saying that Fraser is probably still willing to oblidge in using his codes/material. The FSD version JS was the one plane I was really wanting so when It went caput, I learned a lot to make something for me. Greg

  12. #87
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    Hello

    PROGRESS UPDATE- some at least

    Back here again -->Version 1 FSX+P3D


    Sorry took a lot of time-only today I found a way to show the gauges in the VC

    And as it is empty need a day to arrive what you see in VC-->The blue Jaeger Tachometers are just place holders-->To see where the gauges belong in VC
    All gauges are from somewhere and have copyright-need to be made and/ or contact to the Author


    So I need HELP

    XML gauges designer - we have the bitmaps for the engine gauges,AOA, many others-->drop me a PM

    2 serious test pilots in FSX as I work in P3DV4.3-->it flys (well) but is way unfinished-->drop me a PM

    2 serious test pilots in P3D -->drop me a PM

    MDLX help as still there is flicker and ( look to Copilot ADI ) gauge does not show--> I will talk to fsdeveloper

    Best regards

    Roland

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  13. #88
    Quote Originally Posted by thunder100 View Post
    Hello

    PROGRESS UPDATE- some at least

    Back here again -->Version 1 FSX+P3D


    Sorry took a lot of time-only today I found a way to show the gauges in the VC

    And as it is empty need a day to arrive what you see in VC-->The blue Jaeger Tachometers are just place holders-->To see where the gauges belong in VC
    All gauges are from somewhere and have copyright-need to be made and/ or contact to the Author


    So I need HELP

    XML gauges designer - we have the bitmaps for the engine gauges,AOA, many others-->drop me a PM

    2 serious test pilots in FSX as I work in P3DV4.3-->it flys (well) but is way unfinished-->drop me a PM

    2 serious test pilots in P3D -->drop me a PM

    MDLX help as still there is flicker and ( look to Copilot ADI ) gauge does not show--> I will talk to fsdeveloper

    Best regards

    Roland

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    Glad to see updates as I am looking forward to its release.

  14. #89
    Thanks for the update! Keep 'em comin! Please!

    The Old Master Sergeant

  15. #90
    Thanks for your hard work, the aircraft is impressive...

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