Hopefully, there will be other repaints for this model as well.
All three USAF paints are in the same download. Finished uploading. As soon as it is approved it will be available. Thanks for the interest. Hope my repaint skills aren't dwindling with my age. Enjoy.
Regards, Tom Stovall KRDD
The thanks is mine Roland, you have a great team and the work is superb. My small contribution to the effort.
Regards, Tom Stovall KRDD
Love the USAF VIP paint. Now to figure out which VIP left their Teddy Bear in the aircraft. Thanks Tom!
Brian
I just remembered a thought. Using MCX I tried to remove the teddy bear and some of the furnishings in the Camo version. I evens tried to change the pictures to snipers and the like. Also tried to put a rack of M-16's in the area. No luck. Anyone who has the skills and can make the inside of the Covert Camo version look like a Seal Team environment, I would love that. What do you think?
Regards, Tom Stovall KRDD
I can take away the bear and some pillows. You can recolour the interior
Also some seats can go, but not the Sofa
Stovall what model do you use FSX or P3D?
Roland
PS: I cannot move an Gaitling in, but you can change the pictures
[QUOTE Stovall what model do you use FSX or P3D?[/QUOTE]
I use Prepar3D v.4.5 and v.5.3.
Regards, Tom Stovall KRDD
I use Prepar3D v.4.5 and v.5.3.[/QUOTE]
You are better repainter -->so*1
Download
https://we.tl/t-BjkXlhUpBZ
Put Model and Texture.SO in your aircraft folder
the texture.cfg into texture Camo ( or with whatever the Special operations boys fly)
-->*1-->You need still to change this texture part on jetstar_int8_t - forgot to repaint and cannot eliminate all the pillows
I took off bear, and 2 seats for more space
And took doorcurtain away ( was moveable) too
Give it a try Stoval
All changes only interior and caabin apart cockpit seats and floormat
Roland
Can't wait to get home to check it out. Thanks for doing this.
Regards, Tom Stovall KRDD
Happy Holidays to all,
Saw recently posted at avsim an FSX light and PBR model. I am looking to "borrow" some of the improvements (like the image of the AP altitude alerter in the middle of the VC) to the panel and VC to go in my P3Dv4 PBR version.
Is the PBR model posted at avsim new or different to the last one posted here at the SOH?
Did the chrome problem with the PBR model get fixed (looks like it from my tests)?
Where do I find the mirage2000-5_gauges_R!CV_xpdr gauge in the FSX VC?
Thanks and regards,
expat
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Thanks Roland. I think the Mirage XPDR gauge may be combined into one of the cab files you made? I am using P3Dv4.5 and it shows up and works well with the FSX panel, but I would like to use it with the 2048 P3D VC and cannot identify it's location in the FSX panel folder. In the JS, it looks more appropriate than a modern Garmin GPS unit.
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Hi Roland,
I managed to find the moving map and place it in the P3D VC with the entry: gauge114=MiniPanel31!PIG_RDR, 1024,266,223,150.
Thanks for the follow up. For some reason, using the latest PBR models is not showing the reflecting chrome parts like before. I am instead using the non PBR model, which is less reflective on the painted parts. It would be good to have the chrome working with the PBR model if possible but I don't know the solution. I have other PBR models that have no problem with reflective chrome parts.
Where were you skiing by the way and how were the conditions?
Regards,
expat
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Hi
as a hard fact we have no real PBR ( which requires an addional texture layer ) model but increased shine.And as it hinders the N313JS metal effect a bit we decreased. I can have a look into the older PBR version and send you a PM with the elder model ( which then does not retract front wheel taxi light )
As you like
Roland
Thanks but no need to go the trouble (I have kept most of the earlier betas!) and happy using the non-PBR P3D model for now.
You have come very far along with this great project.
Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.
Hi Roland -
Glad to see various people enjoying the emergence and development of your project.
Any progress on a removeable yoke? It really hides use of the HSI right now
Later
Mike
Dear All
On Multi+ Mikes request and with BIG development help by Gerard (gaab ) It seems to Yoke - hide function now
You klick on Knob below Yoke
Below you have FSX and P3D internal Model-You put to your model folder- chnage maodel name in model.cfg and it should work
P3D tested
FSX not tested
Disregard Panel look-->yours will normally appear-->thats my development model
no other changes done***
https://we.tl/t-dDnvYwyGLg
Best regards
Roland
*** I changed cockpit textures Z-BIAS order again but flicker remains- anybody good in MDLX can give it a try
Works GREAT (P3D4.4); thanks a bunch!
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