Beech D18S Cargo Wheeled Version
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Thread: Beech D18S Cargo Wheeled Version

  1. #1

    Beech D18S Cargo Wheeled Version

    Milton Shupe has released a beta version of his Wheeled Cargo Beech D18S. Check it out HERE!!!
    Regards, Tom Stovall KRDD


  2. #2
    Yes, found it late last night, and downloaded right away. Getting ready to take it for a spin.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  3. #3
    Thank you for the heads-up, Tom, and thank you Milton for all of your hard work on these - both originally, and now in the conversions.

  4. #4
    This cargo version of the fantastic D18S is already a favorite of mine. Besides the great flying characteristics, the sound is some of the best I have every heard. Thanks Milton and team for a great addition to the hanger.
    Regards, Tom Stovall KRDD


  5. #5

    Delighted

    Took her for a ride around Puerto Rico first. Later around the Bolivian Andes and what a pleasure she is to fly! The soundset is indeed one of the very best, I might be getting too romantic but those engines really sound as if while being conscious of their own age they were still struggling hard to keep themselves running and flying

    Thanks for a great job!

  6. #6
    Thank you; keep in mind this is a beta so please report any issues found.

    There are a few minor ones already reported.

    ATC ID on the Globe texture fltsim section

    Missing texture= texture name on one CAFNM entry; should be texture=CAFNM

    Standby freq should be activated for Nav1 and comm1

    Panel.cfg has a few minor errors regarding tail wheel lock on console.

    All these have been corrected and will be reflected in the final release.

    Thanks
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  7. #7
    Quote Originally Posted by Ikewe View Post
    Took her for a ride around Puerto Rico first. Later around the Bolivian Andes and what a pleasure she is to fly! The soundset is indeed one of the very best, I might be getting too romantic but those engines really sound as if while being conscious of their own age they were still struggling hard to keep themselves running and flying

    Thanks for a great job!
    I agree; Nigel did a great job on those sounds.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  8. #8
    SOH-CM-2021 BendyFlyer's Avatar
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    Stupid question probably but I guess this updated and native version makes the MSDC version by Bjoern redundant now. The D18S textures I had (except some earlier Logan ones have gone across nicely without a glitch. graphics are nice and the sound I like and flies smoothly.

    FWIW Couple of points for me:

    Tailwheel Lock switch on pedestal indicates but does not operate with mouse.
    Flap Lever switch on pedestal indicates with mouse but does not operate with mouse.
    Option to get rid of the yoke by clicking on seat is no longer present.
    Last edited by BendyFlyer; June 23rd, 2017 at 05:26.

  9. #9

    D18S Feedback

    Flies very nicely for me and, as others have said, great sounds.

    Only problem is I'm getting a message... "This gauge was created for FS98 or earlier and is no longer supported: FPDA_Gear_Wind"....

  10. #10
    Quote Originally Posted by johnwillimas2 View Post
    "This gauge was created for FS98 or earlier and is no longer supported: FPDA_Gear_Wind"....
    Found a post from 2011 that fixes this! http://www.sim-outhouse.com/sohforum...T-11-Released!

    Cheers.

  11. #11
    The issues mentioned have all been addressed. I will be uploading the final version today sometime.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  12. #12
    Hey Milton, sounds good.

  13. #13
    I have deleted the beta version in preparation for the final version upload.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  14. #14
    Quote Originally Posted by BendyFlyer View Post
    Stupid question probably but I guess this updated and native version makes the MSDC version by Bjoern redundant now. The D18S textures I had (except some earlier Logan ones have gone across nicely without a glitch. graphics are nice and the sound I like and flies smoothly.

    FWIW Couple of points for me:

    Tailwheel Lock switch on pedestal indicates but does not operate with mouse.
    Flap Lever switch on pedestal indicates with mouse but does not operate with mouse.
    Option to get rid of the yoke by clicking on seat is no longer present.
    BF,

    Redundant, no, some good paints out there, right? and some added features and panel changes? David did a nice job on that.

    The reason I decided to convert my original was to preserve all the original mapping and liveries that were done for it. It has its flaws but its not bad for 12 years old.

    Yoke visibility: click the air vent on the floor by pilot's left leg, not the seat (that was David's version I think).

    Regarding the flap lever - works fine here in both cargo and passenger versions so not sure what you are up against there. It takes a pretty long mouse drag to move it.
    Attached Thumbnails Attached Thumbnails yoke visibility.jpg  
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  15. #15

    D18S Wheeled Version Final Upload

    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  16. #16
    Senior Administrator Willy's Avatar
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    Just uploaded a slimmed down version of my paint kit for the Beech. It's set up for passenger, cargo and/or amphibs.
    Let Being Helpful Be More Important Than Being Right.

  17. #17
    Thanks Milton and Willy.

    Another gem will be added to the hangar for some nice flights
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  18. #18
    Morning all
    It's probably just me but I flew the wheeled version of the D-18 recently released and found that I could not cause the autopilot to maintain a heading. Don't recall having this problem in the amphib version. Wondering if anyone else may have experienced this.
    Thanks
    Warren

  19. #19
    Great work Milton many thanks.
    Here autopilot not working fine and no flaps.
    Francis

  20. #20
    Forgot to say it's on P3DV3
    With FSX all is OK
    Francis

  21. #21
    Quote Originally Posted by aspen31 View Post
    Morning all
    It's probably just me but I flew the wheeled version of the D-18 recently released and found that I could not cause the autopilot to maintain a heading. Don't recall having this problem in the amphib version. Wondering if anyone else may have experienced this.
    Thanks
    Warren
    Beta version or final version I released late yesterday?

    Quote Originally Posted by clovistrouille View Post
    Great work Milton many thanks.
    Here autopilot not working fine and no flaps.
    Francis
    Beta version or final version I released late yesterday?
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  22. #22
    Morning Milton
    Unless I have screwed up I am flying the latest version, the one released yesterday - not the beta.
    Thanks
    Warren

  23. #23
    Quote Originally Posted by aspen31 View Post
    Morning Milton
    Unless I have screwed up I am flying the latest version, the one released yesterday - not the beta.
    Thanks
    Warren
    Found the "Heading Hold" issue in the aircraft.cfg Autopilot section.

    These entries at the bottom of the section need to read as follows:

    use_no_default_bank=0
    use_no_default_pitch=0
    default_pitch_mode=0
    default_bank_mode=2 //heading hold
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  24. #24
    Quote Originally Posted by clovistrouille View Post
    Great work Milton many thanks.
    Here autopilot not working fine and no flaps.
    Francis
    Francis, since I have only FSXA, I cannot duplicate the flaps problem; all works fine here with the flaps.

    When you say no "No Flaps", do you mean:

    1) No mouse readout when pointing at the flap handle;
    2) Mouse works, but flap handle does not move;
    3) exterior flaps do not move;
    4) some combination of the above

    Please be specific
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  25. #25
    Hi Milton
    In P3D V3.4 when selected my flap indicator moved as expected and I believe that the flight characteristics changed as expected. Bottom line is that at least for me in this sim the flaps are okay. I'll try another flight soon and confirm.
    Thanks
    Warren

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