Timmy I will upload these later this week, Im just going over the P3D v4 update to make sure its all lining up
Timmy I will upload these later this week, Im just going over the P3D v4 update to make sure its all lining up
On the subject of FLOATS! Several people have, quite rightly, drawn my attention to the difference between the two floats on P2-HOR. I've tried to rectify it but Milviz' paint kit makes it nigh on impossible to do a proper job. If your paint calls for 'unkempt, scruffy, dirty and unwashed' then no problem. The trouble lies with the Beaver_ext_float.dds. In the paint kit the scum is baked on leaving one float, which is on the main Beaver_ext texture, nice and....Well it just sucks!
Here endeth the ramblings of a frustrated old git.
I've taken the Float version off my MediaFire and replaced it with a wheeled version. HERE
just wanted to reach out with a quick word of appreciation for Ron and Matt and the guys doing these repaints. Hope you are able to keep them coming.
hazegraystudios.net
Ive just uploaded them anyway Tim despite the the upcoming changes
A cri de coeur. I'm just now putting the last bits and pieces on this:
If you've seen the real one you'll know it has a red spinner. But I CAN'T FIND IT!
Yes there is a circle bottom right which has a grey layer over it. Remove the layer and it looks chromey. I made a red layer ABOVE the grey layer. Now you'd think that would do it, no?
This is it in P3D:
I've tried the spinner part in the floats PSD no luck.
Please throw me a bone!
What spinner, Ron??
Sorry, different aircraft.
Last edited by WarHorse47; June 16th, 2017 at 12:48.
-- WH
If at first you don't succeed, try, try,try again. ... or go read the manual.
Nope. Don't change a thing. My bad. I didn't realize they were two different aircraft. How dumb of me. That's what happens when I've been dealing with banking issues all morning. Just consider the latest shots as a possible future repaint. So sorry about that. I owe you a cold one.
-- WH
If at first you don't succeed, try, try,try again. ... or go read the manual.
The black spinner shows in the Soul Made Simulations X-Plane Beaver, but not when the repaint is applied to the Milviz version in FSX. Something that is buried 'deep within' perhaps? Good luck with it Ron!
SMS DHC-2 repaint by 'SwedgeHouse'.
FAA ZMP
PPL ASEL
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Another one for you Tim
These all look lovely. Have MilViz fixed the mapping of port and starboard ailerons and flaps?
i9-10900K, 64 Gb RAM, RTX 3090 FE, Win10 Pro 64-bit, Reverb G2
I'm talking about the UVW mapping, which is standing in the way of so many repaints, hence the lack of them
i9-10900K, 64 Gb RAM, RTX 3090 FE, Win10 Pro 64-bit, Reverb G2
I just uploaded the three above. There are still a few small errors, somehow I painted the steps black, but I can't find it anymore, if anyone can point me in the right direction I'll post an update later. And I can't find the prop textures, VH-AAO should have a black prop, but the prop texture in the paintkit doesn't seem to do much. Here too, if anyone knows where it's hidden?
I hope you'll like them as they are, since my next fieldtrip is just round the corner, touring Germany with 50 students, so no time to tinker further.
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
It looks like the prop blade textures are in the file called cessnaT50_ext_07_diffuse.dds.
I also noticed that on the right door of VH-AAO the Beaver logo is missing.
PS: There are no VH-AAO textures in the uploaded zip, only screenies and readme. Two other repaints are ok.
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