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Thread: Dcs f/a-18c

  1. #26
    ***Mini Update***

    As much of the code team is busy working on the caution and advisory system (the last and toughest ones are always the worst), the art team has been working on the new stores for the Hornet. While there are many stores existing in DCS World that we can use, there are several that we are creating from scratch.
    While not as interesting as a new bomb or missile, a new external fuel tank has been badly needed for the Hornet.
    Attached Thumbnails Attached Thumbnails 15_CF4_F57-_BD6_E-4_F48-_BF8_C-28_DA8_EBA209_F.jpg  

    Patrick

  2. #27
    ***Mini Update***
    A well-known visual characteristic of the Hornet has always been the vaps down the length of the Leading Edge Extension (LEX) during hard maneuvering. As has been eluded to earlier, we’ve been working on a new effect to properly implement this in DCS World. Rather than a simple shape file, we’ve used a partical-based system to allow the vaps to be very dynamic and variable based on aircraft maneuvering and the humidity. Not only are vaps based on the AoA of the aircraft, the humidity level is also a huge factor. In addition this effect working along the LEX, it is also being used for over the wings when appropriate.

    Attached is an early work in progress image of this effect.

    In addition to the Hornet, we plan to apply this effect to other aircraft, and this tech has been passed to our 3rd parties to use for their aircraft.



    Attached Thumbnails Attached Thumbnails 22905040_10159601511065341_4001059723870789100_o.jpg  

    Patrick

  3. #28

  4. #29
    Mini Update
    There have been a lot of questions regarding what sensors and weapons will be available at the launch of the early access DCS: F/A-18C Hornet. This decision is based on balancing a great, first experience, while getting quickly into the hands of those prefer early access adoption. We realize that early access is not for everyone, but for many, it is. If you prefer a completed product, we ask that you wait for the final release. Take that time to monitor previews and early access reports to make an informed purchase.

    We believe that starting with the more “simple” systems at early access roll-out allows a more shallow learning curve at the start. By then adding new systems gradually, it introduces the Hornet’s sensors and weapons in a more structured manner… much like what a real Hornet pilot goes through when learning the aircraft. This also allows us more time to fully develop the more complex systems in a way that delivers the most realistic experience possible.

    Note that this is all very much subject to change for our mid-2000s F/A-18C USN Hornet.

    Sensors:
    A/A radar with RWS, STT, and ACM modes

    Weapons:
    Mk-82 series
    Mk-83 series
    Mk-84 series
    Mk-77 Fire Bomb
    CBU-99 and Mk-20 Cluster Bombs
    BDU-33 Training Bomb
    BDU-45 Training Bomb
    2.75 inch rockets
    5 inch rockets
    20mm cannon
    AIM-9L/M and CATM Sidewinder
    AIM-7F/M/P Sparrow

    Following the early access release, we plan to include many more sensors, weapons, and decoys for the final product. Please note that this list is also subject to change:

    Sensors:
    A/A radar with TWS, SCAN RAID, AZ/EL
    A/G radar with MAP, EXP1, EXP2, EXP3, SEA, GMT, PVU, AGR, IRA, and TA
    AN/ASQ-228 ATFLIR Targeting Pod
    Joint Helmet Mounted Cueing System (JHMCS)
    Link-16
    AWW-13 Datalink Pod

    Weapons:
    AGM-88C HARM
    AGM-45A/B Strike
    AGM-84D Block 1C Harpoon
    AGM-84E SLAM
    AGM-84H SLAM-ER
    AGM-65E Maverick
    AGM-65F/G Maverick
    AGM-154A JSOW
    AGM-154C JSOW
    Walleye I ER/DL
    Walleye II ER/DL
    GBU-10 Paveway II
    GBU-12 Paveway II
    GBU-16 Paveway II
    GBU-24B/B Paveway III
    GBU-38 JDAM
    GBU-31 JDAM
    GBU-32 JDAM
    AIM-9X Sidewinder
    AIM-120B/C AMRAAM
    Mk-40 Destructor Sea Mine
    Mk-63 Quickstrike Sea Mine

    Decoys:
    ADM-141 TALD
    GEN-X

    Thanks
    Hey

    Patrick

  5. #30
    ***Mini Update***"It’s a small thing, but some of the art for the HUD camera control panel and the UFC has been cleaned up a bit. As these portions of the cockpit are often in your face, it’s pretty important to get these looking as good as possible.

    Also, we have had to move the Mk-77 to the post-Early Access release list for weapons. Not only will the Mk-77 require a new object and napalm effect, but an all new warhead type needs to be created (quite different than HE and pen-aid warheads) and all units and objects will need to be updated to account for this all, new weapon type. As you might imagine, it's going to be a lot of work to support this.
    Attached Thumbnails Attached Thumbnails Texture work.jpg  

    Patrick

  6. #31
    ***Mini Update***
    "In case of a departure, the Hornet was provided a spin/departure recovery system that instructs the pilot on how to command the controls to exit a spin. However, this did not really help with a much more serious “falling leaf” departure... As the Hornet evolved, the Flight Control System (FCS) became advanced enough that the jet could automatically recover itself by simply taking hands off the controls and allow the jet to fly itself out of the departure. In fact, the spin recovery switch should not really be used in later F/A-18s.

    However, to be complete, we plan to model this system. Here are some work-in-progress images of it in action.

    It’s been a very long haul with the Caution and Advisory System that has entailed the simulation of many other systems that feed into it like electrical, fuel, hydraulic, navigation, mission computers, flight control system, engine, AMAD, TAWS, and others. However, we are getting pretty close now to have functions in place to create an authentic Hornet start up. Thanks for your patience on this."
    Attached Thumbnails Attached Thumbnails hrt.jpg  

    Patrick

  7. #32
    ****New Hornet WallPapers******
    https://forums.eagle.ru/showpost.php...2&postcount=17
    Attached Thumbnails Attached Thumbnails HD.jpg  

    Patrick

  8. #33
    ***mini update***
    "Another little improvement coming with the Hornet is an improve afterburner effect. It’s these little things that we hope to make the Hornet a truly great product"
    Attached Thumbnails Attached Thumbnails AB.jpg  

    Patrick

  9. #34
    This is a day one buy from me!

    i7-4770K 4.4 Ghz - ASUS z87 PRO - Corsair H100i - 16 gig Kingston Beast DDR3 2166 Mhz - Gainward GTX 1070 GS GLH - CX 750M PSU - CoolerMaster HAF X case

  10. #35
    It's looking pretty good, to put it lightly.

    Cheers,
    "Try to stay in the middle of the air. Do not go near the edges of it. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there".

  11. #36
    Quote Originally Posted by Montie View Post
    This is a day one buy from me!
    This is what I refer to as "Buy before Blinking"

  12. #37
    ***New Teaser Up***

    Patrick

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