Quote Originally Posted by Duckie View Post
Well, after a few hours of trial and error testing, the only thing that affects the reflectivity is of the exterior glass is the "glass_fresnel_red.dds" texture. no amount of transparency or opacity adjustment to the "cabin_glass.dds" diffuse or alpha makes any difference on the reflectivity. However, by deleting the "glass_fresnel_red.dds" the reflectivity totally goes away. The glass still has "tint" (still visible) and transparency but no reflectivity.

So, guess I'll just live with the glass the way it is originally designed. Thanks, Milton and Rick, for the help.

Steve
Steve, not sure what your "glass_fresnel_red.dds" looks like.

Is it a solid shade, or is it from right to left, a gradient from black to white.

For reflectivity to change, you can shift that gradient (left or right) or find a common mid-color in that gradient that allows the degree of reflectivity you want. Be aware that it will also slightly affect specular and diffuse, but that may be what you want.