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Thread: new MV-22B Osprey is released

  1. #176
    Quote Originally Posted by kalong View Post
    after make discussion with Rob and fast reading Tacpack overview.
    My Osprey will not tackpack support, reason:
    - My aircraft is freeware, Tacpack payware.
    - in some cases, VTOL conflicted with Tacpack. (Rob on making test to make sure what the exact cause that make conflicted)
    - Tacpack mostly for weapon control, My Osprey are not armed yet (only cannon use by crew)
    Hi!

    No worries, was just an idea to use the TacPack-inherent aerial refueling capability as an alternative. I can live without it.
    I also have TacPack running most of the time to use the tanker aircraft and it works without any problems - the only thing lacking is the MV-22 is not taking fuel automatically, as it is no TacPack-aircraft. Again, no problem on my side here.

    I just found another VARS module picture with the MV-22 as the tanker and an F-18 as receiver, just in case you want to consider it for the MV-22:
    https://i1.wp.com/news.usni.org/wp-c...50%2C200&ssl=1

    Seawing

  2. #177
    Quote Originally Posted by Postbaer61 View Post
    I've also made some sling load tests the last days.

    my aircraft.cfg entrys for sling loads :

    [yaw_string]
    yaw_string_available=1

    [Sling.0]
    hoist_extend_rate = 5 //Feet per second
    hoist_retract_rate = -5 //Feet per second
    position = 0.0, 0.0, -5.0 //Feet from datum
    max_stretch = 2.0 //Max stretch distance at ultimate load
    damping_ratio = 0.6 //0 for no damping to 1.0 for critically damped.
    rated_load = 10000 //Characteristics tension of cable in pounds
    ultimate_load = 25000 //Breaking force in pounds
    tolerance_angle=70 //Angle, in degrees, used to determine lateral breaking force limit
    auto_pickup_range = 15 //Max Range, in feet, for auto-pickup
    auto_pickup_max_speed = 10 //Maximum speed (feet per second) for auto-pickup
    hoist_payload_station = 5 //Payload station in which the hoist will load in and out of. 1 is first station.
    hoist_door=4 //Door associated with hoist. Must be open for use.

    [Sling.1]
    position = 1.0, 0.0, -5.0 //Feet from datum
    max_stretch = 2.0 //Max stretch distance at ultimate load
    damping_ratio = 0.75 //0 for no damping to 1.0 for critically damped.
    rated_load = 10000 //Characteristics tension of cable in pounds
    ultimate_load = 25000 //Breaking force in pounds
    tolerance_angle=70 //Angle, in degrees, used to determine lateral breaking force limit
    auto_pickup_range = 15 //Max Range, in feet, for auto-pickup
    auto_pickup_max_speed = 10 //Maximum speed (feet per second) for auto-pickup


    I use AI Carriers tool for placing the liftable objects.
    my entrys in AICarriers / aicarriers.cfg :

    [formation.xx] <---Replace xx with consecutive number
    title=water_tank_sm
    unit.0=water_tank_sm, 0, 0

    [formation.xx]
    title=pallet_of_Boxes_sm
    unit.0=pallet_of_Boxes_sm, 0, 0

    [formation.xx]
    title=Generator_sm
    unit.0=Generator_sm, 0, 0

    [formation.xx]
    title=Humvee_sm
    unit.0=Humvee_sm, 0, 0

    only tested with FSX with Acceleration Pack.
    look into you "SimObjects / Misc" folder for liftable objects
    and make new formation entries like above.


    I have a bit of an issue with the sling load, as I keep losing it with a ripped wire in mid flight. Anyone any ideas?
    I have already adapted the damping_ratio to 0.8 instead of 0.6. It became better after that, but is still an issue.

    Regards,

    Seawing

  3. #178
    what a great aircraft. My hats off to all involved. Got some repaints in the works. I don't understand the tailfins shine ?. Cant get them to even out on the shading ?

    Bill
    Attached Thumbnails Attached Thumbnails thumbnail.jpg  

  4. #179
    Quote Originally Posted by seawing View Post
    I have a bit of an issue with the sling load, as I keep losing it with a ripped wire in mid flight. Anyone any ideas?
    I have already adapted the damping_ratio to 0.8 instead of 0.6. It became better after that, but is still an issue.

    Regards,

    Seawing

    I think the biggest problem are the reload jerks in sim.

    I've change the settings for unrealistic
    max_stretch = 2.0 to 3.0
    rated_load = 10000 to 15000
    ultimate_load = 25000 to 35000

    but the rope tears every time the simulator
    jerks when reloading the scenery.
    The rope breaks very quickly,
    so it's important, to set the adjustments for scenery not to high.

    Cheers
    Bluebear

  5. #180
    Quote Originally Posted by flewpastu View Post
    what a great aircraft. My hats off to all involved. Got some repaints in the works. I don't understand the tailfins shine ?. Cant get them to even out on the shading ?

    Bill
    play with CV-22B_Swiwi_spec.dds.
    use CV-22B_Swiwi.psd as base. specular is easier, because it just black, grey and white.
    specular: white = more shiny, black = mate

  6. #181
    Ah I see, thanks Kalong, will do

    Bill

  7. #182
    The fold and stow feature is brilliant.

    Be yourself. Everyone else is already taken.

  8. #183
    Quote Originally Posted by Postbaer61 View Post
    I think the biggest problem are the reload jerks in sim.

    I've change the settings for unrealistic
    max_stretch = 2.0 to 3.0
    rated_load = 10000 to 15000
    ultimate_load = 25000 to 35000

    but the rope tears every time the simulator
    jerks when reloading the scenery.
    The rope breaks very quickly,
    so it's important, to set the adjustments for scenery not to high.

    Cheers
    Bluebear

    Thanks a lot! I'll keep on trying, but I see the problem at exactly the same events. Is the same with helos.
    Any experience on max speed with sling loads?

    Seawing

  9. #184
    Quote Originally Posted by dvj View Post
    The fold and stow feature is brilliant.

    You're right! It's the icing on the (huge) cake!

  10. #185
    Quote Originally Posted by seawing View Post
    Thanks a lot! I'll keep on trying, but I see the problem at exactly the same events. Is the same with helos.
    Any experience on max speed with sling loads?

    Seawing
    max speed with sling loads, seems not a problem
    i reached over 200 kts with a humvee on the hook




    Cheers
    Bluebear

  11. #186
    A key element of any MAGTF mission... the MV-22!

    This would be the ideal CSAR package to rescue a downed aircrew. Fast and self contained.

    https://youtu.be/Ha6OSWh0eXo

  12. #187
    And that is the reason why the USAF is also using it.. :-)

    Best regards
    Jens-Ole
    Repainting since FS5..

  13. #188
    Thank you Kalong, Rob and all those supporting you and also for your very generous gift to the FlightSimm community! Worked just fine for me in Steam first time and even better when I read the manual properly.

    Tried out refuelling with a couple of buddies last night and enjoyed excellent frame rates and the Osprey's very easy to handle.

    All we need now is an AI KC-130J AAR... Anybody know of one?

  14. #189
    Quote Originally Posted by JensOle View Post
    And that is the reason why the USAF is also using it.. :-)
    Yep, I was referring to the particular makeup of the formation though

  15. #190
    very impressed with this model. the vstol gauge is impressive.

    spent few hrs modifying the vc textures (mainly the night lighting for now). i'll upload here soon.

    i'm not able to find the needles for the altimeter and a a/s indicator yet, any ideas?

    some preview shots, click to see in full size.




  16. #191
    Quote Originally Posted by Dave Torkington View Post
    Thank you Kalong, Rob and all those supporting you and also for your very generous gift to the FlightSimm community! Worked just fine for me in Steam first time and even better when I read the manual properly.

    Tried out refuelling with a couple of buddies last night and enjoyed excellent frame rates and the Osprey's very easy to handle.

    All we need now is an AI KC-130J AAR... Anybody know of one?
    welcome dave, and Thanks too for your support

  17. #192
    Quote Originally Posted by kdfw View Post
    very impressed with this model. the vstol gauge is impressive.

    spent few hrs modifying the vc textures (mainly the night lighting for now). i'll upload here soon.

    i'm not able to find the needles for the altimeter and a a/s indicator yet, any ideas?

    some preview shots, click to see in full size.
    nice. loved.

    needle are not textured, sorry about that.

  18. #193
    Quote Originally Posted by kdfw View Post
    very impressed with this model. the vstol gauge is impressive.

    spent few hrs modifying the vc textures (mainly the night lighting for now). i'll upload here soon.

    i'm not able to find the needles for the altimeter and a a/s indicator yet, any ideas?

    some preview shots, click to see in full size.
    Looks great ....
    Rob

  19. #194
    Member letourn's Avatar
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    Quote Originally Posted by Dave Torkington View Post
    Thank you Kalong, Rob and all those supporting you and also for your very generous gift to the FlightSimm community! Worked just fine for me in Steam first time and even better when I read the manual properly.

    Tried out refuelling with a couple of buddies last night and enjoyed excellent frame rates and the Osprey's very easy to handle.

    All we need now is an AI KC-130J AAR... Anybody know of one?

    If you have the Razbam AV-8B harrier there is KC-130 in the package.

  20. #195
    Quote Originally Posted by Dave Torkington View Post
    All we need now is an AI KC-130J AAR... Anybody know of one?

    I also have the payware Raz Harrier, but there was a FS2k2 KC130 Heli-Tanker. Search on Hovercontrol.com for it. You will need to swap out the airfile as it's configured for rotary refueling (ie slow). The 22 just got certified for the KC-10.
    Fly Navy/Army
    DUSTOFF
    ARMY PROPS

  21. #196
    SOH-CM-2017 WarHorse47's Avatar
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    I've got to say that this is one of the nicest aircraft around. I was skeptical at first, but after downloading, installing and numerous flights I just can't get enough.

    Kudos to Kalong, Rob and everyone else listed in the readme credits. Truly worthy of a healthy donation if you haven't done so.

    In reading the various forums it seems that there are several repaints in the works along with the VC night lighting improvements mentioned by kdfw. It just keeps getting better and better.

    Cheers, and thanks again.
    -- WH

  22. #197

  23. #198
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    Osprey History Video

    If you have 45 minutes to spare here is the complete history of the Osprey. Very well done Documentary video. Link: https://youtu.be/jrK4feE4t3w
    Chuck B
    Napamule
    [SIGPIC]i7 2600K @ 3.4 Ghz, Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, Sapphire Ati Radeon HD-5700 1 Gb DDR5, Corsair 650 W PSU, Acer 23 in LCD, Windows XP SP2, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse[/SIGPIC]

  24. #199
    According to the video the a/c will do 360 kts

    fastest I've gotten it up to is 260

    that was pretty low level though

  25. #200
    Quote Originally Posted by davido53 View Post
    According to the video the a/c will do 360 kts

    fastest I've gotten it up to is 260

    that was pretty low level though
    nope, max true airspeed are 300 kts according real manual I have. if I not remember airspeed 360 kts are max aerodynamic and structural aircraft, beyond 360 kts aircraft will brake apart.
    airspeed display on PFD are indicated airspeed, not yet a true airspeed or even calibrated airspeed (KCAS) that manual refer to. use indicated airspeed seem not good, but I have no other option to use indicated airspeed, because indicated airspeed was the only one connected/available for Autopilot.

    maryadi

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