A fella by the name of Letourn has given me permission to upload his repaints of various marine squadrons flying the v22. I just placed his repaints over my mods (grease,dirt etc) and I will upload the paints he provided. Keeping in mind that Letourn did the repaints . When the v22 2.0 is released Letourn will modify these repaints and add more detail etc for that v2.0, until then we will have these repaints to use on the current v22 . I'll upload pics here tonight and then upload the repaints
Bill
Here are the 4 repaints done so far
Bill
Last edited by stovall; August 29th, 2017 at 15:33. Reason: double post
Ok folks, I uploaded all 4 of them . Let me know what you think
Bill
nearly finish the VC, remaining Cargo for model update. this screenshot taken from P3D v4. next release will be v2.0 will include compatibility in P3D v4. gauge conversion working fine so far, I just not get feedback yet from beta tester on P3D v4.
Wow that looks awesome Kalong . This aircraft just keeps getting better and better . Thank you for your hard work
Bill
These cockpit shots are really superb ! I can't wait to try that version 2.0 in P3Dv4 ! Thanks a lot
Looking good, were you able to make the rotors more transparent to get smooth spinning rotors ?
the transparent doesn't make smooth spinning rotor. it just make the spinning rotor little unseen. for smooth spinning I'll need to do some research on it.
Maryadi, looks great !!
Rob
Great progress so far, having a blast flying this thing in FSX-A mimicking typical VMM missions, just need some AI jarheads to deploy out the back via Tacpack.
Fly Navy/Army
USN SAR
DUSTOFF/ARMY PROPS
Fantastic Model and updates. Love this bird!
A bit insensitive given one crashed last month with 3 fatalities, just saying. We all realize it's going through it's maturing process but some considerations for those that either serve with, have served or have some relationship with those serving, outside of FSX please.
http://www.foxnews.com/world/2017/08...ing-crash.html
Last edited by strykerpsg; August 30th, 2017 at 22:53. Reason: Added News article.
....my other Stryker is a 2019 Challenger Hellcat Redeye.....
Matt
Whats the latest with the Osprey ?
rework VC model animation code and mouse tag
model is pretty much done. remain air refueling drogue and don't know how to deal with AI stuff.
Ok thanks, looking forward to it.
Really appreciate having a new V-22 out there. Standing by for further updates...
Mark , go to warbirds library , fsx military skins/general ,I'd give u the link but I'm on a iPad and can't open 2 windows at once lol . Letourn uploaded his originals that I copied over with grim etc , to avsim with a few other repaints if anyone is interested
Bill
Hi Guys,
Thank-you for this wonderful aircraft. Better than payware quality, and hard to believe still WIP ?
I have one question. I have FSX deluxe edition with SP1 and 2. I downloaded this AC, all seems to work fine except vertical takeoff - AC just wants to roll forward once throttle applied, even if nacelles at 90 degrees. I don't have FSUIPC - is this why ? Will FSUIPC fix this issue ? The nacelles I can move OK using the "/" key. I thought FSUIPC was more for programming key and joystick button functions ?
Thank-you, for your help.
MZ.
Cheers, MZee ...
W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.
All white "Arctic" build.
Yes, for this Rel.1 as-is, you need to have FSUIPC installed.
And that will solve the issue you mention.
You can download FSUIPC from: http://www.schiratti.com/dowson.html (download FSUIPC4).
No need to register (buy) it, just install as-is.
FYI: the basic part of FSUIPC (the code that works without registration) is just a software interface used by many FS addons and FSX (SimConnect) and is free.
If you register (buy) it, a lot of other features are enabled; like key/joystick assignments/calibration, and a lot more.
The reason why you can visually move the nacelles with the "/" key (Spoiler Toggle) , is that you have enabled the Spoiler gauge in the panel.cfg.
However, this is intended for using a Spoiler controller AXIS , not just a SpoilerToggle key; which allows you to incrementally set the nacelles.
By default, nacelles control is set to the AileronTrim Left/Right function. See the manual.
If this works now, and you like flying with this aircraft, I suggest you download my Addon4 from the SOH library.
Which adds a lot of features, AND doesn't require FSUIPC anymore. (includes a version of VSTOL interface control made by Maryadi, which operates directly on SimConnect).
By the way: I'm not sure all features of this V22 will work with FSX-SP2; the min. supported FS version (tested with) is FSX-Acceleration and FSX-Steam
But generally, I think it will work with FSX-SP2 too.
Rob
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