Words of wisdom from X-Plane Art Director Alex Unruh
Results 1 to 7 of 7

Thread: Words of wisdom from X-Plane Art Director Alex Unruh

  1. #1
    SOH Staff txnetcop's Avatar
    Join Date
    Jun 2005
    Location
    Wentzville, MO
    Age
    74
    Posts
    5,242
    Blog Entries
    1

    Words of wisdom from X-Plane Art Director Alex Unruh


    Hello there!

    This month we meet Alex Unruh, who is Art Director at Laminar Research and most recently worked on the default B737 for X-Plane 11. We also have a video tutorial on saving and loading flights, as well as downloads for awesome scenery and an aircraft.
    Interview with Alex Unruh

    Question: When and how did you get started with X-Plane? Do you have an aviation or design background?
    Alex Unruh: I have been dabbling in flight simulation for as long as I can remember. I’m pretty sure that I’ve been an aviation nut even longer than that! My first exposure was Graphsim’s F/A-18 Hornet 1.0, which I ran on the family’s Macintosh LCiii. I played that and A-10 Attack for years until we finally upgraded to a first generation iMac in 1999. It was during that time that I discovered a demo for X-Plane 5 bundled in with those CDs that you used to get in Mac magazines. Even though you could only run the sim for five minutes in demo mode, I was hooked.
    My builder self was drawn into Plane Maker early on. It was like throwing the entire Lego bin on the floor every time I opened it up without the problems associated with stepping on loose pieces late at night. I would spent countless hours building, modifying, and testing things that I had created. Could I build a jet truck and get it to Mach 1 by the end of the long runway at Edwards AFB? Could I build my favorite fighter jets? The answer was yes on both! Version 5 tinkering became version 6, version 6 became 7 and I kept playing in the sandbox, building my skillset, and learning all I could about aviation.
    Q: What type of computer set up do you use? Any hardware or accessories you couldn’t live without, or a 3rd party program or tool you find invaluable?
    AU: I currently do the bulk of my X-Plane design work on a 27inch retina 5K iMac. I also use a MacBook Pro for development on the go. I’ve always been a Mac guy and I don’t see that changing for the foreseeable future. Blender and Photoshop are my go to tools. As long as I’ve got a trackpad, I’m good to go anywhere (ditched the mouse years ago, never looked back).
    Q: What’s the most challenging part about creating for X-Plane?
    AU: Two answers: If I’m building aircraft, the most difficult part of any build is modeling the systems to a sufficient degree that they reflect their real world counterparts. In some cases, it’s a one to one… X-Plane just gets it and does it the right way from the get go. In most cases however, real world systems are orders of magnitude more complex. As artists, we’ve got more tools now than we ever have including an in-house LUA scripting plugin and increased flexibility within X-Plane and Plane Maker to do what we need. Even with that, its still a walk down the rabbit hole every time I open up a LUA file.
    If I’m building scenery, the real challenge isn’t with the scenery objects or with the texturing, but it is fitting everything within the proper framework, especially in regards to autogen. Good AGBs and AGSs are magic, and it takes such a high level of craft, attention to detail, and creative problem solving that to date, autogen is some of the most difficult work that I’ve ever had to do.
    (This interview has been edited and condensed for space. Read the full interview here!)
    Read the full interview
    Tips and Tricks

    In X-Plane 11 you can save and share your flight in a few different ways:

    • Screenshots
    • Movies
    • Situation files
    • Replay files

    Replay and situation files can only be used in X-Plane, but movies and screenshots can be shared however you’d like. By default, X-Plane saves all these files in the Output folder. Situations and replays are powerful tools if you want to practice the same flight over and over, or review a flight from different angles.
    To see all these features in action, check out this video on saving and loading flights in X-Plane 11.

    Featured Add Ons

    Payware

    Bella Coola (CYBD) is located 11 km northeast of Bella Coola, British Columbia, Canada. This scenery pack by Beti -X is highly detailed with features including animated trees, volumetric grass, 3D people, and the towns of Bella Coola and Hagensborg.

    Freeware

    The Lisa Akoya by Aerobask was the first freeware aircraft updated for X-Plane 11. It is a French single-engine, amphibious aircraft and includes a high-quality 3D model with 4K texture and ambient occlusion, a fight model defined according to the specifications of the real Akoya, custom sounds and more.

    Happy flying!
    -- The X-Plane Team
    Vivat Christus Rex! Ad maiorem Dei gloriam

  2. #2
    Coastie Dolphins/Spartans CG_1976's Avatar
    Join Date
    Jun 2007
    Location
    JBSA/Corpus TX
    Age
    47
    Posts
    3,512
    Cool write up and information. I just finally fully installed Xplane11. Found out my Arctic Regions of Canada got nuked lol all water with Greenland. Easy fix except for Nunavut and Greenland, DL the mesh here http://www.alpilotx.net/downloads/x-...sh-scenery-v3/. Great stuff imo and will work temporary till they fix it.

    AMD FX 8-Core Black 4.2Ghz, 8G Ram 2TB HD, W8.1 pending W10, ATI R5 2G X2 Crossfire
    http://www.canadianarcticfse.com/

  3. #3
    SOH Staff txnetcop's Avatar
    Join Date
    Jun 2005
    Location
    Wentzville, MO
    Age
    74
    Posts
    5,242
    Blog Entries
    1
    Quote Originally Posted by CG_1976 View Post
    Cool write up and information. I just finally fully installed Xplane11. Found out my Arctic Regions of Canada got nuked lol all water with Greenland. Easy fix except for Nunavut and Greenland, DL the mesh here http://www.alpilotx.net/downloads/x-...sh-scenery-v3/. Great stuff imo and will work temporary till they fix it.
    They are promising to fix all the major flaws before summer...so hang tight! I hope to sell my PT Cruiser I've been working on before then. Adding a lot of newer updates engine and front-end parts. It only has 86,000 miles on it and is in real nice condition. I plan to use the money for a new computer build. I can hardly wait to get my hands on the new XP-11.
    Vivat Christus Rex! Ad maiorem Dei gloriam

  4. #4
    Coastie Dolphins/Spartans CG_1976's Avatar
    Join Date
    Jun 2007
    Location
    JBSA/Corpus TX
    Age
    47
    Posts
    3,512
    Does anyone use the plugin flywithLUA?? im getting a wierd thing and trying to figure out how to turn it off??
    Attached Thumbnails Attached Thumbnails An148_1.jpg  

    AMD FX 8-Core Black 4.2Ghz, 8G Ram 2TB HD, W8.1 pending W10, ATI R5 2G X2 Crossfire
    http://www.canadianarcticfse.com/

  5. #5
    Check your scripts folder in resources/plugins/flywithllua. Not sure what that item is, but you can remove any scripts you don't know what it does until that goes away and then put the rest back.

  6. #6
    Coastie Dolphins/Spartans CG_1976's Avatar
    Join Date
    Jun 2007
    Location
    JBSA/Corpus TX
    Age
    47
    Posts
    3,512
    Quote Originally Posted by ksheadley View Post
    Check your scripts folder in resources/plugins/flywithllua. Not sure what that item is, but you can remove any scripts you don't know what it does until that goes away and then put the rest back.
    Just located the File it's called: heading speed altitude instrument.lua.

    AMD FX 8-Core Black 4.2Ghz, 8G Ram 2TB HD, W8.1 pending W10, ATI R5 2G X2 Crossfire
    http://www.canadianarcticfse.com/

  7. #7

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •