Exciting takeoff...
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  1. #1
    Senior Administrator PRB's Avatar
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    Exciting takeoff...

    Think this one required changing of some articles of clothing?

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  2. #2
    Not quite every inch of the runway. I'm pretty sure that's 3W5 Concrete Municipal, an ORBX airport. It would be interesting to re-create in flight sim.
    Last edited by ryapad; February 12th, 2017 at 09:04. Reason: Whoops
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    Senior Administrator PRB's Avatar
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    I think you're right about 3W5. Here's how it looks in FSX with the ORBX scenery. I took off with this plane, the Carenado Bonanza, with 100% fuel, and 200 extra pounds in the back seat. The takeoff was pretty easy.

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  4. #4
    Does FSX simulate hot days? Try rotating as soon as you can.
    Eagles may soar, but weasels never get sucked into jet engines.


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    Senior Administrator PRB's Avatar
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    Ran the temp to up 95F. It did make a noticeable difference, but it wasn't nearly as exciting as the real video! Here's a side by side of a screen shot from the video, and FSX. No doubt about the airport!

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  6. #6
    Cool. It's interesting how much darker the colors are in real life. I guess there was just a few variables that made it different. On takeoff, you can see the trees on the side, but have you noticed the below the airplane? That could only have a couple of feet.
    Eagles may soar, but weasels never get sucked into jet engines.


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  7. #7
    Looking at the runway length and altitude it doesn't seem as if it should have been that dramatic.
    He mentions that due to the local terrain the great headwind he had at the start of the roll suddenly became a crosswind and instantly lost that airspeed.
    I still question whether he learned the right lessons though.
    He is clearly nervous before the takeoff roll and uses full flaps for the takeoff, to me this throws out his statement that this was by the book.
    His takeaway is also that leaving the gear down is proper technique in this situation
    It seems to me perhaps in his anxiety about the takeoff he rotates as soon as he gets the normal airspeed indication rather than making use of the runway he had to work with.
    Five more knots before rotation would have made a huge difference here.
    Once he did get himself in trouble he certainly did a fine job of dealing with the situation though.

  8. #8
    Senior Administrator PRB's Avatar
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    Part of the reason the FSX experience isn't as dramatic, apart from the obvious ones, is that in FSX, the terrain drops away from the runway, and there are no big trees in the way. This is interesting because excessive giant trees at the end of runways is a well known "issue" of FSX. So much so that people have created add-ons that remove them! So here we see an example where FSX didn't place enough huge trees at the end of this runway! Or maybe we can blame this one on ORBX...
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  9. #9

    Question

    Quote Originally Posted by PRB View Post
    I think you're right about 3W5. Here's how it looks in FSX with the ORBX scenery. I took off with this plane, the Carenado Bonanza, with 100% fuel, and 200 extra pounds in the back seat. The takeoff was pretty easy.
    The guy mentioned density altitude - did you factor that in?

  10. #10
    Senior Administrator PRB's Avatar
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    Quote Originally Posted by Panther_99FS View Post
    The guy mentioned density altitude - did you factor that in?
    Well, I tried to... FSX's "advanced user defined weather" thing is confusing. It has separate controls for "temperature" and "altitude", and adjusting one does not affect the other, which makes no sense. So I tried both, one at a time, and together, with similar, inconclusive, results. Basically what it comes down to is FSX, as a true simulator, has limitations... The "physics engine" is really more game than simulator, when it comes to duplicating this sort of scenario. I tried many takeoff runs, with different weights and temps, and never had a problem getting out of that airport. I think I'm going to write a letter to Beechcraft and tell them they got their flight model WRONG..!
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