it's small wonder so many builders
left cfs1 in droves,
z buffering made the authors lives
so much easier.
not to mention the increased parts count.
the problem i had as a simmer,
was my older machine
couldn't handle the high frame rates.
so i uninstalled cfs2 and came back to one.
then, i became involved with multi player,
which provided years of fun and camaraderie.
in time, though, it got, in a word, old.
how many times must one be killed,
before one is dead?
cynical, yes, but true.
i finally succumbed to my wounds.
actually, i took up, what hubba called, lazy flying.
no combat, just flying.

okay, enough reminising...
how's that model coming along?
did you try a jump plane sequence
or did you fix the gear or prop instead?
ya know, sooner or later,
you're going to have to jump
into the coding aspect of the model.
don't be intimidated, just go for it.
what's the worse that can happen?
nothing?