Originally Posted by
Mick
Well, I thought I found a data point for the JM's performance, but I'm not at all sure now.
Francis H. Dean, in American Navy And Marine Corps Airplanes, slips us this tidbit in a photo caption. He says that he JM-2 had a top speed of about 285 mph, about the same as the earlier JM-1. Hooray, I thought, that's a good starting point, something to compare with the bomber.
Then I took a quick look at the Wikipedia entry for the B-26 and it gave 285 mph as the Marauder's top speed. Same thing!
Now maybe the Wiki article cited the highest top speed of any version, and that would be the JM, but that just leaves the question of how much slower were the bomber versions? Or maybe Dean just took the figure from the bomber version, thinking they were all about the same.
Dean is mainly a picture book - a metropolitan phone book size volume of high resolution photos printed fairly large on heavy glossy pages, of every type of plane the Naval services ever owned from the beginning through the F-18 - and about the only information about the planes is what's in the captions. Sometimes not much at all. (Still, love them pics!)
I have a question: will you be making a JM-1 model with specular gloss, like you did with the bomber?
I ask because the two yellow birds and the post-war one all have glossy finishes. The 1943 one was matte, and the silver one was bare metal, and they are both well catered to by the matte model, which is reflective. But the glossy ones need a glossy model. Either that, or I'd have to rework the textures with alpha channels for metallic sheen, which doesn't really look right, and would require not just redoing the skins, but re-releasing them and deleting the ones i the library now, which would make work for Rami.
I hesitate to ask for a glossy model because I haven't the foggiest notion of what's involved. If it's more work that redoing three skins, then I'll try to do the skins with metallic shine. Bit if it's just a matter of making a copy of the model and adding specular gloss with a click or two, then I'd sure like to have a glossy model. If you make a glossy model, make it as glossy as possible, since the layers of dust and grime (aka "noise" in the paint kit) have a flattening effect. (Or would that be a mattening effect?)
Bookmarks