Thanks for the comment.
The interior cockpit, fuseinnermid and fuseinnerrear bmps are all the same resolution. Looking back to the mid section appears better because you are viewing from a distance.
I mapped all the interior on the same scale. Unfortunately in FS9, we are limited to 1024X1024 bmps.
In FSX, they look a lot better as we are using much larger textures.
We do not use mipmaps for the interior textures as you are never far enough away for them to kick in. Even so, at 1024 as your largest, there would be no improvement that I know of.
With that said, I have never tried using a 4096 or 2048 with mips in FS9 although I know without mips, they will crash the sim.
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