His long awaited Gina yankee is up at simviation, FSX military.
His long awaited Gina yankee is up at simviation, FSX military.
It's over at Flightsim.com as well. As far as I'm concerned, this model is a keeper! It lacks wings being visible from the VC but that's no big deal. The Flight Dynamics need some minor tweaking as there is not enough roll rate and too much pitch rate and it's thrust/drag is set to where there is way too much acceleration and too much drag when the speed brakes are deployed (Easy fixes). I may try to add in some updated afterburner effects as well.
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VERY NICE !!!!!! Grazie Massimo!!!!!
The more you do, the less you dream
Okay, here's what I did (the quick & dirty approach) to tweaking the FDE: (adjusted parameters indicated in red)
[flight_tuning]
cruise_lift_scalar = 0.8 //<------
parasite_drag_scalar = 1.2 //<------
induced_drag_scalar = 1.5 //<------
elevator_effectiveness = 0.8 //<------
aileron_effectiveness = 1.8 //<------
rudder_effectiveness = 1.0
pitch_stability = 1.0
roll_stability = 1.0
yaw_stability = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness = 1.0
rudder_trim_effectiveness = 1.0
[TurbineEngineData]
fuel_flow_gain=0.02
inlet_area=2.000
rated_N2_rpm=24000.0
static_thrust=2000.00 //<------
afterburner_available=3
afterburner_throttle_threshold = 0.90 //<------
reverser_available = 1
ThrustSpecificFuelConsumption = 0.80 //<------
AfterBurnThrustSpecificFuelConsumption = 1.0 //<------
[Flaps.0]
type=1
span-outboard=0.500
extending-time=5.000
system_type=0
damaging-speed=300.000
blowout-speed=350.000
lift_scalar=0.200 //<------
drag_scalar=0.200 //<------
pitch_scalar=0.10
flaps-position.0=0.00
flaps-position.1=10.00
flaps-position.2=20.00
flaps-position.3=30.00
[Flaps.1]
type=2
span-outboard=0.65
extending-time=3.0
system_type=0
damaging-speed=350.0
blowout-speed=490.0
lift_scalar=0.2 //<------
drag_scalar=0.2 //<------
pitch_scalar=0.0
flaps-position.0=0.0
flaps-position.1=10.0
flaps-position.2=20.0
flaps-position.3=30.0
[airplane_geometry]
wing_area=250.00
wing_span=29.000
wing_root_chord=9.500
wing_dihedral=1.500
wing_incidence=0.400
wing_twist=-0.500
oswald_efficiency_factor=0.880
wing_winglets_flag=0
wing_sweep=38.000
wing_pos_apex_lon=8.200
wing_pos_apex_vert=-1.800
htail_area=70.000
htail_span=12.800
htail_pos_lon=-5.000
htail_pos_vert=1.400
htail_incidence=0.000
htail_sweep=35.000
vtail_area=60.000
vtail_span=7.000
vtail_sweep=35.000
vtail_pos_lon=-5.000
vtail_pos_vert=2.000
elevator_area=25.000
aileron_area=26.000
rudder_area=6.500
elevator_up_limit=20.0
elevator_down_limit=20.0
aileron_up_limit=18.000
aileron_down_limit=18.000
rudder_limit=30.000
elevator_trim_limit=16.000
spoiler_limit=36.0 //<------
spoilerons_available=0
aileron_to_spoileron_gain=0.000
min_ailerons_for_spoilerons=0.000
min_flaps_for_spoilerons=0.000
auto_spoiler_available=0
spoiler_extension_time=1.00
positive_g_limit_flaps_up=5.00
positive_g_limit_flaps_down=4.00
negative_g_limit_flaps_up=-5.00
negative_g_limit_flaps_down=-4.00
Last edited by StormILM; February 4th, 2017 at 19:12.
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As far as the afterburners, well, I used my old Alphasim F-5E burners on top of the burner can textures.
Here's the setup for those who have those effects on hand:
Add this in the panel config:
[Vcockpit02]
Background_color=0,0,0
size_mm=32,32
visible=0
pixel_size=32,32
texture=$exhaust
gauge00=KO_F16_FX!F16_AB_THROGGLE, 0,0,1,1
Add this in the Aircraft config in the lights section:
light.3 = 9, -17.35, -0.90, -0.80, fx_ALPHA_F5_AB //L
light.4 = 9, -17.35, 0.76, -0.80, fx_ALPHA_F5_AB //R
This is the result:
[SIGPIC][/SIGPIC]
Neat! Thanks to Massimo!
Looks amazing...I thought the acceleration was a bit overdone too.
Grazie mille, Massimo!
And thanks to lazarus for the HU!!!
Looking forward yo try it on P3D!
This is a great model-thanks! A few things that perhaps need fixing/tweaking to make it even better,
The fuel consumption gauge readings are x10 to big.
The first stage of the afterburner uses less fuel then when it is off.
The landing gear is very wobbly.
The external tanks need filling up.
Cheers.
Very nice plane! Thank you!
Cees
I realized only when I read this that I failed to mention that you need Kirk Olsen's F-16 Afterburner Gauge file. Here's the needed file which you simply unzip and place the entire folder in your FSX Gauges Folder:
Attachment 47037
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Some new paints ideas, but I don't know if it's possible :-)
The more you do, the less you dream
I think of the G-91 cruising in the sunlight over the Med every time I hear the Steely Dan song "Lunch with Gina"...but then I'm an airplane wacko...
Kent
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