Massimo Altieri's G-91Y released
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Thread: Massimo Altieri's G-91Y released

  1. #1
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    Massimo Altieri's G-91Y released

    His long awaited Gina yankee is up at simviation, FSX military.

  2. #2
    Great news and thanks for letting us know ! Mike

  3. #3
    It's over at Flightsim.com as well. As far as I'm concerned, this model is a keeper! It lacks wings being visible from the VC but that's no big deal. The Flight Dynamics need some minor tweaking as there is not enough roll rate and too much pitch rate and it's thrust/drag is set to where there is way too much acceleration and too much drag when the speed brakes are deployed (Easy fixes). I may try to add in some updated afterburner effects as well.

    [SIGPIC][/SIGPIC]

  4. #4
    VERY NICE !!!!!! Grazie Massimo!!!!!







    Attached Thumbnails Attached Thumbnails 2017-2-4_22-33-29-376.jpg   2017-2-4_22-42-41-64.jpg   2017-2-4_22-30-14-757.jpg   2017-2-4_22-31-45-358.jpg  
    The more you do, the less you dream

  5. #5
    Okay, here's what I did (the quick & dirty approach) to tweaking the FDE: (adjusted parameters indicated in red)



    [flight_tuning]
    cruise_lift_scalar = 0.8 //<------
    parasite_drag_scalar = 1.2 //<------
    induced_drag_scalar = 1.5 //<------
    elevator_effectiveness = 0.8 //<------
    aileron_effectiveness = 1.8 //<------
    rudder_effectiveness = 1.0
    pitch_stability = 1.0
    roll_stability = 1.0
    yaw_stability = 1.0
    elevator_trim_effectiveness = 1.0
    aileron_trim_effectiveness = 1.0
    rudder_trim_effectiveness = 1.0



    [TurbineEngineData]
    fuel_flow_gain=0.02
    inlet_area=2.000
    rated_N2_rpm=24000.0
    static_thrust=2000.00 //<------
    afterburner_available=3
    afterburner_throttle_threshold = 0.90 //<------
    reverser_available = 1
    ThrustSpecificFuelConsumption = 0.80 //<------
    AfterBurnThrustSpecificFuelConsumption = 1.0 //<------

    [Flaps.0]
    type=1
    span-outboard=0.500
    extending-time=5.000
    system_type=0
    damaging-speed=300.000
    blowout-speed=350.000
    lift_scalar=0.200 //<------
    drag_scalar=0.200 //<------
    pitch_scalar=0.10
    flaps-position.0=0.00
    flaps-position.1=10.00
    flaps-position.2=20.00
    flaps-position.3=30.00


    [Flaps.1]
    type=2
    span-outboard=0.65
    extending-time=3.0
    system_type=0
    damaging-speed=350.0
    blowout-speed=490.0
    lift_scalar=0.2 //<------
    drag_scalar=0.2 //<------
    pitch_scalar=0.0
    flaps-position.0=0.0
    flaps-position.1=10.0
    flaps-position.2=20.0
    flaps-position.3=30.0



    [airplane_geometry]
    wing_area=250.00
    wing_span=29.000
    wing_root_chord=9.500
    wing_dihedral=1.500
    wing_incidence=0.400
    wing_twist=-0.500
    oswald_efficiency_factor=0.880
    wing_winglets_flag=0
    wing_sweep=38.000
    wing_pos_apex_lon=8.200
    wing_pos_apex_vert=-1.800
    htail_area=70.000
    htail_span=12.800
    htail_pos_lon=-5.000
    htail_pos_vert=1.400
    htail_incidence=0.000
    htail_sweep=35.000
    vtail_area=60.000
    vtail_span=7.000
    vtail_sweep=35.000
    vtail_pos_lon=-5.000
    vtail_pos_vert=2.000
    elevator_area=25.000
    aileron_area=26.000
    rudder_area=6.500
    elevator_up_limit=20.0
    elevator_down_limit=20.0
    aileron_up_limit=18.000
    aileron_down_limit=18.000
    rudder_limit=30.000
    elevator_trim_limit=16.000
    spoiler_limit=36.0 //<------
    spoilerons_available=0
    aileron_to_spoileron_gain=0.000
    min_ailerons_for_spoilerons=0.000
    min_flaps_for_spoilerons=0.000
    auto_spoiler_available=0
    spoiler_extension_time=1.00
    positive_g_limit_flaps_up=5.00
    positive_g_limit_flaps_down=4.00
    negative_g_limit_flaps_up=-5.00
    negative_g_limit_flaps_down=-4.00
    Last edited by StormILM; February 4th, 2017 at 19:12.

    [SIGPIC][/SIGPIC]

  6. #6
    As far as the afterburners, well, I used my old Alphasim F-5E burners on top of the burner can textures.
    Here's the setup for those who have those effects on hand:
    Add this in the panel config:
    [Vcockpit02]
    Background_color=0,0,0
    size_mm=32,32
    visible=0
    pixel_size=32,32
    texture=$exhaust


    gauge00=KO_F16_FX!F16_AB_THROGGLE, 0,0,1,1

    Add this in the Aircraft config in the lights section:

    light.3 = 9, -17.35, -0.90, -0.80, fx_ALPHA_F5_AB //L
    light.4 = 9, -17.35, 0.76, -0.80, fx_ALPHA_F5_AB //R

    This is the result:

    [SIGPIC][/SIGPIC]

  7. #7

  8. #8
    Very nice! Works perfectly in p3d:
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  9. #9

  10. #10
    Looks amazing...I thought the acceleration was a bit overdone too.

  11. #11

    Icon23

    Grazie mille, Massimo!
    And thanks to lazarus for the HU!!!
    Looking forward yo try it on P3D!

  12. #12
    This is a great model-thanks! A few things that perhaps need fixing/tweaking to make it even better,

    The fuel consumption gauge readings are x10 to big.

    The first stage of the afterburner uses less fuel then when it is off.

    The landing gear is very wobbly.

    The external tanks need filling up.

    Cheers.

  13. #13
    SOH-CM-2024 WarHorse47's Avatar
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    Quote Originally Posted by StormILM View Post
    As far as the afterburners, well, I used my old Alphasim F-5E burners on top of the burner can textures.
    Here's the setup for those who have those effects on hand:
    Add this in the panel config:
    [Vcockpit02]
    Background_color=0,0,0
    size_mm=32,32
    visible=0
    pixel_size=32,32
    texture=$exhaust


    gauge00=KO_F16_FX!F16_AB_THROGGLE, 0,0,1,1

    Add this in the Aircraft config in the lights section:

    light.3 = 9, -17.35, -0.90, -0.80, fx_ALPHA_F5_AB //L
    light.4 = 9, -17.35, 0.76, -0.80, fx_ALPHA_F5_AB //R
    Not sure about this. I found the xml and effect files in FS9 and copied them over to FSX. The effect only seems to work when the "L" key is activated. What am I missing?
    -- WH

    If at first you don't succeed, try, try,try again. ... or go read the manual.

  14. #14
    SOH-CM-2024 Cees Donker's Avatar
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    Very nice plane! Thank you!



    Cees

  15. #15
    Quote Originally Posted by WarHorse47 View Post
    Not sure about this. I found the xml and effect files in FS9 and copied them over to FSX. The effect only seems to work when the "L" key is activated. What am I missing?
    I realized only when I read this that I failed to mention that you need Kirk Olsen's F-16 Afterburner Gauge file. Here's the needed file which you simply unzip and place the entire folder in your FSX Gauges Folder:
    Attachment 47037

    [SIGPIC][/SIGPIC]

  16. #16
    Very nice! Thank's!
    JMC

  17. #17
    Some new paints ideas, but I don't know if it's possible :-)






    Attached Thumbnails Attached Thumbnails G91Y32artworklb_1.jpg   G91Y_(19118518688).jpg   20110129231452!Aeritalia_G.91Y_MM6491_Aeronautica_Militare.jpg   1706673.jpg  
    The more you do, the less you dream

  18. #18
    I think of the G-91 cruising in the sunlight over the Med every time I hear the Steely Dan song "Lunch with Gina"...but then I'm an airplane wacko...

    Kent

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