It looks like all that's needed is FSX Mission Editor and its SimVars client. Will the free version of FSXME do?
Your experiences sound interesting enough to play with a simple, commandable, wingman AI (with dogfighting capability). With some synthetic speech to acknowledge commands or announce kills, it could make military flying in FSX a lot more attractive to me.
Is it also possible to trigger an action when the AI aircraft is within a certain cone in front of your aircraft as to simulate gun kills? What about tracking events, e.g. for a tally? And more than one wingman?
Do you have a simple example mission using AI wingmen that I could analyze?
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