I've got an old fictional scenery that was originally done in CFS that I got to working in FS9. I'm trying to see if I can get it going again in FSX. The first try, it loaded, the buildings show up with an issue and it needs a bit of landscaping. The Afcad I did for FS9 though seems to work ok.
During WW2, Southend England airport (EGMC) was known as RAF Rochford. The scenery has kept the Rochford name and I gave it an ICAO code of EGRD when I got it going in FS9. It appears in FS a short distance from EGMC so I figure the CFS coordinates were probably a bit off, which I'm fine with.
Buildings: The original building textures are 256 color bmps. All of the black areas (0/0/0 RGB) around the buildings are showing up in FSX which they didn't do in FS9. The hangers are supported by girders which the black on the is showing as well. But I can still park an aircraft in them. I just can't see in or out of them. Canelo's Cantina (the FS 98 or 2000 Alamo was used with the Canelo's name painted on it) also is showing black around it as well. I'm wondering if I either deleted out the black bits or maybe used an alpha layer also black to make it invisible would work.
Landscaping. It needs leveling out and and exclusion put around it as I have hills on top of the runways at one end and trees scattered about the place randomly. I got around this in FS9 by making entries for both excluding and flattening in the Rochford entry in the scenery.cfg. However, apparently in the scenery.cfg doesn't contain seperate entries for every add on scenery and just has one entry titled add on scenery which I assume covers everything in that folder.
And comments or suggestions would be most helpful.
This scenery is kind of a sentimetal thing as it was made for everyone at Combat Flight Center (predecessor website for SOH) by one of the CFS 1 scenery gurus and we used it in online multiplayer as a base of operations back then.
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