AI traffic invisible in far distance
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Thread: AI traffic invisible in far distance

  1. #1

    AI traffic invisible in far distance

    After trying the default FSX multiplayer I have this,
    I know it is not SmallPartRejectRadius because FSX SE dont have this tweak
    Any suggestion?

    image hosting 30 mb

  2. #2
    I have FSX SE, and have to use the SmallPartRejectRadius=1.0 line in my FSX.cfg file, otherwise I have the same issue as you do - i.e. disappearing AI at distance.

    Funny thing was I had to have it set to 4.0 I think when I had FSXA!

    Cheers

    Paul

  3. #3
    Quote Originally Posted by Bradburger View Post
    I have FSX SE, and have to use the SmallPartRejectRadius=1.0 line in my FSX.cfg file, otherwise I have the same issue as you do - i.e. disappearing AI at distance.

    Funny thing was I had to have it set to 4.0 I think when I had FSXA!

    Cheers

    Paul
    I tried, but it did not help me at all, also I had read before that the SmallPartRejectRadius is for scenery objects not for AI traffic

  4. #4

    Correction

    With SmallPartRejectRadius=0 working fine but hopefully this does not give me low frames in dense places

    Thanks Paul

    picture uploading

  5. #5
    Glad you got it fixed!

    Actually, I seem to remember having to set SmallPartRejectRadius=(can't remember the value) in SP2, but I now recall that I didn't need it with FSXA.

    I might have my old FSX.cfg backups somewhere so I can check, but I do recall from what I read, the setting was different on the various versions of FSX.

    All a bit confusing!

    Cheers

    Paul

  6. #6
    Quote Originally Posted by Hanimichal View Post
    With SmallPartRejectRadius=0 working fine but hopefully this does not give me low frames in dense places
    Since the tweak tells FSX to draw everything that's visible, regardless of pixel size on screen, it will.

  7. #7
    Should be there another way only for AI traffic not for all pixels/textures

  8. #8
    I am not able to find SmallPartRejectRadius in my FSX.cfg file....


    UPDATE: figured it out! NC

  9. #9
    For me in Steam, it worked fine. It is hard on the frames, so I always disable it by putting "//" in front of it.

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