Originally Posted by
Dev One
During my current development model I have been exporting from Gmax to FS9 MDL using my usual Middleman/ MDL Commander system. I did as an experiment export this model as a FSX model using the Gmax FSX gamepack having merged it into FSX Gmax from FS9 Gmax. Problem now is that I can no longer get any FS9 mdl's to work in FS9 - I just get a FS9 failure...but the same model mdl will work in FSX! I've looked at the Gmax Configure paths & the Gmax.ini etc & cannot find any inconsistencies in the pathways, so how come my models are now only FSX native although using FS9 export?
Faulting report shows the overall code of 0XC0000005.
Installing earlier versions of the .mdl will work OK in FS9 & FSX.
I thought initially that because I had used 2048 textures that was causing the problem, but redoing some of them in 1024 makes no difference. System Restore is no help.
Have Middleman/MDL commander on my laptop, but something wrong there because it will only allow an export as P3D! Transferring the mdl to the laptop has same effect, i.e. FS9 shuts down.
Looks as if I will have to try & get my old W7 desktop up & running & see if I can pinpoint the problem from there. Don't really fancy a Gmax reinstall - been looking for the Chris File Middleman program, but it seems to have vanished, & because I loaded it yonks ago I dont think that I have a download copy, might be on any one of about 20 CD's though.....
Keith
Bookmarks