FSX Only Grumman Mallard G-73AT v1.0 - Page 2
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Thread: FSX Only Grumman Mallard G-73AT v1.0

  1. #26
    @Gregory Paul @thefrog: The attached fix applies to all. It may not correct the P3D v2.5 issue but it fixes other minor issues, replaces 3 DXT3 textures, and adds a missing gauge.

    Let me know if this helps you.

    EDIT: Just FYI, we did not beta test in P3D other than quick tests in 2.4 as we do not have P3D. That is why we advertised only for FSX.
    EDIT2: Found 2 more DXT3 textures; updated the attached, and again found a small texture that was not included. Just looking for needles in haystacks now.
    Attached Files Attached Files
    Last edited by Milton Shupe; July 24th, 2016 at 16:24.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  2. #27
    I hope the rest of those interested in the Mallard TP for FSX are not put off by the P3D 2.5 issues we have been talking about.

    We have no reported FSX issues at this time. We did extensive testing in FSX.


    Although the Mallard turboprop was not released for P3D, some seem to be running it okay with the expected clickability issues.
    This 2.5 issue may not be correctable since we have no way of testing in P3D, but I thought I would give it the old college try to try to help.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  3. #28
    Just curious if P3D 2.5 has these gauges in the gauge folder:

    1) Bendix_King_Radio.dll
    2) Beech_Baron cab/zip file
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  4. #29
    SOH-CM-2020 wellis's Avatar
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    thought I'd sneak this in: just uploaded...
    Attached Thumbnails Attached Thumbnails C-FUOT-85-1.jpg   C-FUOT-85-2.jpg  

  5. #30
    Quote Originally Posted by Milton Shupe View Post
    Just curious if P3D 2.5 has these gauges in the gauge folder:

    1) Bendix_King_Radio.dll
    2) Beech_Baron cab/zip file
    P3Dv3 has both of them, so I assume they would also be in P3Dv2.5. That said, I have yet to try this model in P3D - when I have some time off later this week, I'll see how it works for me.

    Thank you for the Turbo Mallard. It's got a bit lost amidst the C-47 V3 fanfare, but its a valuable and very welcome addition. Well done to all involved.

  6. #31
    I can confirm that my installation of P3D 2.5 has got both those gauges.

    Quote Originally Posted by Milton Shupe View Post
    Just curious if P3D 2.5 has these gauges in the gauge folder:

    1) Bendix_King_Radio.dll
    2) Beech_Baron cab/zip file
    Windows 8.1 64 bit
    P3D v3.4
    P3D v4.4
    FSX-SE
    X-Plane 11

  7. #32

  8. #33
    Will there be a paint kit for the Turbo?
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
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    GPU: NVidia GTX 970 (4GB GDDR5)

  9. #34
    Quote Originally Posted by Paul K View Post
    P3Dv3 has both of them, so I assume they would also be in P3Dv2.5. That said, I have yet to try this model in P3D - when I have some time off later this week, I'll see how it works for me.

    Thank you for the Turbo Mallard. It's got a bit lost amidst the C-47 V3 fanfare, but its a valuable and very welcome addition. Well done to all involved.
    Thank you Paul K. and @thefrog, that eliminates one possibility for the 2.5 issue.

    No problem re: release coincidence with the c-47 v3; I knew we both were about to do this but I was ready so bring it on. LOL The more, the merrier.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  10. #35
    Quote Originally Posted by falcon409 View Post
    Will there be a paint kit for the Turbo?
    Yes, of course. Nigel expects to have it out by end of week.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  11. #36
    Quote Originally Posted by Milton Shupe View Post
    Yes, of course. Nigel expects to have it out by end of week.
    Great, Thanks!
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  12. #37
    I don't know what is going on but I have tried to install ths bird 100 times into my FSX , it doesn't show up in the hanger.

  13. #38
    Quote Originally Posted by Double J View Post
    I don't know what is going on but I have tried to install this bird 100 times into my FSX, it doesn't show up in the hanger.
    Do you have a folder inside a folder by chance? When it installs to your temp folder, it builds a second folder inside with the aircraft file folders. I've caught myself on occasion just dragging the temp folder into the "Airplanes" folder and then wondering why it doesn't show, lol.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  14. #39
    There's an EXE folder which doesn't work. The installation instructions also mentions an effects folder that doesn't exist?

  15. #40
    Ok, when you download the file from the downloads section and unzip it, you'll find an installer. When you double click that to run it, it will tell you that it is not a self installer and that you need to make a "Temp" folder and install to that. . .then move the contents of that folder into FSX. If it's done that way, there is no reason to have an "exe folder" that doesn't work. . .or an "effects folder" that doesn't exist. Actually I don't even know how you would get those errors really. Don't try to point it to FSX as you would normally, just follow the instructions given when the installer starts. You should have no problems then.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  16. #41
    Quote Originally Posted by falcon409 View Post
    Ok, when you download the file from the downloads section and unzip it, you'll find an installer. When you double click that to run it, it will tell you that it is not a self installer and that you need to make a "Temp" folder and install to that. . .then move the contents of that folder into FSX. If it's done that way, there is no reason to have an "exe folder" that doesn't work. . .or an "effects folder" that doesn't exist. Actually I don't even know how you would get those errors really. Don't try to point it to FSX as you would normally, just follow the instructions given when the installer starts. You should have no problems then.
    That's exactly what I'm doing but when I open FSX after all this the plane doesn't show up in the hanger.

  17. #42
    Ok, when you first unzip you get a folder called "maltpx", opening that folder will present you with the installer (maltpx.exe). Run that and as mentioned, install to your "temp" folder (I just make one on my desktop so it doesn't get lost). Once the installer finishes, you'll have a temp folder and inside that will be an "airplanes" folder and an "effects" folder. Inside the airplanes folder is the "MallardTPX" folder. . .that goes into the SimObjects/Airplanes folder. The contents of the effects folder goes into the main FSX effects folder. That's all there is to it.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  18. #43
    This is my favorite Mallard version so far! Absolutely stunning - many many thanks!
    Cheers,
    Dave

  19. #44
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    Text in right low corner

    Sorry to derail the threat a bit

    But I guess one of you took the screenshot,probably Uncle Milton



    How to get that navigation text in lower right screen area

    thanks for development help to an experienced FSX/P3DV§ user-even a payware beta tester

    Roland
    Attached Thumbnails Attached Thumbnails ckpt2.jpg  

  20. #45
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    Text in right low corner

    Sorry was double

  21. #46
    thunder100 wrote: "How to get that navigation text in lower right screen area"
    I believe that comes from a screenshot utility called "Snapper".
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    X-Plane 11.26 and FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  22. #47
    That is correct; that was a Snapper screenshot with the location info On. You can disable that for FS as you wish.

    Just do a web search; it is freeware.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  23. #48
    Charter Member 2010
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    Quote Originally Posted by Milton Shupe View Post
    That is correct; that was a Snapper screenshot with the location info On. You can disable that for FS as you wish.

    Just do a web search; it is freeware.
    Thanks

    Back to TOPIC

    Still Mallard is great

    Roland

  24. #49
    Another great plane and a generous gift to the community.

    Can I ask what is the story behind the Olympic Air paint? It is definitely a what-if, and very appropriate for touring the Greek islands, just wonder about the inspiration that led to it.

  25. #50
    Quote Originally Posted by Dimus View Post
    Another great plane and a generous gift to the community.

    Can I ask what is the story behind the Olympic Air paint? It is definitely a what-if, and very appropriate for touring the Greek islands, just wonder about the inspiration that led to it.
    Dimus, since Nigel is from Greece, he has a big heart for the livery. But the answer of course must come from him.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

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