Lippisch P.13a ramjet - Page 6
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Thread: Lippisch P.13a ramjet

  1. #126
    sweet 32 downloads from MF storage, thank you guys

  2. #127
    How do you add the sonic shock effect to this plane ?

  3. #128
    1. Add this line to your effects section of the xpd file

    <Effect Type="Track" EffectName="fx_sonicshock" PosX="0.0" PosY="-1.0" PosZ="0.0" MinVel="278" MaxVel="298"/>

    2. Add these lines to your effects.xml

    <fx_sonicshock ClassName="GroupEffect" Effect0="sonicshock1" Effect1="sonicshock2" Effect2="snd_Expl_Land_L" Effect3="snd_Expl_Land_L"/>
    <sonicshock1 ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="2" EmitterPosX="0.0" EmitterPosY="1" EmitterPosZ="0.0" ZBias="0.004" EmissionAngleHoriz="0.0" EmissionAngleVert="270.0" EmissionSpread="60" EmissionRate="0" EmissionRateVar="0" InitialDelay=".1" InitialCount="800" MinDistance="30" MaxDistance="4500" StopMethod="0" ZSort="0" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime=".8" LifetimeVar=".1" Speed="50" SpeedVar="0" MaxSpeed="600" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0" Gravity="0" Drag="0.0" DragDelay="1" InheritVelocity="1" Size="5" SizeVar="0" MaxSize="500" MaxSizeVar="5" GrowRate="1.0" GrowRateVar="10" RotationRate="15" RotationRateVar="7" FadeInTime=".15" InitialColor="255 255 255" InitialAlpha="0 0 0" Color="255 255 255" Alpha="70 70 70" FadeOutTime=".8" FinalColor="255 255 255" FinalAlpha="0" Texture="sonic_shock.dds" BlendMode="QuadSprite"/>
    <sonicshock2 ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime=".4" EmitterPosX="0.0" EmitterPosY="1" EmitterPosZ="0.0" ZBias="0.004" EmissionAngleHoriz="0.0" EmissionAngleVert="270.0" EmissionSpread="60" EmissionRate="600" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="4500" StopMethod="0" ZSort="0" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime=".3" LifetimeVar=".1" Speed="50" SpeedVar="0" MaxSpeed="600" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0" Gravity="0" Drag="0.0" DragDelay="1" InheritVelocity="1" Size="5" SizeVar="0" MaxSize="500" MaxSizeVar="5" GrowRate="1.0" GrowRateVar="10" RotationRate="15" RotationRateVar="7" FadeInTime=".05" InitialColor="255 255 255" InitialAlpha="0 0 0" Color="255 255 255" Alpha="70 70 70" FadeOutTime=".4" FinalColor="255 255 255" FinalAlpha="0" Texture="sonic_shock.dds" BlendMode="QuadSprite"/>

    3. put sonic_shock.dds in your effects/fxtextures folder
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  4. #129
    Quote Originally Posted by BorekS View Post
    just in case you wanna try the current P.13a project stage, here is the pack... merry christmas
    ok, the christmas time, so like the new year celebration event is over, which means the original Lippisch download link is no longer working.

    thank you for testing.

    however, you may find the (updated) downloadable P.13a stuff at the my simhangar site, at current section.

  5. #130
    all four skins for the final public release done. Lippisch P.13a available soon at Warbirds library.
    Attached Thumbnails Attached Thumbnails cfs3_lip_skin_004.jpg   cfs3_lip_skin_003.jpg   cfs3_lip_skin_002.jpg   cfs3_lip_skin_001.jpg  

  6. #131
    CFS3 Lippisch P.13a final release pack version 1.0 available for download at simhangar and also at Warbirds library now.

    How differs the final v.1.0 from the christmas demo release?

    * repainted (finalised) airplane skins and specular masks
    * fixed some uv-map model bugs
    * changed the game menu airplane slot names


    Last edited by BorekS; January 16th, 2017 at 01:48.

  7. #132
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    Stunning.
    Any chance of an FS2004 version?

  8. #133
    Member sixstrings5859's Avatar
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    Fantastic news. Thank you to all involved in the project. Regards,Scott

  9. #134
    Quote Originally Posted by zswobbie1 View Post
    Any chance of an FS2004 version?
    yes, still all I can say (again) I would need to help with that a bit, see my comment here or here.

    the most problematic for FS2004 (FS9) would be the Me 163B and Li P.13a dropable wheeled dolly / trolley item. are dropable fuel tanks supported for this sim at least?

  10. #135
    AWESOME BoreK if you keep with this CFS3 will end up being sold again ! We i think about the initial release the game is irrecognizable!

  11. #136
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    Stunning to see this unique bird. Who would have thought?

  12. #137
    Member sixstrings5859's Avatar
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    Bravo !!Excellent work !! Really a blast to fly !!

  13. #138
    thanks guys
    well, we have to thank to Andy aka MajorMagee aswell, thats the Lippisch flight model creator

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