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  1. Replies
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    . . . and no disrespect intended by me either!...

    . . . and no disrespect intended by me either! Nor to any of the other developers who've worked on the KW. I know there are a lot of goodies from a lot of folks - that's why I have a separate...
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    Hi Marty There's quite a lot of KW stuff...

    Hi Marty

    There's quite a lot of KW stuff around. The most obvious start is the packages (scenery, aircraft, missions etc etc) by the Fox Four group. They include some Uires but my personal...
  3. Replies
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    Sticky: Fantastic work, Rhumba. I shudder to think of the...

    Fantastic work, Rhumba. I shudder to think of the time and effort involved but the result is definitely worth it!

    Many, many thanks.

    BuV
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    Here you go, Rami Cheers BuV 68972 ...

    Here you go, Rami

    Cheers
    BuV

    68972 68971
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    Hi Rami Here is the wep_ru_50k. It uses the...

    Hi Rami

    Here is the wep_ru_50k. It uses the same texture as the 25kg model (if Scasm is telling the truth).

    I've probably got some of the others listed as well. Watch this space.

    Cheers
    BuV...
  6. Replies
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    Bouncing bomb

    Hi Rami

    I think the statute of limitations has run out on the old Dambusters payware, which I know you had a copy of from previous posts. If not, apologies and please delete the attachment.

    I...
  7. Replies
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    Sticky: With all the fantastic stuff you keep offering...

    With all the fantastic stuff you keep offering us, Dave, I really hate to sound like I'm complaining but the download link for this pack just loops back to your home page.

    Keep up the good work!
    ...
  8. Hi Rami Take a look at these - they might...

    Hi Rami

    Take a look at these - they might help.

    https://www.youtube.com/watch?v=ULd74cBzZ4I

    https://www.youtube.com/watch?v=RMuEzaE9Q-s

    Cheers
    BuV
  9. Hi Morton Fantastic work as usual! As for...

    Hi Morton

    Fantastic work as usual!

    As for the flaps, this is from the original 'FS9 back to CFS2' conversion pack by JDTinballs:

    "Now to get the slats to work, unfortunately the...
  10. Replies
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    Sorry Rami - just spotted this. I think the...

    Sorry Rami - just spotted this.

    I think the one you're after is cst4n10m

    http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=18448&stc=1

    Cheers
    BuV
  11. Replies
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    Hi Sarg Just a sanity check - What you're...

    Hi Sarg

    Just a sanity check -

    What you're describing above is an edit/addition to the configuration settings file for AirEd, right?

    (And great discovery by the way - should have said that...
  12. Replies
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    Kevin One thing I did find out: the bgls are...

    Kevin

    One thing I did find out: the bgls are organised in groups of four and some groups - you can usually tell from the titles as per the example above - are next to each other.

    If you want to...
  13. Replies
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    Hi Kevin I'm sure Dick has a naming convention...

    Hi Kevin

    I'm sure Dick has a naming convention but I think it's a personal one, or maybe related to the original source files. I found the right bgls by trial and error.

    (FYI - the 4510a-d...
  14. Replies
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    Thank you for this Allen - a big help for BPF...

    Thank you for this Allen - a big help for BPF fans!

    I haven't tried the damage skins out but it looks as if the 'normal' view of the great series of BPF skins that Revev did for the OH version...
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    . . . or take a look with LWMViewer...

    . . . or take a look with LWMViewer http://www.sim-outhouse.com/sohforums/images/icons/icon23.gif

    It seems that the particular culprit is CST4610b_m (the range 4610a-d covers the Med and the range...
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    Speaking of SOE and cannisters, I was reading...

    Speaking of SOE and cannisters, I was reading Bernard O'Connor's 'RAF Tempsford' recently in which he quotes the story of how passengers on the London-Edinburgh line that passed by the airfield were...
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    Two names from the distant past: James Ellwood...

    Two names from the distant past: James Ellwood made an object for CFS1 that - according to the dp file - consists of a parachute & crate, developed from an API by Steve Seybolt. I say 'according'...
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    Uncle I have a nagging memory that someone...

    Uncle

    I have a nagging memory that someone made one for CFS1 - but - assuming I'm not going senile and making it up - I'm d****d if I can find it.

    Cheers
    BuV
  19. This is excellent: very comprehensive and...

    This is excellent: very comprehensive and well-illustrated - up there with the best that P & S have to offer.

    You must have been a very good boy this year, Uncle. :santahat:

    Cheers
    BuV
    ...
  20. Replies
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    Great work, Unc - I've been looking forward to...

    Great work, Unc - I've been looking forward to this.

    Cheers
    BuV
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    Hi Shadow Wolf Have you tried editing the...

    Hi Shadow Wolf Have you tried editing the contact points for the gear? Those are the ones that say 'point.n=1'. The up/down value in relation to the centre of the model (not necessarily the same as...
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    Thank you, Dick!

    Thank you, Dick!
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    Many thanks, Unc. Right now I'll take all the...

    Many thanks, Unc. Right now I'll take all the help I can get!

    Cheers
    Ian
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    I can add EurE and Asia to the mix. I have...

    I can add EurE and Asia to the mix.

    I have taken my first steps with SBuilder to edit/create some missing or incomplete coastlines & islands - at least well enough for the cells to compile...
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    Stuart They could have used you back in the...

    Stuart

    They could have used you back in the day considering how fast you're laying down these hulls!

    Great work - please, please keep it up.

    Cheers
    BuV
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