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  1. Hi, It does work on FS9 models you import, but...

    Hi,

    It does work on FS9 models you import, but unfortunately there is no way to keep them in FS9 format after export and have them work properly - Arno has never perfected that. They can be...
  2. Hi, This is no longer true, but it won't be...

    Hi,

    This is no longer true, but it won't be easy. You'll need a recent version of MCX for this. In the Hierarchy Editor, find the part you want to animate. Right click on the #Transformation on...
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    Hi, The basic grass aprons in ADE are...

    Hi,

    The basic grass aprons in ADE are identical to those in AFCAD. You can create a ground polygon in ADE using the default grass texture which looks pretty good, but will have sharp edges. I...
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    Hi, ADE does NOT handle terrain polygons for...

    Hi,

    ADE does NOT handle terrain polygons for FS9, only FSX and later. It DOES do ground polygons for FS9, but these are a completely different animal, and are typically used to place custom...
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    Perhaps it is the & character in the folder name?

    Perhaps it is the & character in the folder name?
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    1,912

    Unfortunately BGLComp will not compile SCASM...

    Unfortunately BGLComp will not compile SCASM files...
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    Hi, Try making a terrain exclude file for the...

    Hi,

    Try making a terrain exclude file for the original airport polygon. I'm not sure exactly how that works in SBuilder, but there should be a way to exclude terrain polygons from the sim. ...
  8. This can also be changed (at least for FS9...

    This can also be changed (at least for FS9 models) in the model itself (source code required). In the landing light material, the diffuse color and the Opacity settings affect how "dense" and bright...
  9. Hi, TTools is probably telling you it can't...

    Hi,

    TTools is probably telling you it can't create a temp file in that folder, because it doesn't have permission to write inside a Program Files subfolder. Very common - Windows protects...
  10. Thread: BGL question

    by tgibson
    Replies
    3
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    1,041

    Hi, Programs I know about that can create...

    Hi,

    Programs I know about that can create FS2004 exclude files:

    ADE
    ExcBuilder
    Instant Scenery

    If you use Exclude All, you remove autogen buildings too. Otherwise choose Library Objects...
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    Hi, Yes, the VC textures will be in the...

    Hi,

    Yes, the VC textures will be in the plane's various texture folders for each livery or in a master texture folder. You will need to copy/paste the VC ones (they often have VC in the name)...
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    Hi, Glad you're finding our vehicles useful. ...

    Hi,

    Glad you're finding our vehicles useful. :)
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    Hi, You might be able to use the model you...

    Hi,

    You might be able to use the model you created in Sketchup, Export as DAE or Collada, Import into ModelConverterX and create the hard surface using the Attached Object Editor/Auto Platform...
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    Have you run the 4 GB patch program to increase...

    Have you run the 4 GB patch program to increase memory allocation to FS9?

    http://www.ntcore.com/4gb_patch.php
  15. Thread: Falcon flying

    by tgibson
    Replies
    4
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    3,577

    That depends. If the part is supposed to have a...

    That depends. If the part is supposed to have a shiny version of the main texture (and that area is not reused in the plane) then I use the main texture. If it is just generic chrome metal, I either...
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    Hi, You need to set up each gamepack as...

    Hi,

    You need to set up each gamepack as described in the SDK, and use the shortcut provided in that SDK to start GMAX when compiling for that sim. I have three such shortcuts to create aircraft...
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    Good to know, thanks.

    Good to know, thanks.
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    Another difference is that in MAX you can select...

    Another difference is that in MAX you can select multiple objects and use UVW Unwrap to display them on the texture. In GMAX you can only select one object at a time and have it display properly. I...
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    This post says you need to run PFS as an...

    This post says you need to run PFS as an Administrator and in Compatibility mode.

    http://www.sim-outhouse.com/sohforums/showthread.php?93397-Windows-8-1-amp-pseudo-full-screen
  20. Thread: Gmax Tutorials

    by tgibson
    Replies
    104
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    165,165

    Sticky: And the reason why it worked with the simple...

    And the reason why it worked with the simple shape you used as a test is mapping coordinates are automatically applied to such a shape when you apply a material. Not so with complex meshes.
    ...
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    It's even easier than that. Create a new...

    It's even easier than that. Create a new workspace, then use File/Merge and select the entire plane (Select All button). All the unused materials will be gone. Save the file with a new incremental...
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    This one doesn't seem to work for me either. But...

    This one doesn't seem to work for me either. But luckily I have MeshTools installed which already has a Select by Material command, and that works fine. :)
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    If you have FS installed into any Program Files...

    If you have FS installed into any Program Files folder, your OS will often refuse to let you change things. It will instead place a copy of the original file (in this case the original aircraft.cfg...
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    These sound like failure gauges to me? ...

    These sound like failure gauges to me?

    gauge66=C46!EngineFire1, 207,631,20,20
    gauge67=C46!EngineFire2, 233,631,20,20

    And this may set up random failures?
    ...
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    Hi, There were no failure modes placed into...

    Hi,

    There were no failure modes placed into the original download (and thus original panel). If you have downloaded an addon panel that might have failure modes built in.

    Have you checked that...
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